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Compare & Campaign Compare & Campaign is a podcast where two D&D Dungeon Masters discuss the campaigns they've run

Im posting this episode 8 days late, but hey, better late than never! This episode is pretty exciting - sure, Tom's talk...
17/02/2025

Im posting this episode 8 days late, but hey, better late than never! This episode is pretty exciting - sure, Tom's talking Boots on the Ground, but now Magill is talking about his Wicked Ones campaign! Check it out!

It's a whole new era for the podcast, because Magill has brought with him...a new campaign! That's right, for the first time in ages, we're going to compare and contrast the campaigns of the past as Tom and Magill look back on their game of Wicked Ones, which saw the players assume the roles of mons...

In this episode, Tom and Magill have some fun with a book Tom was gifted for the holidays, then Magill talks about all s...
31/01/2025

In this episode, Tom and Magill have some fun with a book Tom was gifted for the holidays, then Magill talks about all sorts of traits in the rpg FIST. It's pretty great!

Tom got some fun RPG swag for Christmas, so we're reading the rules for Skeleton Siege off their shirt and then diving into The Ultimate RPG Character Backstory Guide to generate a background for Magill's character Spilly from the campaign of Teeth that he played! Then Magill is busting out the F.I....

Alright, catching up on a couple episodes. First up - Magill's wondering about the viability of Alien/Aliens as an rpg e...
31/01/2025

Alright, catching up on a couple episodes. First up - Magill's wondering about the viability of Alien/Aliens as an rpg experience, while Tom runs a session of Boots on the Ground in which the Resistance holds a summit. Lots of NPCs are introduced.

Magill wants to know: is Aliens actually a good property for a TTPRG? Those marines are basically all the same class, right? And is it possible to create a scary horror atmosphere every single session? Much discussion abounds! Then it's over to the Boots on the Ground campaign as the players call fo...

This week we go deep into a big action packed session of Boots on the Ground, then Magill brings some thoughts on DnD, r...
17/01/2025

This week we go deep into a big action packed session of Boots on the Ground, then Magill brings some thoughts on DnD, ranging from TPKs to just being tired with the whole thing!

It's a brand new year! Don't expect any changes to the show, though, because Magill and Tom are back from their holiday break and they're talking about Tom's campaign in their Forged in the Dark RPG called Boots on the Ground. Should the party flee their base after an unexpected attack? Or should th...

Finally catching up with this, our last episode of 2024! This week we got a solid session of Boots on the Ground, while ...
08/01/2025

Finally catching up with this, our last episode of 2024! This week we got a solid session of Boots on the Ground, while Magill just brings a bunch of nonsense! Halflings in a trench coat? More like GOBLINS!

On the final episode of C&C for 2024, Tom's Boots on the Ground campaign continues as the party attempts to access a weather station but fail so many rolls that everything goes pear-shaped! And Magill's bringing a grab-bag of weirdness as he roots through his "RPG ideas" folder that's full of goofum...

Tom's finally got a new rpg to talk about! Magill brings World Ending Game! Who wants to buy Hasbro now!? New ep!
08/12/2024

Tom's finally got a new rpg to talk about! Magill brings World Ending Game! Who wants to buy Hasbro now!? New ep!

It's a new era for the podcast....AGAIN! Tom has started their Boots on the Ground campaign and Magill is playing in it, which means there's a new story to chronicle on the show. In the introductory mission, the would-be members of the Resistance ambush a truck carrying weaponry and stake their clai...

This week, Tom's continuing to try and pinpoint a good tonal reference for Boots on the Ground to help Magill get the pi...
03/12/2024

This week, Tom's continuing to try and pinpoint a good tonal reference for Boots on the Ground to help Magill get the picture, and they're still considering different kinds of base the taskforce might have! Then, Magill makes Tom live the life of a lowly office drone in Wasted Hours, a game with a bit of SCP flavor. Tom's real tired this week, but wait 'til next time when they finally start Boots on the Ground!

Tom continues workshopping Boots on the Ground, discussing sources of inspiration and possible locations for the party's headquarters. But Magill just wants to waste time with the one-page RPG called Wasted Hours, which sees you take on the role of an office drone working for an SCP-like paranormal....

This week Tom continues to plan for his upcoming game of Boots on the Ground, talking about potential bases the players'...
25/11/2024

This week Tom continues to plan for his upcoming game of Boots on the Ground, talking about potential bases the players' Taskforce might have. Magill is continuing where he left off with Marching Order, having figured out an error we made last time. The two struggle to figure out what the tone of Boots on the Ground will be.

Tom continues to workshop their Forged in the Dark RPG called Boots on the Ground as Magill gets ready to play it. But where should the party's headquarters be? And Magill hangs his head in shame after making a dumb mistake with the Marching Order rules. But fear not, he's on track now, and he and T...

A shorter one this week, in which Tom goes through the possible Taskforce options in Boots on the Ground, while Magill t...
12/11/2024

A shorter one this week, in which Tom goes through the possible Taskforce options in Boots on the Ground, while Magill talks more about Home and brings us on a hunt for the Michigan Dog Man!

