19/01/2023
[Vacancy Announcement]
Location - at North Dagon Office
Gender - Male/ Female/ Others
Off days - Weekend and Public Holidays
Type - Full Time (3 months provision period)
Deadline to apply - As Soon As Possible
Apply to - [email protected] and [email protected]
[Payment Rate]
Senior Unity Developer - 1,300,000 ~ 1800,000 Kyat per month
Senior AR Animator - 1,000,000 ~ 1,500,000 Kyat per month
Senior VR Animator - 800,000 ~ 1,300,000 Kyat per month
Senior Character Designer - 800,000 ~ 1,300,000 Kyat per month
Senior 2D/3D Animator - 600,000 ~ 900,000 Kyat per month
Senior Graphic Designer - 500,000 ~ 700,000 Kyat per month
Junior Graphic Designer - 350,000 ~ 500,000 Kyat per month
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[Senior AR Animator]
[Requirements]
* Proven experience as an AR Animator, with a minimum of 3 years of experience in a related role,
* Strong understanding of animation principles and techniques, including keyframe animation, motion capture, and physics-based animation,
* Experience with AR animation software such as Unity, Maya, or Blender,
* Ability to work independently and in a team environment, including remote collaboration,
* Creative problem-solving skills and ability to think outside the box,
* Excellent attention to detail and ability to work under tight deadlines,
* A portfolio of AR animation work is required for consideration,
* Strong verbal and written communication skills and
* Familiarity with AR development frameworks such as ARKit or ARCore is a plus.
[Responsibilities]
* Create high-quality animations for AR projects using software such as Unity, Maya, or Blender,
* Collaborate with designers, developers, and stakeholders to ensure animations meet project requirements and enhance the overall AR experience,
* Contribute to the design and development of characters, environments, and other assets for AR projects,
* Stay up-to-date with the latest advancements in AR animation technology and apply the knowledge to improve the overall AR experience,
* Provide feedback and suggestions to improve the overall AR experience,
* Provide animation support for other project areas, as needed,
* Participate in regular meetings with the team to discuss project status and progress,
* Participate in the testing and QA of the AR experience to ensure the animation quality and performance are up to standard,
* Create storyboards, animatics, and other pre-production materials as required,
* Participate in creative brainstorming sessions to generate new ideas and concepts for AR projects and
* Provide guidance and mentorship to junior animators.
For further information for this job, please visit shorturl.at/czMV0
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[Senior VR Animator]
[Requirements]
-Proven experience as a VR Animator, with a minimum of 2 years of experience in a related role,
-Strong understanding of animation principles and techniques, including keyframe animation, motion capture, and physics-based animation,
-Experience with VR animation software, such as Maya, Blender, or Unity,
-Ability to work independently and in a team environment, including remote collaboration,
-Creative problem-solving skills and ability to think outside the box,
-Excellent attention to detail and ability to work under tight deadlines,
-A portfolio of VR animation work is required for consideration and
-Strong verbal and written communication skills.
[Responsibilities]
-Create high-quality animations for virtual reality projects using software such as Maya, Blender or Unity,
-Collaborate with designers, developers and stakeholders to ensure animations meet project requirements and enhance the overall VR experience,
-Contribute to the design and development of VR environments, characters, and other assets,
-Stay up-to-date with the latest advancements in VR animation technology, and apply the knowledge to improve the overall VR experience,
-Provide feedback and suggestions to improve the overall VR experience,
-Provide animation support for other project areas, as needed,
-Participate in regular meetings with the team to discuss project status and progress and
-Participate in the testing and QA of the VR experience to ensure the animation quality and performance are up to the standard.
For further information for this job, please visit shorturl.at/cxHN5
___________________________________
[Senior Unity Developer]
[Requirements]
Under direct supervisory of Art Director, candidates are expected;
* Strong experience with Unity, with at least 3 years of experience in Unity development,
* Strong programming skills in C # and other related, with experience in object-oriented programming,
* Experience in developing and maintaining Unity scripts, shaders, and other related assets,
* Experience in implementing and maintaining Unity's built-in physics engine, lighting, and particle systems,
* Familiarity with Unity's scripting API, animation system, and asset pipeline,
* Strong debugging and troubleshooting skills,
* Experience in optimizing performance and memory usage,
* Familiarity with version control systems such as Git,
* Strong leadership and mentoring skills and
* Excellent communication and collaboration skills.
