Cheeky Commodore Gamer

Cheeky Commodore Gamer Welcome to my humble COMMODORE channel where I bring CLIPS of C64 & AMIGA games

Vendetta hits the C64 with a sharp intro, Matt Gray’s banging soundtrack and bold flips between sneaky exploration and m...
03/12/2025

Vendetta hits the C64 with a sharp intro, Matt Gray’s banging soundtrack and bold flips between sneaky exploration and mad car chases. Looks stunning in places, yet the sprites waddle like drunk ducks, shooting’s a lottery and one forgotten clue in the dull drives sends you straight back to level one! A glorious, infuriating Last Ninja relative that demands you watch the carnage unfold 😇🕹️👌
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Vendetta is a 1990 action-adventure / beat-’em-up from System 3 (on Commodore 64), developed by Stanley Schembri with music by Matt Gray. In Vendetta you pla...

Moon Shuttle split opinions back in the day, but returning to it now, there’s a certain nostalgic charm that’s hard to i...
21/11/2025

Moon Shuttle split opinions back in the day, but returning to it now, there’s a certain nostalgic charm that’s hard to ignore. The controls are quick, the colours lively, and the aliens wobble about with enthusiasm! It may not have 'wowed' everyone at the time, but it’s a fascinating little time capsule — and well worth a watch if you fancy a glimpse of space gaming’s quirkier past 😇🕹️👌
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Moon Shuttle is a fast-paced shoot-’em-up developed by John Butrovich and published by Datasoft for the Commodore 64 in 1983. In the game, you pilot a sleek...

Deactivators looks modest enough, but once you’re shuttling bombs about, it becomes a surprisingly gripping little heada...
19/11/2025

Deactivators looks modest enough, but once you’re shuttling bombs about, it becomes a surprisingly gripping little headache. The puzzles are sharp, occasionally smug, and very satisfying to outsmart. It’s not showy, just well-built and quietly addictive. If you fancy seeing a game that keeps you thinking on your feet, it’s worth a watch 😇🕹️👌
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Deactivators is a 1986 action-puzzle game developed by Tigress Marketing (programming by System Software) and published by Ariolasoft under their Reaktör lab...

🕹️🙂 Fire up your C64 and Amiga nostalgia at Cheeky Commodore Gamer – your FREE retro retreat!Dive into classic Arcade th...
18/11/2025

🕹️🙂 Fire up your C64 and Amiga nostalgia at Cheeky Commodore Gamer – your FREE retro retreat!
Dive into classic Arcade thrills, unravel Adventure mysteries, outsmart Strategy challenges, or square up in old-school Fighting clashes.

Discover hand-picked Top Picks, a touch of cheeky Casino fun, brain-tickling Retro Quizzes, and friendly community Events. Download games and manuals in a flash, plus hop straight to Lemon64 and LemonAmiga for trusty references.

💾✨ The ‘80s are calling – time to plug in and play!
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Ever notice those two wizards in Feud are straight-up hung like horses? 😏🕹️ Thought I'd take the opportunity this Saturd...
15/11/2025

Ever notice those two wizards in Feud are straight-up hung like horses? 😏🕹️ Thought I'd take the opportunity this Saturday to hunt herbs, brew spells, and blast the hell outta my rival... Check it out
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Feud is a 1987 action-adventure game developed by Binary Design and published under the Bulldog Software label of Mastertronic for the Commodore 64, Amiga an...

A Helicopter and a jeep team up in 'Silkworm' for one relentless ride across enemy lines! It’s fast, tough, and surprisi...
12/11/2025

A Helicopter and a jeep team up in 'Silkworm' for one relentless ride across enemy lines! It’s fast, tough, and surprisingly smooth for the C64. The sprites may be on the small side, but the action more than makes up for it – best enjoyed with a mate and a quick trigger finger 😇🕹️👌
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Released in 1989 for the Commodore 64 and developed by The Sales Curve under licence from Tecmo, Silkworm is a horizontal‑scrolling shoot‑’em‑up that pits a ...

The SID chip gave the Commodore 64 its voice — transforming it from a home computer into a musical powerhouse. In this v...
05/11/2025

The SID chip gave the Commodore 64 its voice — transforming it from a home computer into a musical powerhouse. In this video, we look at how some of it's great composers like Rob Hubbard and Martin Galway pushed it to legendary heights, shaping the sound of an entire generation 😇🕹️👌
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The MOS Technology SID (Sound Interface Device) chip is the sonic heart of the Commodore 64, launched in 1982 and designed by Bob Yannes. In this video we ex...

Short, smart, and just a little wicked, Creatures II is the kind of game you’ll keep returning to, even decades later. C...
03/11/2025

Short, smart, and just a little wicked, Creatures II is the kind of game you’ll keep returning to, even decades later. C64 fans, don’t miss it. 😇🕹️👌
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Creatures 2: Torture Trouble is a 1992 release for the Commodore 64, developed by Apex Computer Productions (John Rowlands coding, Steve Rowlands graphics/mu...

The opening of Cosmic Convoy grabbed your attention like a mini-space opera back when I was a kid, but once you’re in th...
29/10/2025

The opening of Cosmic Convoy grabbed your attention like a mini-space opera back when I was a kid, but once you’re in the cockpit the pace slows, and the tight movement area feels more frustrating than freeing. Worth a look for nostalgia’s sake though 100% — check the gameplay video and decide if you’re up for the ride! 😇🕹️👌
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Cosmic Convoy is a 1983 horizontal side-view shoot-’em-up developed by Andy Walker and published by Taskset Ltd. for the Commodore 64. In the game you pilot ...

X-Copy wasn’t a game of course, but it was arguably the most played program on the Amiga. That whirring drive, the green...
25/10/2025

X-Copy wasn’t a game of course, but it was arguably the most played program on the Amiga. That whirring drive, the green 0's progressing with the sound of the disk clicking, and that triumphant “BOING!” at the end — pure nostalgia. It made disk copying feel like a secret mission, and let’s be honest, most of us did it. The Amiga scene simply wouldn’t have been the same without it 😇🕹️👌
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X-Copy, developed by Cachet Software and released in the late 80s for the Commodore Amiga, became one of the most iconic disk-copying utilities ever created ...

Fernandez Must Die is a tough, no-nonsense blast through enemy territory. It might look like another Commando clone, but...
22/10/2025

Fernandez Must Die is a tough, no-nonsense blast through enemy territory. It might look like another Commando clone, but its clever map routes, POW rescues, and two-player mode give it some real bite. Short, sharp, and surprisingly addictive! 😇🕹️👌
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Fernandez Must Die is a 1988 top-down vertical scrolling shooter developed by Antony Crowther (aka “Ratt”) and published by Image Works for the Commodore 64....

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