Getting the most out of Unreal Engine 💪
Our art and programming teams touch on the refined workflows they used to bring The Queen's Gambit Chess to life for Netflix...
rockwatergames.com
#UnrealEngine #NetflixGames
Want to create living, breathing soundscapes for your games?
The kinds that will convince players that a space is real?
Adam Rowley, our Head of Audio, talks us through his process and how he’s getting the most out of Audiokinetic’s Wwise.
Have an idea? Let's talk!
rockwatergames.com