[Responsibilities]
* Leading the development of Unity-based projects and mentoring junior developers
* Collaborating with the project manager and other members of the development team to create engaging and high-quality interactive experiences
* Writing clean, efficient, and well-documented code in C #
* Developing and maintaining Unity scripts, shaders, and other related assets
* Troubleshooting and debugging issues in Unity
* Optimizing performance and memory usage of Unity-based projects
* Implementing and maintaining Unity's built-in physics engine, lighting, and particle systems
* Familiarity with Unity's scripting API, animation system, and asset pipeline and
* Meeting deadlines and staying within project budgets.
For further information for this job, please visit shorturl.at/MQXZ4
___________________________________
[Senior Graphic Designer]
[Requirements]
Under direct supervisory of Art Director, candidates are expected;
* to have at least 3 years of professional experience,
* to have a Strong track records of the previous projects,
* to be excellent of Ps and Ai tools,
* to have the aesthetic skills,
* to be a continuous learner and a great listener with flexibility,
* to be able to manage communication and quality of works of the assigned teams and
* to have capability to handle projects with the intended quality.
[Responsibilities]
* to design contents, illustrations, and infographics,
* to manage designs from concepts to deliveries,
* to review junior designers’ works and supervise the quality of works,
* to keep up with the updated industry trends & developments,
* to be willing to learn new knowledge and skills,
* to manage deadlines and collaborate with team members for quality results,
* to be able to coach juniors and train team members,
* to make sure the smooth communication and
* to manage projects and reports.
For further information for this job, please visit shorturl.at/klmt4
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[Junior Graphic Designer]
[Requirements]
Under direct supervisory of Art Director, candidates are expected;
* to have at least 1 year of working experience,
* to present the portfolio of the previous works,
* to be good at Ps & Ai tools,
* to understand of visual elements,
* to be teachable and to be willing to learn new skills,
* to be a good at research on online,
* to be good at problem-solving,
* to accomplish the assigned tasks on time,
* to be solutions oriented person and
* To be good at teamwork and communication.
[Responsibilities]
* to create designs for print and digital medias,
* to manage deadlines and the assigned tasks to finish on time,
* to understand project briefs and ideas, and turn it into creations,
* to be willing to learn new skills and
* to assist and support the projects and the assigned teams.
For further information for this job, please visit shorturl.at/girNV
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[Senior Character Designer]
[Requirements]
* Strong illustration and sketching skills,
* 3 years of experience in character design, with a strong portfolio of relevant work,
* Knowledge of anatomy, proportions, and character design principles,
* Understanding of different animation styles and techniques,
* Strong attention to detail and ability to work in a fast-paced environment,
* Excellent communication and collaboration skills and
* Proficient in Adobe Photoshop and Illustrator and other relevant softwares.
[Responsibilities]
* Collaborating with the art director and other members of the assigned creative team to develop the overall aesthetic and styles of the characters,
* Designing and creating visually appealing and unique characters for various projects,
* Sketching and illustrating character concepts and designs,
* Participating in character development and design meetings,
* Revising and iterating on character designs as needed,
* Meeting deadlines and staying within project budgets and
* Responsible for creating and designing unique and visually appealing characters for our upcoming projects.
For further information for this job, please visit shorturl.at/AFP07
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[Senior 2D/3D Animator]
[Requirements]
* Proven experience as a 2D/3D Animator, with a minimum of 3 years of experience in a related role,
* Strong understanding of animation principles and techniques, including keyframe animation, motion capture, and physics-based animation,
* Experience with animation software such as Adobe After Effects, Toon Boom, Maya, or Unity,
* Ability to work independently and in a team environment, including remote collaboration,
* Creative problem-solving skills and ability to think outside the box,
* Excellent attention to detail and ability to work under tight deadlines,
* A portfolio of animation work is required for consideration and
* Strong verbal and written communication skills.
[Responsibilities]
* Create high-quality animations for various types of projects using software such as Adobe After Effects, Toon Boom, Maya, or Unity,
* Collaborate with designers, developers, and stakeholders to ensure animations meet project requirements and enhance the overall visual experience,
* Contribute to the design and development of characters, environments, and other assets,
* Stay up-to-date with the latest advancements in animation technology, and apply the knowledge to improve the overall visual experience,
* Provide feedback and suggestions to improve the overall visual experience,
* Provide animation support for other project areas, as needed,
* Participate in regular meetings with the team to discuss project status and progress and
* Participate in the testing and QA of the animation to ensure the animation quality and performance are up to the standard.
For further information for this job, please visit shorturl.at/moqOT