Amusement du soir après un Timelapse filmé en grand angle.
Realisé sur application Android.
#montagevideo
🏆Nous sommes arrivés sur le podium en 2ème position sur 14. 🏆
Dernièrement, j'ai participé à une Game Jam inter-école pour Studio-M avec 13 autres écoles concurrentes.
Le but est de créer en x temps, un jeu vidéo qui fonctionne. Cette année le thème était : les 4 éléments. Nous avions 32 heures pour le réaliser.
À quatre, nous sommes parti sur un jeu de combat dans un style rétro, se passant dans une arenne en fps.
J'y ais réalisé la possibilité de pouvoir changer d'arme et de tirer ainsi que toutes les FSM liés au sound design. J'ai aussi participé à la modélisation 3D et au texturage.
Vous pouvez jouer sur :
https://yo-yoo.itch.io/the-guardian
🏆Nous sommes arrivés sur le podium en 2ème position sur 14. 🏆
Software :
Unity
Photoshop
Adobe painter
Adobe sampler
3ds max
For preview and focus photo, go see my art station :
https://www.artstation.com/artwork/blyn3E
It is a house model which must be modular with the others project members. Textures were created on Sampler and Photoshop for tiling.
The project is a real-time video game on the theme "Medieval Fantasy". In this game, the light world and the dark world intertwine.
The human characters find themselves in the dark world and the monsters find themselves in the light world. The balance of the worlds is in danger. The player will have to figure out how to return to their original world.
So we learned how to model a character and animate his running in a loop. We also created the game level and the entire process of creating a video game.
We all participated in the creation in one way or another but I personally ensure the implementation of actions to improve our work as a group, the progress of our project and allow greater efficiency to finish it on time.
Software :
3Ds max
Unity
Marmoset
Github
photoshop
adobe sampler
#noai
#3d
#modélisation
#fantasy
#medieval
#model3d
#middleage
#halftimberedhouse
#architecture
#house
#gamers
#jeuvideo
#realtime
It's my first Cinematic game on the Alchimist tower project. (In verry speeeeeed work 😂)
Software :
3DS max
Unity
Substance Painter
Photoshop
Git Hub
see more details in my art station : https://www.artstation.com/marionsalvatgepro
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There were six on the first student project of first years in Game Art. Supervised by Jean-Christophe Garrido, a 3D graphic in real-time designer who participated in the creation of "les guignols de l'info" games released in 1995. He also participated in the creation of "the smurfs" Game (1994) and many other projects. We were supervised by Fabien Di pardo, co-founder of 5 bits Games, freelance 2D and 3D artist and creator of DEADCORE game released in 2014, elected "best PC/Mac game" in Ping award.
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Deadcore - Le Test du mois [11] - Chaîne YB de Carrhotus
https://www.youtube.com/watch?v=x7Ss9yYg884
Deadcore cited at 36:00
STENDHAL SYNDROME # 11 : LES ARCHITECTES DE L'IMPOSSIBLE - CHAINE DE ALT 236
https://www.youtube.com/watch?v=KKj56VihemI&t=1953s
Fabien Di pardo, Art station
https://fabiendipardo.artstation.com
The smurfs : Joueur du grenier - Les Schtroumpfs - Megadrive
https://www.youtube.com/watch?v=ug9bD3n3ifg
Retro let's play - Les guignols de l'info - Only 4 gamiz
https://www.youtube.com/watch?v=7iXZY387bHM