CG Garage Podcast #426 | Lala Gavgavian — President and Chief Operating Officer, Digital Domain
On today's all-new episode—Lala Gavgavian, the president and COO of Digital Domain, explains how the studio charting a course through the waters of new technology. Lala talks about how Digital Domain has branched out beyond blockbuster #VFX and is now taking on gaming projects and medical imaging. She also talks about how #AI and machine learning have been changing things behind the scenes at Digital Domain and how the technology behind its Digi Doug and Digi Zoe projects is helping create the perfect digital double.
Watch the conversation below or visit https://bit.ly/45e9cqu to listen.
CG Garage Podcast #425 | Adam Martin — Co-Founder, Macroverse Media, Inc
On today's all-new episode—After growing frustrated with the Hollywood system, assistant director Adam Martin co-founded Macroverse to give writers and artists a platform to share their stories and visions. Adam gives a full overview of Macroverse and what makes it work, explaining how its Tap Story system enriches comic stories and gives them a cinematic flair, and covers how this democratized web 3.0 platform gives everyone a chance to tell their story.
Watch the conversation below or visit https://bit.ly/3VKk3DZ to listen.
CG GaragePodcast #423 | Janelle Croshaw Ralla & Jonathan Rothbart — VFX supervisors, John Wick: Chapter 4
On today's all-new episode—“John Wick: Chapter 4’s” Production VFX Supervisor Janelle Croshaw Ralla, and Prep and On-Set VFX Supervisor Johnathan Rothbart talk about working with director Chad Stahelski, who takes a meticulous, frame-by-frame approach to filmmaking and prefers to work in camera and on location over bluescreen or virtual production sets. They reveal the feats of stamina and endurance performed by star Keanu Reeves, share how to hit someone with a car or set them on fire without hurting him, and discuss the creative decisions behind the film’s incredible 1,500 invisible #VFX shots.
Watch below or visit https://bit.ly/41OR0ky to listen.
CG Garage Podcast #422 | Sean Looper — Chief Technology Officer, Crafty Apes
On today's all-new episode—Over the course of his career, Sean Looper has gone from humble beginnings as an #architectural draftsman to chief technology officer at #VFX studio Crafty Apes VFX. Along the way, the pipelines he’s built have provided seamless effects for movies including Zathura: A Space Adventure, Guardians of the Galaxy, and Edge of Tomorrow.
Watch the conversation below or visit https://bit.ly/3GPHtBY to listen.
CG Garage Podcast #420 | Molly Pabian - Head of Studio at Crafty Apes VFX
On today's all-new episode— Crafty Apes VFX’s Head of Studio Molly Pabian has worked on over 100 movies and TV shows, including Avatar, Real Steel, Star Trek: Picard, The Last of Us, 1923, John Wick: Chapter 4, and Indiana Jones and the Dial of Destiny. In this podcast, Molly talks about her roles and responsibilities as she’s risen up the ranks.
Watch the conversation below or visit https://bit.ly/40DjFZA to listen.
CG Garage Podcast #416 | James Blevins — Co-Founder, MESH
On today's all-new episode—James Blevin has been involved in pretty much every step of the filmmaking process, from driving vehicles to virtual production. Films he’s contributed to include Waterworld, Armageddon, Pleasantville, and, most impressive of all, Space Jam. He’s also worked at some of Hollywood’s biggest studios, including Disney, Netflix, Amazon Studios, and Lucasfilm for virtual production on The Mandalorian.
Watch the conversation below or visit https://bit.ly/3mt4Jyi to listen.
CG Garage Podcast #415 | Andrew Schmied — COO, Business Development Executive & Strategic Advisor, M2 Insights
On today's all-new episode—Computer graphics authority Andrew Schmied shares his expertise on artificial intelligence, which is dramatically changing the world of computer graphics and beyond. Andrew reveals how AI works and what we need to do to make it fairer for artists whose work it may be taking influence from. He also answers about some of the more ethical questions surrounding AI, such as whether we can trust it and if it’s safe enough to drive our cars. Watch the conversation below or visit https://bit.ly/3EGeyyY to listen.
