27/05/2020
I’m ready!
Dear Escapers!
Tomorrow at 11.00 Moscow time, we plan to start installing patch 0.12.6.7456.
This will take from 3 to 5 hours, and the game will be stopped for this time.
There will be a global wipe of characters. The wipe will not affect the saved weapon presets and examined items in the handbook.
List of changes:
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Added:
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• “Captcha” was added to the flea market.
• If there are suspicious actions at the flea market and in the trade, a captcha may appear.
• If you enter the captcha incorrectly three times, the account will be blocked from accessing the flea market for 5 minutes, after which you will need to enter the captcha again to buy the item.
• Each subsequent three times incorrect entry will increase the time of the ban.
• Access to trading will not be banned, but it will require entering a captcha.
• All stashes, for all editions, increased by 2 rows (+20 cells)
• Improved the display of objects via thermal imaging devices. Through thermal imagers, now, as in real life, it is impossible to spot through the glass.
• Ability to lean while prone
• Added the first iteration of Steam Audio, aimed at improving the positioning of sound in game, it can be turned on with the option “Steam Audio: Binaural audio” in the game settings. This option is disabled by default.
• Now you can't sell items that were not found in raid on the flea market . This rule will not apply to weapons.
• When combining stacks of items found in raid with items not found in raid, all items will receive not found in raid status.
Items that are placed in a secured container get the status " found in raid” only when you exfil the location with the status “Survived” (“Ran through” is not counted).
• When you exit with the status "run through” or death, all items in your inventory that you brought out lose the "found in the raid” status
• If you enter a raid with items that have the "found in raid” status, the items lose this status.
• When buying an offer from the flea market, the item also loses the "found in raid” status
• The quest reward obtained by completing a quest, crafted in the hideout, the Drops, and items obtained through the scav box will have “found in raid” status
• All the Fence's goods will not have "found in raid” status
• A large number of UI layout edits and UI bug fixes
• The resource of items (fuel, medicine, etc.) is now displayed in the flea market interface
• Now the currency icons at the flea market are colored differently
• 5 new parts for the AR-15/M4, not available from merchants (you will have to search for them on locations and in the inventory of bots)
New character tops and bottoms
• BEAR - top " Tigr”
• BEAR - pants from " Zaslon” equipment kit
• USEC - Urban Responder
• USEC - Deep Recon pants
• Scavs - Motocross Jacket
• New gear
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Optimizations:
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• Various CPU optimizations
• Sound optimizations
• Optimization of casing, muzzleflashes
• Optimizing the creation of decals
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AI improvements:
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• Improved behavior of ordinary scavs, now they can cooperate
• Fixed a bug that when a player falls into the bot's legs, the bot can’t hit him
• Fixed a bug where the Gluhar and his guards did not react to the enemy
• Fixed a bug where the Gluhar did not react to shots and the death of his guards
• Fixed a bug where the Shturman's guards did not take their positions
• The Sturman's guards will no longer rush between points while in peaceful behavior
• Bots no longer attack a player scav who has killed another player scav (the aggressor)
• Increased variety of bot patrol routes on locations
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Fixed:
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• A bug where the border of the interface elements were twitching
• The mastering counter is now updated during the raid
• One of the bugs where player did not hear the fall of the gr***de
• Ripples in the FLIR thermal imager
• Bug that would cause inability to open the inspector of items on quest items
• One of the bugs of incorrect calculation of the amount of money when purchasing an item
• Bug when a gr***de would not fly through the window if you throw it too close to the window
• A bug where the character could pass through obstacles if player would switch to melee weapons while checking the weapon's fire mode
• Bug when the image in the inactive optics was frozen if several sights were installed
• Bug of inability to complete the quest if the player lost the connection to the server at the time of selecting the quest item
• Bug when the sight image was frozen after reconnect
• Visor audibility sounds, prone movement, third-person character shortness of breath
Fixed at the flea market:
• Layering of the offer description in fleamarket UI
• Bug of deducting twice the number of items from the merchant, when buying two items
• Bug of overlapping the drop-down list of filters with elements of the offer list interface
• Improved display of the purchase limit
• Displaying the maximum number of items when purchasing a single offer with multiple items
• Bug of inability to buy several items for barter
Fixed in presets
• Bug for selecting blocked offers, if you put a checkbox when purchasing items for a preset “Select all”
• Flea market interface block, when purchasing preset items, as a result of an error
• Various other fixes
• Bug when a character could move to a prone position while jumping
• Blocking the examining of items if the player has started examining an item in the handbook
• Movement bug, when a character could increase their speed as a result of running and jumping
• A bug where the reconnect while indoors led to the fact that all sounds were not switched as indoor sounds
• Bug when there was no animation for a melee attack while prone
• Bug when a broken visor was visible against the background of the preset or modification screens in the Hideout
• Spamming AI error on the server, related to searching the bot's path
• Spamming error on the client “Graphics.CopyTexture called with null destination texture” when opening inventory
• Lack of sound when switching magnification on some scopes
• Error when the storage time of items in the email displayed a negative value when opening the window or receiving the mail
• Bug that didn't display the list of friends for invite to the group dialog
• Bug that caused deleted messages to appear in the dialog after sending new messages
• Fixed incorrect position of the “Old school" bottom clothing icon
• Various other bug fixes
• A large number of fixes on locations (culling fixes, physical colliders, visual bugs, etc.)
• Various localization edits
• Various fixes in the animation system
• Various network fixes
• A large number of various technical fixes aimed at increasing the stability of the game
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Changed:
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• Removed the audio notification about the completion of crafting during the raid
• Now you can't throw gr***des while sprinting
• Changed the conditions for the status “Survived”. Now you need to stay in the raid for at least 10 minutes or gain at least 600 XP before leaving the location.
• Increased the amount of experience required for the first 20 character levels
• Simplified Jaeger's quests
• Changed various old quests, new rewards have been added
• A large number of rarity edits and chances of items spawn
• Increased the variety of items spawned in loot containers
• Improved the quality of loot issued for a successful extraction with a friendly Scav
• Various changes in the characteristics of items
• Various changes in the equipment of bots and the player scavs
• Various changes in loot spawn points locations