🐻This highly detailed, lifelike Black Bear 3D Model is ready to enhance your nature-inspired animations or storytelling scenes. 🌿
https://www.vfxgrace.com/product/4971/
#BlackBear #3DModel #Realistic #BlenderProject #Wildlife #Nature #Animation #RiggedModel #DigitalArt #Wilderness #GroomedFur #ForestScene #HighDetail #CreativeProject #CinematicAnimation
3D Hair Brush 4.7 | Support Blender 4.3🌟New Hair Dynamics | VFX Grace #NewHairSystem #blenderaddon
Changelog
Version: 3D Hair Brush 4.7
Supported Blender 4.3
Hair Manager
▪️Added support for new hair dynamics.
▪️Added support for instancing objects and collections for the new hair system.
▪️Introduced Simulate Hair node.
▪️Added an option Even Thickness to Simple hair children
▪️Random number generation in the Resample Modifier now produces integer values.
Convert Hair to Cards
▪️Added support for merging multiple hairs into a single hair card.
▪️Introduced two new bevel shapes.
▪️Added a random color option to the base color texture of the texture region.
▪️Provided an automatic layout option when removing texture regions.
▪️Added anisotropic effects and shadow adjustment options to card materials.
▪️Hair curves and hair cards now support modifiers from the Hair Manager.
▪️Optimized the conversion of hair effects managed through the Hair Manager panel into hair card effects.
▪️Added an option to crop textures when merging; if not cropped, provided a UV alignment option.
▪️Fixed an issue where the submenu failed to appear when clicking to add a modifier to curve-based hair or texture-based hair for the first time.
3D Brush
▪️Fixed an issue with the color brush where the corresponding color group could not be selected after painting with a sampled color.
Hair Modifier
▪️Fixed an error that modifiers don't work on the hair in linked collection or instanced collection.
Hair Presets
▪️Fixed an error that occurred when trying to remove unused materials while saving presets.
Hair Tools
▪️Added a function to even out the length of hair curves.
Cycles Hair
▪️Material Preview mode now supports the Vultan backend.
▪️Material Preview mode now supports display of instanced models and hair.
▪️Fixed an error that hair thickness has no effect when rendering hair instance.
🛒https://w
We appreciate your patience! The Hair Section of the Blender Creature Effects Tutorial is about to be released. Pre-orders will officially begin on August 21st, and the course will start on September 6th!
You're welcome to sign up for the class
👉https://www.vfxgrace.com/blender-animal-tutorial/
This is also the final chapter of the Blender Creature Effects Tutorial, so don't miss out on this fantastic course! In this section, we will guide you step by step on how to use Blender to create lifelike animal fur. From reference analysis to final material adjustments, we will lead you through every crucial step. You will learn how to achieve complex hair effects through the combination of hair flow and parameters, how to enrich the hair layers using weights and textures, and how to skillfully utilize Blender's built-in textures to create rich and varied materials, ultimately presenting a realistic wolf fur effect.
August 21st - September 6th Purchase Deal: Pre-order now for 10% off and get a free skeleton model worth $25!
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Essential Topology Tool in Blender - Snap
The Rigging Series will officially start pre-sales on June 24th and commence classes on July 10th. The course covers all technical essentials from basics to advanced, helping you rapidly improve your skills.
You're welcome to sign up for the class
👉https://www.vfxgrace.com/blender-animal-tutorial/
In the rigging section, we will lead you from the basics of Blender's rigging, and familiarize you with each commonly used function and constraint. In the actual rigging phase, we will learn how to combine skeletal diagrams and real references to create skinned bones for the body and face, and how to use various constraints to rig each part of the wolf, including the spine, neck, limbs, face, and even more specific, the toes, eyes, and tongue. We will also learn switching between IK/FK, ultimately creating fully functional rigging for easier animation production.
Blender Creature Effects The Complete Workflow - Tutorial Trailer (Part 2)
#blender3d #tutorial #Wolf #Animation
https://www.vfxgrace.com/blender-animal-tutorial/
With years of experience and a focus on a single course,
we have been dedicated to developing animal models since 2014. Over the years, we have amassed extensive expertise in this field. We continuously refine and optimize our production process, compiling countless insights and techniques into this comprehensive tutorial.