Continue

Continue Continue is a digital magazine dedicated to gaming culture. Visit us at www.continuemag.com Sports Illustrated doesn’t review sports it celebrates them.

Continue is a magazine *about* gaming rather than one that tells you what games to buy. You don’t see marks out of ten next to each Pl***oy centrefold. For our generation, gaming is as much a part of the fabric of their reality as television, films, books, music and any other form of entertainment medium. Basically, we’re not scared by it. To us, 1-1 of Super Mario World is as much a cultural touchstone as The White Album. Continue is a magazine for us. A celebration of gaming.

04/01/2019

Royal Geographical Society (with IBG)

Congratulations to former Society President Sir Michael Palin, and Society Medal and Award recipients Professor David Martin and Professor David Livingstone on being recognised in the New Years Honours list for their services to geography 👏

05/06/2014
Daddy Needs A New Set Of Raid Gear | Continue Magazine

Our new podcast episode is up! We talk with WildStar's Executive Producer and PlanetSide 2's lead team about the current state and future of the MMO genre! PLUS! A bonus Q&A on the site with EverQuest Next's head honcho, Dave Georgeson!

Visit the site here:http://www.continuemag.com/home-2/daddy-needs-a-new-set-of-raid-gear/
Listen to us on iTunes here: https://itunes.apple.com/gb/podcast/continue-magazine/id728359534
Or via Stitcher here: https://soundcloud.com/continue-magazine/

And don't forget to leave us a review or rating and tell us what you think!

Welcome to Episode #5 of the Continue Magazine Podcast. This time, we explore the current state and the future of the Massively Multiplayer Online genre. Editor Paul Presley talks to Carbine Studio’s Jeremy Gaffney about the just released uber-MMO WildStar, and PlanetSide 2′s Creative Director and E…

28/05/2014
Episode #4: New York Met(a)s

If you haven't yet heard out podcast, we're now available on the Stitcher podcasting app. Go listen to us right here from any tablet or mobile device: http://www.stitcher.com/s?fid=49466&refid=stpr

May 7, 2014 - Episode #4 of the Continue Magazine Podcast in which Continue Editor Paul Presley talks with game designer, artist, and academic at the NYU Game Center about his recent space exploration tabletop hit, Quantum and the upcoming Metagame - a card game about cultural debate and often hilar…

11/05/2014
Meta on a Monday | Continue Magazine

Lazy Sunday? You could do worse than listen to our latest podcast episode with about gaming http://www.continuemag.com/home-2/meta-on-a-monday/

Welcome to Episode #4 of the Continue Magazine Podcast. Continue Editor Paul Presley talks with game designer, artist and academic at the NYU Game Center, Eric Zimmerman about his previous game/art projects, the world of social gaming and his latest two titles the Metagame and Quantum.

08/05/2014
Meta on a Monday | Continue Magazine

The new episode is now up! Fascinating interview with Quantum and Metagame designer Eric Zimmerman about all things games, art and social.
Listen to it on our site at http://www.continuemag.com/home-2/meta-on-a-monday/
Via iTunes at https://itunes.apple.com/gb/podcast/continue-magazine/id728359534
On SoundCloud at https://soundcloud.com/continue-magazine/

Please Share or Like this post if you enjoy the interview and help us build our audience!

Welcome to Episode #4 of the Continue Magazine Podcast. Continue Editor Paul Presley talks with game designer, artist and academic at the NYU Game Center, Eric Zimmerman about his previous game/art projects, the world of social gaming and his latest two titles the Metagame and Quantum.

05/05/2014
Continue Magazine | Gaming Culture

Apologies, we've hit a slight delay with the new episode of our podcast but it will definitely be up in a day or two - a REALLY great interview with Quantum and Metagame designer Eric Zimmerman.
In the meantime, you can hear our other episodes - some superb chats with game designers, writers and testers over at www.continuemag.com!

