Featured in tonight's @weareidat Scratch Night at @realideasorganisation Market Hall Dome. @tomooobrien and Myself created this Prototype Video for @pollenizeplymouth and were excited to finally see it come to life in the FullDome experience.
Lightbox Photogrammetry Studio -
Following on from Photogrammetry, I was intrigued about making my own studio for it. Instead of spending £30-£50. I spent £9 and assembled this myself.
3D Model from Photogrammetry Scan of Monster Can
Photogrammetry Scan Photos Compiled into a stop motion frame video - Monster Can Photo Scan
What I've Been Reading!
Homemade Top-Down Camera Setup + Testing out Final Cut Pro editing on iPad.
An example video to demonstrate the setup to show some of the books I have been reading/recommend!
Images to Text - Created in P5.js
Using webcams to track colours and people and converting to text.
1 - Base Colour White with Various letters replacing texture in the image
2 - Adding a colour changing feature with a mouse click
3 - Adding a colour changing feature with key click (1,2,3,4,5,6)
Glitch & Blend Imagery - Created in P5.js
Using Webcam to take segments from the FOV and place and layer on the screen indefinitely. Filters and Distortion is applied to the segments.
Slit Scanning - Created in P5.js
Hacking a Computer Webcam to take slit s of the footage and compile it together in a warped image
"PoseNet" - An Image, Motion and Video Tracking program - Created using P5.js
Seen in the video are three examples:
- Image Tracking (Still)
- Face Tracking (Webcam)
- Body Tracking (Webcam)
Object Detector - Created using P5.js
Images are uploaded to this file and then put through the program for the computer to "detect" what is in the image.
Featured: Cats, Sofas/Couches and Turtles (Although they were detected as Birds).
Image Classifier - Created using P5.js
The Doodle Art is calculated through a dataset and potential object names are given percentages of what is perceived.
"Where The Wild Things Are" - Maurice Sendak
DAT 551 - Programming Audio Visual Experiences
Produced by Luke Robinson
A recording showcasing an internship project completed as a part of DAT 552 - Virtuality and Immersion.
Where The Wild Things Are Projection Project
Model Production Diary 3/4
Where The Wild Things Are Projection Project
Model Production Diary 1/4
Final Render of the Pollenize Promotional Video. Rendered for the Immersive Media Lab in @plymuni @weareidat
2nd round of client reviewing. This was closer to the final product. With Subtitling (needing a rescaling) all footage collated and rendered out. Overall we got some effective feedback and worked on it for the final product.
A Timelapse of the 1st Client Review of the initial blocked out Video Content. This was to give them an idea of potential final renders. A basic form of the final output @weareidat
The First Full length test ran in the Immersive Vision Theatre @plymuni @weareidat. This gave me an idea of scale as seen in the video various subtitling and scene positions (keyframing) is off and will be worked on in future.
Beginning the Production process of the Pollenize Project I started to familiarize myself with 360 Outputting and furthering my Dome Projection Knowledge. Reviewing @plymuni @weareidat Immersive Media Lab with test footage to review for the future audiences viewing experience was crucial in the initial stages of production and design.