I am a Software Developer who has strong proven experience building software with Unity (games and apps), Visual Studio, Android Studio, and XCode ideally that are consumer-facing and content-driven. SKILLS
Software Testing, Functional Programming, App Design, Unity3D, C #, Google Ads, Windows Development, Google App Engine, Android, Game Design & Development, Software Development, Software Archit
ecture, JavaScript, Java, Concept Art, iOS Development, Mobile and Mobile App Testing, Industry standards, Game programming, Video game development, Game Design, Coding expertise, Concept development, Bug and issue detection, Project planning, Troubleshooting and testing, Organization
SOME ACHIEVEMENTS...
Job Preparation
Prepare yourself for the job search
Create a portfolio, enabling you to pursue a job in real-time development
Cultivate professional attitudes
Plan your Unity learning journey by setting goals
Practice continuous personal and professional growth
Code optimization
Maximize code efficiency by correctly executing coding best practices
Debug performance issues
Programming theory
Analyze the principal pillars of object-oriented programming
Simplify code and make it reusable by correctly implementing the principles of inheritance and polymorphism
Make code more secure and usable by correctly implementing the principles of abstraction and encapsulation, including the use of interfaces
Write efficient, organized, and comprehensible code by correctly implementing the principles of object-oriented programming
Application scripting
Create the scene flow in an application state
Implement data persistence across scenes and user sessions
Version control
Maintain a project by correctly implementing version control
Implement best practices of version control using Unity Collaborate
Application Scripting
Use common logic structures to control the ex*****on of code.
Write code that utilizes the various Unity APIs
Implement appropriate data types
Write code that integrates into an existing system
Implement a code style that is efficient and easy to read
Prototype new concepts
Debugging
Diagnose and fix code that compiles, but fails to perform as expected
Diagnose and fix common compilation errors
Diagnose and fix compilation errors related to Unity’s Scripting API
Diagnose and fix the cause of an exception
Real-time Industry Essentials
Understand Unity’s history and role within the industries that rely on real-time creation.
Describe the real-time production cycle
Scene Building Essentials
Identify the default elements in a new Scene
Create Game Objects
Manipulate Game Objects
Work with components and Scripts
Change the appearance of Game Objects
Implement basic physics for Game Objects
Publishing
Create and share a basic build
Code Comprehension
Interpret simple code
Improve simple code using the features of an IDE
Creating and Managing Unity projects
Install the Unity Editor for the first time
Create and manage projects in the Unity Hub
Unity Editor Essentials
Identify and use essential features of the Unity Editor.
Create and Manage Scenes
Navigate in 3D space in the Scene view
Navigate in 2D space in the Scene view
Completed over 917 unity tutorials
Completed Tutorials and more
Learning Pathway’s
Junior Programmer
Unity Essentials
Mission’s
Foundations: Learn Unity
Junior Programmer: Apply object-oriented principles
Junior Programmer: Manage scene flow and data
Junior Programmer: Create with Code 2
Course’s
Arm & Unity Presents: 3D Art Optimization for Mobile Applications
Unity Basics
Beginner Scripting
Unity's Game Prototyping Series
Project’s
High Fidelity Game Visuals: Environment Artist
High Fidelity Game Visuals: Character Artist
Lighting
Shaders and Materials
Quiz’s
Learn Unity Quiz
Apply object-oriented principles
Manage scene flow and data
Create with Code 2