Continue is a magazine about gaming culture that covers everything we love about the notion of humans having fun. We’re features-led, intelligently-written, and cover all aspects of gaming, from the biggest AAA console shooters to the most obscure board games known to man. We won’t tell you what gam…

04/04/2014
Continue Magazine

As International draws near, why not get in the mood with our latest podcast episode that looks at the world of playtesting tabletop games!
You can listen to the episode via iTunes: https://itunes.apple.com/gb/podcast/continue-magazine/id728359534
Via our SoundCloud page: https://soundcloud.com/continue-magazine/
Or directly on our site at: http://www.continuemag.com/home-2/london-boarding/

Preview and download the podcast Continue Magazine on iTunes. Read episode descriptions and customer reviews.

04/04/2014

So what's everyone doing for tomorrow? Continue will be playing games with some close friends and probably losing mostly.

31/03/2014
London Boarding | Continue Magazine

In case you missed it, we put up a podcast about boardgame playtesting over the weekend, speaking with Rob Harris of PlaytestUK and Matthew Dunstan, designer of Relic Runners: http://www.continuemag.com/home-2/london-boarding/

Welcome to Episode #3 of the Continue Magazine Podcast. Continue Editor Paul Presley visits a pub in London to explore the world of publicly playtesting tabletop games.

27/03/2014
London Boarding | Continue Magazine

New Podcast Alert! Our new episode is now up in which we talk to Rob Harris of Playtest UK and Matthew Dunstan, designer of Relic Runners about the London tabletop playtesting scene. Rob hosts a regular monthly event in which designers big and small can bring their ideas for public testing sessions.

You can listen to the episode via iTunes: https://itunes.apple.com/gb/podcast/continue-magazine/id728359534
Via our SoundCloud page: https://soundcloud.com/continue-magazine/
Or directly on our site at: http://www.continuemag.com/home-2/london-boarding/

Welcome to Episode #3 of the Continue Magazine Podcast. Continue Editor Paul Presley visits a pub in London to explore the world of publicly playtesting tabletop games.

25/03/2014

Wait, do we have to be in 3D now?

27/02/2014
Vote for your favourite classical piece | Hall of Fame | Classic FM

Last two days to get your videogame music votes in over at ClassicFM's Hall of Fame: halloffame.classicfm.com/2014/vote/
Our podcast with the chap behind the campaign is a cracking good listen and tells more: buff.ly/1fsT2gT

Counting down the nation's favourite classical music, explore the Classic FM Hall of Fame top 300 - has your vote shaken up the chart?

22/02/2014
Vote for your favourite classical piece | Hall of Fame | Classic FM

So, we're back on the podcasting wagon once more! Our new episode is now up in which Continue Editor Paul Presley talks with Mark Robins about the campaign to get as much videogame music into the Classic FM Hall Of Fame as possible.

Subscribe to the podcast on iTunes at: http://t.co/1IxSA1j7xk
Listen on SoundCloud here: http://tinyurl.com/o7k7l7e
Or listen direct on our site here: http://www.continuemag.com/home-2/high-scores/

And don't forget to visit http://halloffame.classicfm.com/2014/vote/ and vote for your favourite piece of gaming music before February 28th! Results announced over the Easter weekend.

Counting down the nation's favourite classical music, explore the Classic FM Hall of Fame top 300 - has your vote shaken up the chart?

15/11/2013
Continue

Sorry for multiple sharing, but want to make sure people see it and have a chance to read the article.

Today sees the launch of uber space sim, X Rebirth from Egosoft. Here is Egosoft's Director Bernd Lehahn writing about creating universes from scratch back in Issue 1 of the magazine: http://www.continuemag.com/home-2/model-universes/

06/11/2013
Continue Magazine

It's still early days for our fledgling podcast series, so forgive the blatant attempts at upping our profile, but if you want to take just a minute to head over to our iTunes page (https://itunes.apple.com/gb/podcast/continue-magazine/id728359534?mt=2) and click on the Ratings, we'd love you to the ends of time. If you want to leave a quick review too, we'd love you even further than that!

