Great news for motion capture artists! We're now providing Quad Multiviews with timecode reference for all takes recorded at Quantum Stage FX – making your post-production workflow faster and more efficient!
Each take now includes a complete package of timecode and genlock synced deliverables:
Core Animation Data:
- 1 FBX skeleton animation file with props and markers
- 1 C3D marker data file (optional)
Visual Reference Package:
- 3 calibrated reference camera views in 1080p or 4K at 30/60Hz
- 1 previz rendered view
- 1 comprehensive quad view with timecode and filenames for quick preview
This enhanced delivery package streamlines your post-production workflow in two key ways:
- Artists can quickly preview and select the best takes before diving into raw footage
- Calibrated cameras enable instant side-by-side comparisons between live capture and final renders
Best of all? This complete package comes at no extra cost when shooting at Quantum Stage FX.
Watch our quick demo video to see these features in action!
Motion capture artists, we'd love to hear from you: What's your preferred reference camera viewpoint when working with mocap data? Share your workflow tips in the comments below!
#MoCap #VFX
Please enjoy our newest showreel providing a glimpse into the various motion and performance capture productions we've done in the past two years. 🎉
Find out more at: https://www.quantum-stage.com
Landscape version:
https://www.youtube.com/watch?v=XVavrRv8I6k
#mocap #motioncapture #quantumstage #vfx #3danimation #metahumans #pcap #performancecapture #reel #swiss #switzerland #unrealengine #unity
All lights green in our #mocap volume! ✅ #motioncapture is not only about the performance thats captured but also about all the tech that makes it happen. Before every shoot we typically spend a day configuring the cameras, calibrating the system, preparing props and the avatars for onset previs. This way we can catch and fix any technical issues before production begins. Now we‘re all set for a highly efficient capture day ahead. Stay tuned for some more behind the scenes footage soon! 🦍
Feeling a bit green today? 🌿 Here's some #BTS of our #mocap project "Raging Orc" produced for @reallusionofficial last year. Quantum Stage finalized 45 iClone and game-ready animation files from just one day of shooting at the studio.
Swipe left to catch a glimpse of the behind-the-scenes magic! 🔍 Check out the finished animation package [https://rebrand.ly/otomj6r]. 🚀 Early bird discount available until Feb 16th, 2024.
🌟 Credits:
Motion capture: Quantum Stage FX
Orc performer: Ophir Raray
Motion editing and retargeting: Quantum Stage FX
BTS footage: Nathan Keusch, 47 Grad Media
Ready to unleash your own inner rage and record animations for your next game or narrative project? We're just one DM away. 😊🎮
#3danimation #RagingOrc #motioncapture #orc #iclone #reallusion