04/11/2022
CREDIT ORIG POST FROM Garena Call of Duty Mobile
π Call of Duty: Mobile Season 10: βWorld Classβ β½
Join your squad in battle as you take the field for the ultimate showdown in celebration of our 3rd Anniversary in Call of Duty: Mobile! Be a class act with the first-ever Mythic operator, Spectre - T-3, & customize your armour! Settle the score on & off the field with three new BR locations where winning & losing is life or death. Will you be a superstar or sit on the sidelines this season? Play now!
Mobile Season 10: βWorld Classβ brings new content including:
β A medium-speed SMG - LAPA from Call of Duty: Cold War is now available. Flexible attachments bring more choices for mid to close-range combat.
β The new map Crossroads Strike from COD: Cold War is now available. A fast-paced battle is about to break out.
β A brand new Tournament brings new gameplay, new rules for trophies, and more optimized details coming soon!
β New BR mode: Es**rt is now available, you can use everything on the battlefield to win by escorting the Truck to more objectives.
Log in to the game and enjoy the new content after the update!
-----Multiplayer-----
πΊ New Map
π₯Ά Crossroads Strike
COD classic map Crossroads Strike will be available in the map pool. Players can experience a fast-paced battle in this snow-covered base. There are some uncharted areas waiting for players to explore...
π New Operator Skill
π« Ballista EM3:
Laser emitter with high pe*******on capability. Be able to detect enemy positions by predicting the enemy's track and deal fatal damage by storing power.
π Trial Loadout:
The Trial Loadout system will be tested online for a limited time only. We hope to receive your valuable feedback.
It is a special loadout where all kinds of weapons, items and skills could be equipped and brought into the game. This may help you and your friends engage in a competitive battle in a more fair way.
All attachments will be available to activated weapons.
Players can switch activated items by consumption of points. More points can be gained in ranked matches.
Class in Battle Royale can also be activated in this Trial Loadout.
In addition, players can redeem one permanent item or weapon every month. Redemption resets on the 1st of every month.
π Ranked Match Update
Honour display has been added to Ranked matches. There are 10 Honors available in five different ranked modes: Charge Forward, Geometry Master, Master of Capture, etc. We hope that players have their own clearer position and unique tactical style in battle.
Decreased the rewards of the new map challenge of Master I and above.
Optimized the small icons of the top 5000.
Optimized the effect of the selected while selecting the mode in a ranked match.
πΊ Maps Updates in Ranked Match
Frontline:
We removed some maps with complex engagement areas and poor experience. We also optimized maps that will be added to the New Map Pool for Frontline.
Maps Removed: Scrapyard MW, Miami Strike
Maps Added: Express, Hijacked
Team Deathmatch:
The newly added Team Deathmatch maps in S4 are properly performing. We will add them to the Generic Map Pool.
Maps Added to the Generic Map Pool: Favela, Apocalypse, Summit
Maps Added: Express, Hijacked
Search & Destroy:
The newly added S&D maps in S4 are properly performing. We will add them to the Generic Map Pool.
Maps Added to the Generic Map Pool: Favela, Summit, Takeoff
Domination:
The newly added Domination maps in S4 are properly performing. We will add them to the Generic Map Pool.
Maps Added to the Generic Map Pool: Favela, Nuketown
Map Added: Express
Hardpoint:
The newly added Hardpoint maps in S4 are properly performing. We will add them to the Generic Map Pool.
Maps Added to the Generic Map Pool: Apocalypse, Raid
Map Added: Express
Mythic Weapon System Update
Players can choose not to show the number of fully upgraded Mythic weapons in BASIC settings.
Players can choose combo kill effects of the Mythic weapon as a regular killing effect after unlocking level 2 in the new Mythic upgrade system.
Other Updates
Optimized the display logic of KD ranking. Now it is related to the number of matches in the whole season.
-----Battle Royale-----
New Gameplay
Es**rt
The mode consists of two rounds. Players will participate in either the attacking team or defending team. The defending team must prevent the attacking team from escorting the Truck to the target objective. The team escorts the Truck to more objective wins.
Quick Strike
Block incoming bullets from the front and then deal slash damage to enemies.
π New Vehicle
ποΈ Hover Bike
Hover Bike is a single-rider vehicle that can traverse both ground and water.
-----Tournament-----
Since the launch of Tournament, we've been collecting feedback from players and have made some improvements.
Revision of trophy mechanism: The trophy will not only be rewarded by winning the game, but also related to the performance of every single player. The player with excellent performance in the defeated team has a chance to get more trophies.