Preview and download the podcast Continue Magazine on iTunes. Read episode descriptions and customer reviews.

01/11/2013

The first 'proper' episode of the Continue Magazine Podcast - the ContinueCast? Name suggestions welcome – in which Continue Editor Paul Presley talks with creator of Microdot Reimagined and one of the fathers of early computer gaming, Colin Jones, about the re-emergence of text-based gaming.

Subscribe to us on iTunes here: https://t.co/1IxSA1j7xk
Visit our SoundCloud page here: http://tinyurl.com/o7k7l7e
Or listen direct on our website here: http://www.continuemag.com/home-2/word-games/

24/10/2013
Continue Magazine

We're hoping to have the next episode of our podcast online some time tomorrow. In the meantime, if you liked our first Batman-themed episode, please please do take a second to rate/review us on iTunes: https://t.co/1IxSA1j7xk

Preview and download the podcast Continue Magazine on iTunes. Read episode descriptions and customer reviews.

21/10/2013
Making The Mask | Continue Magazine

Our first podcast episode (which we're calling Episode #0 until we work out the kinks) is live in which we talk all things Batman with Arkham Origins' Creative Director.

Subscribe to us on iTunes: https://t.co/1IxSA1j7xk
Visit our SoundCloud page: http://tinyurl.com/o7k7l7e
Or listen right on our page here: http://tinyurl.com/osxwdzh

Batman: Arkham Origins has had a lengthy journey to our screens, not least of which involving the moving of the hit franchise from the team at Rocksteady to Warner Bros’ own development studio. As the anticipated prequel story to Arkham Asylum and Arkham City prepares to arrive on shelves everywhere...

19/10/2013
Making The Mask | Continue Magazine

The first episode of our irregular podcast series is now available! Our editor talks about the task of recreating Batman in Arkham Origins with Creative Director Eric Holmes.

You can listen to (and read) it on our own page: http://www.continuemag.com/home-2/making-the-mask/ or subscribe (and rate/review) to the podcast on iTunes here: https://t.co/1IxSA1j7xk

Batman: Arkham Origins has had a lengthy journey to our screens, not least of which involving the moving of the hit franchise from the team at Rocksteady to Warner Bros’ own development studio. As the anticipated prequel story to Arkham Asylum and Arkham City prepares to arrive on shelves everywhere...

06/10/2013
Future Of Text

Continue Magazine is proud to be supporting the Future of text symposium on October 30th at the London College of Communication. All details here: http://www.thefutureoftext.org/

The symposium is centered around the premise that the written word is a fundamental unit of knowledge and as such is of universal importance.

14/09/2013

We'll be at a Games Playtest meetup tomorrow, checking out some ideas. What atypical gaming activities are making up your weekend?

24/07/2013

We've (very) slightly changed the top banner on our website (www.continuemag.com). See if you can spot the difference!

07/07/2013
clueQuest - The Live Escape Game

Now this looks like an interesting take on real-world gaming http://cluequest.co.uk/

Thanks to Emma Boyes for the heads-up!

clueQuest is a real-life escape game for 3-5 people. The goal is simple: escape from the room in 60 minutes using only your team, mind and logic, solving all the puzzles and mysteries.

28/05/2013

Hey! If we had a podcast we'd totally be telling you to vote for us in the GMAs this year, but since we don't, we HIGHLY recommend voting for the awesomely talented Joe Martin's Unlimited Hyperbole in the Best Podcast category instead. Click here for details and to vote: http://joemartinwords.com/2013/05/28/unlimited-hypocrisy/

01/05/2013

Hi everyone! So, we've been mulling over some options since the demise of our last Kickstarter campaign, and we'd like to throw a little straw poll out there to all our beloved readers to gauge reactions. If we were to return to Kickstarter but this time only look to fund a single issue with a smaller page count (approx. $8,000/£5,000), with stretch goals that increase the number of pages/issues, would you be keen to back us? Please do let us know, feedback is vital! Cheers!

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