We’re looking forward to the last day of Fantasydage ! 🎮✨ Our CEO Andreas will be giving a talk about GAMUCATEX in the Event Tent, so don’t miss it! Thank you to everyone who has stopped by our booth so far—we’ve had a great time with game plays and activities. If you haven’t visited yet, there’s still time left to join in before we wrap up this incredible event!
#Gamucatex #FantasyDays #GamingAdventure
Fantasydage has officially begun! 🌟 We're busy getting everything set up and we’re excited to welcome you! 🎮✨Visit our booth to dive into our game, Tectonicus - On the Edge of War and try out some of our free activities like, drawing your own viking inspired tattoo, trying our quiz on viking facts or translating some runes! You can find us at Lundtoftevej 53a, 2800 Kgs. Lyngby at booth M7. See you soon!
#Gamucatex #FantasyDays #GamingAdventure
✨ Hold onto your helmets, because we've got some thrilling news! This weekend, we're diving headfirst into Denmark's biggest History Convention in Copenhagen. We’re very excited to have a booth there, and you can come by and immerse yourself in the world of Viking history in a truly unique way.
At our booth you can test our game and also try out a helmet - not a viking helmet, but an EEG helmet made by Affecture that monitors your brain activity as you play!
And if you're interested in hearing about what it's like working with history in games and discussing the potential for future collaboration, you are more than welcome to stop by.
If you are as passionate about Viking history as we are, don’t miss out on the various talks on that period at the convention. We're particularly excited to hear from Jeanette Varberg, an archaeologist and museum inspector at the National Museum.
You can still grab a ticket on Historiske Dage's website www.historiskedage.dk. You can find us at booth number 5 Saturday at 10:00-18:00 and Sunday at 10:00-17:00. See you there! #HistoriskeDage #indiegames #EEGhelmet #historie #history #arkæologi #archeology #København
What an exciting day at Ørestad Gymnasium
We had the pleasure of visiting the high school and collaborating with Claus and his students. The students will be working on an exam project about our company, focusing particularly on social media and marketing.
We even had the exciting opportunity to playtest the multiplayer feature of our game for the first time.
We can't wait to see the students’ creations and continue our collaboration.
Meanwhile, check out our game https://www.gamucatex.com/ and see the magic for yourself!
What are some great examples of how to market your game online? #GAMUCATEX #GameDevelopment #GamingCommunity
What a year 2023 was for the GAMUCATEX family! 🎉 Our passionate team poured their hearts in crafting new features, unique soundtracks and mesmerizing artworks, and expanding our workforce with new talents. A big thank you to everyone who supported us and continues to be a part of this adventure. We close one chapter and set the stage for even more thrill that lies ahead of us in 2024. Join us on this epic journey of the immersive gaming experience, delve into history and shape your own destiny. ⚔️🛡️ #GoVikings
Ever wondered how our artworks look like before they're finished? We hope this reel would give you a better idea 👀 Credits: Damir P.
Ever wondered how our artworks look like before they're finished? We hope this reel would give you a better idea 👀 Credits: Damir P.
Check out this amazing art reveal we have for you! 👀
Credits: Damir P.
At GAMUCATEX, we strive to add authentic touches for our #videogame @Tectonicus. Here’s a peek behind the scenes as our sound designer Mike captures that thrilling sound of flying arrows.
Thanks to @Københavns Bueskyttelaug for letting us into this #archery session and to @Grøndal MultiCenter - Sport & Fritid for the location.
#gamedev #indiedev #history #bowsandarrows #videogame #vikings #medieval
Did you encounter any barriers to understanding certain functions of our latest game build of Tectonicus? With this guide, you'll master the game in no time! 🙌
Let`s analyze the battlefield ⚔
On the left of the grid, you have your deck, morale counter, and priority coin. The priority coin switches from side to side every turn. Whoever has the priority coin will have their cards’ abilities and movement resolved before the opponent’s.
On the right side, you have your action points. These can be used every turn to draw or deploy cards. Drawing costs 2 and deploying costs 1. If you are done spending your action points, press the End Turn button to pass the turn to the opponent.
The grid is the space available for combat. The row in your closest proximity is your safe zone.
The two rows beyond your safe zone are called the “near field”. You can deploy units anywhere within your safe zone and near the field, after which they will march toward the opponent by themselves.
Units cannot move into the opposing player’s safe zone, but they can stand just outside of it and attack it, lowering morale by 1 per attack. Your goal is to defend your safe zone and attack the opponent. A player also loses 1 morale whenever one of their units falls in battle. Whoever’s morale reaches zero loses the game.
Now that you have a basic understanding, Scholar, rally your warriors, and test their might! 🤠
Play the game: https://gamucatex.itch.io/tectonicus
#gamedev #indiedev #history #vikings
The Völva was a seeress or sorceress. Her magic consisted mostly of seeing the future for people who paid her. This was either a king who kept her on retainer or different chieftains or farmers whose houses she would wander between.
Enjoy this time-lapse of the art creation process for an upcoming card, and stay tuned for more updates.
#viking #history #characterdesign
Greetings Scholar! 🦀
Today we will continue exploring Tectonicus' essential elements, specifically card anatomy.
To understand how your cards work, you need to understand their anatomy. Let’s start with unit cards and the manpower of your deck.
- A unit’s history power, found at the top left of a card, ranges from 1 to 3 and is the historical likelihood that the depiction of warriors found on a card actually existed in the Viking Age. This stat is relevant when history cards come into play.
- Damage and health (to the left and right respectively) are self-explanatory. Whenever units fight in close quarters, they will deal their respective damage values to the opponent’s health.
- Abilities are unique unit-specific skills that allow cards to bend game rules in different ways.
- Action cards are different from unit cards. They are single-use, powerful effects that are activated by being placed on the grid.
- History cards work like action cards, but deal with meta-game narratives and interpretations, and can uniquely affect the flow of the game based on the historical power of units in battle.
Take hold of your cards and immerse yourself in Viking history!
Play the game: https://gamucatex.itch.io/tectonicus
Join our growing Discord community of dedicated players here: https://discord.gg/WvH9abBE
#gamedev #indiedev #history #vikings
“ Gorm the Old, also called Gorm the Languid, was ruler of Denmark, reigning from c.936 to his death c.958 or a few years later. He ruled from Jelling, and made the oldest of the Jelling Stones in honour of his wife Thyra. Gorm was born before 900 and died perhaps around 958 or possibly 963 or 964. ”
Thanks to our talented artist Janna R for the illustration.
#viking #history #characterdesign
New battle board preview
Time to celebrate the end of the week! This week's #fridayartchronicles is a wonder. 😆
Check out this gorgeous VFX animation for our board, brought to you by Pedro, one of our wonderful artists. 😎
🎨Art by: Pedro Timóteo — instagram handle: @pedro_dias.077
https://www.artstation.com/pedrodt
©GAMUCATEX
#viking #nordic #vikings #gamedesign #gamedev #indiegame #indiedev #art #artwork #artoftheday #artoftheday #conceptart #characterillustration #gaming #games #indiegamestudio #gaming #norse
👋 Join us on Youtube tomorrow 👋
We will play, discuss, and build our virtual kingdom in Realm Grinder!
New video dropping tomorrow❗
#indiedev #gamedev #gaming #gamedesign #youtube #gamingclips #NewVideo #gamingvideos #gameplay
🎉 It’s Our First Birthday! 🎉
On this special 🎂 day, we wish to give a huge THANK YOU to advisors, collaborators, and of course our amazing employees past and present.
Although we have a bright future ahead of us, we couldn’t have made it here without all of you.
#gaming #gamedev #community #birthday #indiedev