Removal of 4-match-round and paid extra match mechanism: It did not achieve the results we expected, but instead brought a lot of trouble for many players. Therefore we removed it and left the four consecutive crates in the free line of milestones.
Revision of ranking mechanism: after being on the leaderboard, players can accumulate a trophy maximum of 100 in Tournament per week, and extra games will not be counted; after combining with the revision of the trophy mechanism, we hope that players on the ranking can improve their performance in each game, rather than competing for the number of games to improve the ranking.
Mode Rotation: Popular modes among players such as Alcatraz, Ground War, etc, will be available in the Tournament.
-----Zombies-----
Increased maximum game duration of Zombies Classic Endless mode from 2h 40min to 3h.
Fixed a bug of maximum waves ranking of Endless mode.
-----Weapons-----
π« New Weapon
LAPA
A submachine gun with high accuracy and reliable damage, but low bullet speed. Use attachments to adjust bullet speed and power, and achieve a flexible assembly.
New Attachment
M16 - Wild Fire
M16 switches to full-automatic fire after equipping this perk.
-----Optimization-----
Weapon Optimization
New screen vibration tool to optimize weak vibration, making the experience sharper and cleaner.
Strengthened the performance of hipfire and ADS fire, and enhanced the sense of power.
Optimized the animation performance while firing continuously. Improved the incoherent issue of animation of continuous firing. Optimized the vibration amplitude of the optical sight while continuously firing to enhance the sense of combat without increasing the pressure of aiming.
Optimization List:
SVD
ASM10
ICR-1
KRM-262
MW11
DL Q33
Kilo Bolt-Action
PKM
M13
Kilo 141
GKS
Weapon SFX Optimization
Most of the weapons in this optimization are classical weapons from early. We improved the sound quality by retaining the original sound features.
We adjusted the frequency bands and reverberation of reloading and firing based on a unified sound style to make sound effects more natural and further improve the hitting feel.
Optimization List:
AK117
M16
Man-O-War
DL Q33
MW11/J358
SPR-208
BY15
M4
AK-47
DR-H
QQ9
FR .556
KRM-262
Optimization on Scorestreaks and Operator Skills
In this optimization, we remake some assets of the scorestreaks and operator skills to enhance overall performance.
Improved the experience through animation, sound optimization and using a screen vibration tool to enhance the sense of combat in some scorestreaks.
Optimization List:
Scorestreaks
Na**lm
Chopper Gunner
VTOL Unified Optimization
Cluster Strike
Airdrop
Shield Turret
Sentry Gun
Stealth Chopper
UAV/Advanced UAV/C-UAV Optimization
Hawk X3
MQ-27 Dragonfire
Operator Skills
Purifier
Reactor Core
Death Machine
Other Optimizations
Optimized bolt animation, ADS won't be interrupted by bolt animation.
Optimized melee animation, determination and animation of Kali Sticks and Knife updated.
Optimized bullet chain display, the actual number of remaining bullets can be shown on display.
-----General Updates-----
New Features
Added Left-handed Tactical, players can use throwables with their left hand instead of switching weapons (MP only).
Added Enemy Tactical Scope Flash, players can be alerted by the flash from a sniper.
Added Melee Weapon Adsorption, a melee weapon that has a sprint adsorption effect for easier hitting when attacking a close enemy.
Weapon Comparison System
Added display of original bullet spread value in addition to the maximum value.
Added display of dates in the interface for helping compare the data before and after updates.
Optimized some UI displays.
Fixed a bug of miscalculations of bullet spread value of some attachment
Fixed a bug of occasional miscalculations of bullet spread value of hip fire
Fixed a bug of Swordfish about an incorrect display of round burst number
OB System Updates
Added collision switch of OB free camera
Optimized the display of numbers in the minimap
Fixed a bug of hidden flame switch failure
Soldier Return System Updates
Added characters, weapons, BP XP bonus and Rank XP bonus for returning soldiers
Added a questionnaire for returning soldiers. Returning soldiers will get rewards after completing the questionnaire. We're always looking forward to your feedback to help us on developing a better game.
The rarity of some soldiers returning rewards is increased.
Private Room Updates
In Multiplayer, the room settings won't be altered if only the map gets changed.
New Features in Settings
A new switch has been added to the sensitivity setting. You can choose to bind the sensitivity to the device resolution or the rendering resolution. When binding the device resolution, the sensitivity will not change with the image quality setting.
Added switches for Enable Left-handed Tactical / Enemy Tactical Scope Flash.