07/12/2024
Announcing Version 1.0.2 of the Gig Games API!
*New Graphical HUD*
We are thrilled to announce the implementation of a completely new graphical Heads-Up Display (HUD) that provides real-time feedback and dynamic display capabilities. This includes features like scrolling text, dynamic video playback, image display, and the ability to customize your own actions, significantly enhancing the overall user experience. Leveraging the power of HTML5 canvas and Three.js, this new version supports highly dynamic and custom displays far beyond the capabilities of traditional HTML and CSS.
Additionally, all queued HUD transitory actions can be hooked into for implementing audio actions or other functionalities when the action starts or completes, providing a fully immersive experience.
Documentation:
https://docs.gig.game/development/hud.html
*Enhanced Audio Integration*
Our latest updates have revolutionized audio integration by fixing various playback issues and introducing improved methods for managing audio. You can now play, stop, and fade audio files more seamlessly, ensuring flawless integration with stage actions and enhancing the auditory experience.
*Performance Optimization*
We've introduced the ability to custom set rendered frames per second (FPS) for display, drastically reducing CPU usage and improving overall performance. This enhancement ensures a more efficient and smoother gaming experience, allowing your application to perform at its best.
*Support for Three.js*
Exciting news for developers! We've integrated support for the Three.js library, enabling advanced 3D graphics and animations within your games. This powerful addition allows you to create immersive and interactive visual experiences that captivate and engage users.
*Bug Fixes and Stability Improvements*
We've implemented multiple bug fixes, significantly enhancing the overall stability and reliability of the system. Our focus on refining calculations and addressing minor issues ensures a smoother and more enjoyable user experience.
*New Developer Demos*
To showcase our latest features and improvements, we've set up new developer demos and docs. These include examples of HUD actions, audio management, and performance optimizations, providing a comprehensive look at what's new and empowering you to leverage these enhancements in your projects.
Stay tuned for more updates and enhancements! 🚀
Comprehensive documentation for the $GG.ui.hud namespace, detailing methods for launching and managing a HUD, including HUD action types and sample code for interactive elements in the Gig Games application.