Trying out Blender for Mograph
Geometry Nodes is really something, it lets you build your animation in a procedural way without even touching a keyframe, really eager to learn more about it, have you tried using it for Motion graphics yet?
Doo-Dads and sexy materials by @greyscalegorilla
Renderer - Octane for Blender by @otoy
Chill Beats by @hazy.loops
Super Neat trick to loop using Geometry Nodes learned from @ducky3d’s YT channel, if you’re curious on using Blender for Mograph, he’s your guy.
#Blender #blendermograph #MadewithGSG #GrometryNodes #Mograph
Working on that tutorial.. it definitely will be long form video, so subscribe to my YouTube channel (just dusted it off) where I’ll upload them. just search davegameztv or check the link on my profile.
Thanks and… Seeee You! ✌️
#cinema4d #zbrush #tutorial
From Sketch to Cinema 4D Animation.
From Sketch to Cinema 4D Animation.
Hello there, I made this 3D animated version of myself, and here’s a small timelapse of the process.
I’m starting to work on some motion design tutorials and will share more about this type of process shortly.
The tools used for this animation are listed below:
Z-Brush- Sculpting.
3D Coat - Retopology.
Substance Painter - Texture Painting.
Redshift 3D - Materials and Render.
Cinema 4D - Character Rigging and Animation.
Drop a comment if you’d like to see more content like this.
Have a great Week! ✌️
#3DProcess #Cinema4D #zbrush #3dcoat #substancepainter #characterdesign
I’ve been playing with #UnrealEngine5 #Metahumans and here’s a quick test of my uncanny valleyish avatar. Still trying to figure out how to add pre made animations into the MetaRig on the sequencer, but somehow it breaks when I do. Fun thing anyways. 😁 #UE5