CG Garage Podcast #414 | Alex Wang, Visual Effects Supervisor — “The Last Of Us”
On today's all-new episode—Becoming #VFX supervisor on HBO’s The Last of Us has fulfilled a lifelong dream for movie and game fan Alex Wang. In this podcast, Alex tells Chris about his journey to this hugely prestigious position via his work on movies including The Day After Tomorrow, Sin City, Tron: Legacy, Deadpool, Fast & Furious 8, Jurassic World: Fallen Kingdom and Dominion, and Terminator: Dark Fate. Watch the conversation below or visit https://bit.ly/3KsC1Hy to listen.
CG Garage Podcast #413 | Dr. Mike Seymour
On today's all-new episode—Chris and Mike consider the idea the latest changes in #VFX, art, and technology could just be the next step in a continuous evolutionary process. Mike also talks about his work on The Champion, a Netflix film that used neural rendering to seamlessly put English words in the mouths of Polish actors, which sparks a related conversation about the relationship between technology and acting. Watch the conversation below or visit https://bit.ly/3xmXhqB to listen.
CG Garage Podcast #412 | Jonathan Egstad
On today's all-new episode—This week, Academy Award-winning #VFX pioneer Jonathan discusses his incredible career in #CG. He talks about his first job at Digital Domain on Apollo 13, reveals how the company upgraded Nuke to handle Titanic’s epic shots, and reminisces with Chris about faking ray tracing for I, Robot. He wraps up with details on his new role at Foundry and what’s in store for Nuke.
Watch the conversation below or visit https://bit.ly/3HDofPx to listen.
CG Garage Podcast #411 | Meats Meier — Virtual Production Supervisor at Eyeline Studios (Scanline)
On today's all-new episode—There can be few people better suited to comment on AI trends than Meats Meier. Not only does he create incredible biomechanical art with ZBrush, but he’s also art-directed virtual production for Obi-Wan Kenobi and Netflix’s upcoming live-action adaption of Avatar: The Last Airbender. Meats delves into some of the questions rapid advances in AI art pose: Is it ethical? Will it steal artists’ jobs? And what does it mean for the future?
Watch the coversation below or visit https://bit.ly/3Y7fmUL to listen.
CG Garage Podcast #411 | Meats Meier — Virtual Production Supervisor at Eyeline Studios (Scanline)
On today's all-new episode—There can be few people better suited to comment on AI trends than Meats Meier. Not only does he create incredible biomechanical art with ZBrush, but he’s also art-directed virtual production for Obi-Wan Kenobi and Netflix’s upcoming live-action adaption of Avatar: The Last Airbender. Meats delves into some of the questions rapid advances in AI art pose: Is it ethical? Will it steal artists’ jobs? And what does it mean for the future?
Watch the conversation below, or visit https://bit.ly/3Y7fmUL to listen.
CG Garage Podcast #410 | Yuval Levy — Director / Creative Director / VFX Supervisor, The-Artery
On today's all-new episode—Not only does Yuval Levy direct (and creative direct) commercials for the likes of BMW, Ford, and Microsoft, but he’s also #VFX supervised a wide variety of Hollywood films, including The Adjustment Bureau, Smile, and Tower Heist. Yuval and Chris dive deep into the world of car commercials and finish with a little insight on upcoming movies Beau is Afraid and The Nickel Boys.
Watch below the conversation below or visit https://bit.ly/3R2usbT to listen.
CG Garage Podcast #409 | Andrew Bardusk — VFX Supervisor, Zoic Studios
On today's all-new episode—Andrew Bardusk’s career has taken him from compositor to #VFX supervisor via series including Medium, Once Upon a Time, Arrow, and Legends of Tomorrow. He talks about how streaming services have revolutionized Zoic Studios’s wheelhouse of episodic work and how demands for 4K HDR content have made small-screen effects more cinematic. Watch below or visit https://bit.ly/3QLJnHf to listen.
CG Garage Podcast #408 | Culley Bunker & Richard Kidd — Prototype
On today's all-new episode—Digital humans are back on the podcast! This week, Chris is joined by (real humans) Culley Bunker and Richard Kidd, a pair of #VFX veterans who have given stars the beauty treatment and worked on dozens of movies. They’re part of the team that formed Prototype , a new company that specializes in digital humans, using machine learning to perfect them for cutting-edge projects. Watch the conversation below or visit https://bit.ly/3ZkKYrw to listen.