We've got a short little episode for you this week as Tom keeps workshopping their paramilitary kinda-G.I. Joe-ish Forged in the Dark RPG called Boots on the Ground! This time we're checking out the Taskforce sheet. And Magill has brought a funny solo mini-RPG called Michigan Dogman - watch your bac...

This week, Tom is revisting their past Forged in the Dark rpg design Boots on the Ground, interrogating various elements...
31/10/2024

This week, Tom is revisting their past Forged in the Dark rpg design Boots on the Ground, interrogating various elements in the hopes of improving the game. Meanwhile, Magill has been playing Home, the Kaiju-fighting Mecha solo rpg that he backed on Kickstarter!

Now that Coyote's Aegis has wrapped, Tom's bringing a new game to the table: one that they created! Tom talks about Boots on the Ground, the Forged in the Dark game that they've been working on, and Magill ponders how much of Blades in the Dark needs to go into one's own FitD game. Plus Magill has a...

This week, Tom finishes Coyote's Aegis at long last! Then, Magill talks about the Kaiju-fighting Mech game Home, which i...
20/10/2024

This week, Tom finishes Coyote's Aegis at long last! Then, Magill talks about the Kaiju-fighting Mech game Home, which is pretty awesome! Check it out!

It's finally here: the epic conclusion of the Coyote's Aegis campaign, and the (possibly temporary) wrap-up of the MPOC saga! A momentous milestone for the podcast! Tune in to find out how it all went down. Oh, and Magill reviews a pretty cool mech vs. kaiju mapmaking RPG! Find us on Facebook! All m...

In this week's episode, Tom's all flustered because they don't know what their rpg future looks like! How will their gam...
13/10/2024

In this week's episode, Tom's all flustered because they don't know what their rpg future looks like! How will their game end? What will they play next? Meanwhile, Magill tries out Two Hand Path, and has a grand time with it!

Dangus mangus, Tom's run out of content! Well, not really, but the snake is officially eating its own tail as the conclusion of Coyote's Aegis has been delayed. And what's more: Tom's not even sure how it's going to end! Magill has some thoughts, as well as a review of Two-Hand Path, a look at some....

This week, Tom's game has caught up with the podcast, as he's talking about the game that finished just a week after the...
09/10/2024

This week, Tom's game has caught up with the podcast, as he's talking about the game that finished just a week after the recording! Portals open, demons come out, the players fight - how's it all gonna end? Meanwhile, Magill and Tom go over some Vampire: The Masquerade content, including TV shows and a video game!

The Coyote's Aegis campaign stampedes towards its conclusion as the heroes activate the Infinite Improbability Drive and have to fight a Nalfeshnee while barely avoiding losing all their magic items. Listen to Tom grapple with the reality of the impending end of the story and how the campaign slowly...

Then this week, Magill and Tom are jumping back into Vampire: The Masquerade, as Magill explores the various Disciplines...
24/09/2024

Then this week, Magill and Tom are jumping back into Vampire: The Masquerade, as Magill explores the various Disciplines available to the Kindred as powers! Meanwhile, in Coyote's Aegis, the players venture through the realm of Marityme until they come face to face with an improbability drive!

The party in the Coyote's Aegis campaign encounter a bunch of Modrons and bump right up against the present as the podcast timeline finally eats its own tail! Then over in the tavern, Magill continues the deep dive into Vampire: The Masquerade by talking about vampiric disciplines. Why are so many f...

I was going through my podcasts, when suddenly I realized I hadn't listened to my OWN podcast in two weeks! So here's la...
24/09/2024

I was going through my podcasts, when suddenly I realized I hadn't listened to my OWN podcast in two weeks! So here's last week's episode. Magill's drawin' on his hands, talkin' 'bout a cool dungeon crawler called Two Hand Path. Then Tom takes us on a trip through the realm of Werships, with the players in Coyote's Aegis seeking to reinstall their ally Rex as the top goblin in charge.

On this episode, Magill finally gets around to looking at the solo dungeoncrawler game Two Hand Path! And he dares you to actually tattoo your own hands while you play. Then over in Coyote's Aegis, the ritual tour of the Gigalich continues as the campaign BUMPS UP AGAINST THE PRESENT! That's right,....

This week, we're still talking Vampire the Masquerade, and with Tom around that means we're also talking a fair bit abou...
10/09/2024

This week, we're still talking Vampire the Masquerade, and with Tom around that means we're also talking a fair bit about Vampire the Requiem. Dice pools and stat+skill! Then, in Coyote's Aegis, the players make their way to the Nightside Eclipse archives, where they meet a potential new ally with a plan to deal with the Demon Lords.

Magill's back on his Vampire: The Masquerade bu****it, talking about the White Wolf system in general and character creation in Vampire in specific. Then it's over to the Coyote's Aegis campaign where Tom's players find themselves in the realm of Worships rootin' through the Nightside Eclipse archiv...

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