GroundUp Games
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GroundUp Games is a New York City based indie game developer. Conceptualized winter of 2013, truly f
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From Project Box to Brawl City.
Formally incorporated in the State of Delaware in January of 2017, GroundUp Games had its inception in late 2013 with the intent of creating jobs through gaming. Already avid gamers, Max Braceland and Andre Chin further immersed themselves in the medium with the former studying narrative and storytelling, and the latter pursuing three-dimensional asset design and creative-team project management. Early on with the addition of Perry Mast, the new group’s work toward Project Prisoner was shelved for a later date being recognized as too ambitious, deciding to pursue something “smaller scale”.
Pooling talents together, a team of creative individuals was formed, now aggressively expanding on the idea Project Box. Over the following years we spoke and worked with many programmers, artists, and creative individuals, and with Jimmie Williams and Mikhail Shevchenko grew to form our company as it is today. Our team is a collective that prides itself on playing to each’s strengths and accepting creative input from all members. We play, consume, and dream video games, and our passion and dedication will see Brawl City to fruition; for ourselves as much as our future players.