Footage from the tutorial level of Kadwin
Work is going pretty well on the tutorial level of Kadwin!
We've managed to work on a big chunk of this training stage!
As you can see in this video, we're almost half way done!
(Some things will get more polished in the future!)
What do you think?
Just added a new particle to buildings placement!
Loot update devlog highlights
Planes Are Falling Off The Sky In Kadwin!
Check out the latest devlog about the 𝗟𝗼𝗼𝘁 𝗨𝗽𝗱𝗮𝘁𝗲
https://www.youtube.com/watch?v=K1z7YqqNs7w&t=0s
Get to explore all of its new mechanics and features with a new devlog style and approach!, in this update we've added a new loot system where the players will fight for picking up loot near crashed cargo planes / helicopters!
Did you say a plane ? 🤣
(A clip from the upcoming devlog!)
We've just kicked off part 4 of the loot update by adding a drop system to the player which makes him drop all of his equipment upon dying (Medkits, Vaccines, Cables , USBs) so that you have to be careful from your enemies, and you'll also have another reason to kill them!
Stay tuned!
Hey guys, we've just added the drop system for the weapons, in this video you can see the pickup and drop system together!
We'll also work on the transitions and polishing soon as always :)
Hey guys, we've just added a pickup system for the weapons which you can inside every crashed cargo plane or just around it!
We'll work on the transitions and on polishing it soon!
Hey guys, we've just implemented the armor/shield system which is a new bar above the health bar, you can fill it up to a max of 50 by picking up an armor vest from the scattered loot around the crashed helicopters!
Hey guys, we've just implemented a utility for the med kits that you can find near a crashed helicopter, with which, the player could heal himself!
𝗧𝗵𝗲 𝘂𝘀𝗲𝗱 𝗺𝗲𝗱 𝗸𝗶𝘁 𝘀𝘆𝗺𝗯𝗼𝗹 𝗳𝗼𝗿 𝘁𝗵𝗲 𝗨𝗜 𝗶𝘀 𝗷𝘂𝘀𝘁 𝗮 𝗽𝗿𝗼𝗴𝗿𝗮𝗺𝗺𝗲𝗿 𝗮𝗿𝘁 𝗮𝗻𝗱 𝗶𝘁 𝘄𝗶𝗹𝗹 𝗯𝗲 𝗰𝗵𝗮𝗻𝗴𝗲𝗱 𝘀𝗼𝗼𝗻!
A quick look on the destructed versions of the helicopters!