We have been listening to our community and adjusting our game according to their suggestions!
New updates will drop soon featuring enhanced gameplay
elements shaped by your feedback!
Thank you for supporting Riot Ride!
Join the ongoing playtest now if you still haven't:
➤ https://suronixgames.itch.io/riot-ride
To lay a strong foundation for this project, we'll be conducting weekly closed playtesting sessions, seeking your feedback early in the development process!
These playtests feature core mechanics and will evolve based on your insights. It's a closed session initially, with a select group of people at first, but, we aim to expand it over time.
We'll fill you in on the details of session commencement and enrollment opportunities soon!
Your support is vital in bringing Riot Ride to life. Excited to have you on this ride with us!
When you can't even help yourself 💥
We support those who are on the side of justice
We stand with our Palestinian brothers <3 🇵🇸
May god bless them with more power and courage🙏
#Palestine #FreePalastine #Hamas #طوفان_الأقصى #طوفان_القدس #GazaUnderAttack #IStandWithPalestine #Palestinian
Testing the level generator with a DEMO level to test these things out:
- The level generation system
- The car movement
- The enemy pathfinding logic
Then, we can start working on the main game levels!
Blow them cars with just a trigger!
This is an early prototype of a "remote trigger" upgrade that allows you to blow up the bomber car enemies if you press the right key at the right time!
Support this project:
➤ https://www.patreon.com/Suronix
𝗧𝗵𝗲 𝗰𝗮𝗿 𝗶𝘀 𝘆𝗼𝘂𝗿𝘀 𝘁𝗼 𝘂𝗽𝗴𝗿𝗮𝗱𝗲!
This is an early garage prototype where the player will be able to upgrade their car with whatever upgrades they can find in their playthrough.
Support this project:
➤ https://www.patreon.com/Suronix
Added a new enemy type, this car blows itself up near the player or upon collisions if moving above a certain speed.
Danger can escalate fast!
Added support for multiple enemies that will pursue the player!
We're currently developing enemy movement and have implemented a basic pathfinding system towards the player. The player's creativity, like jumping over ramps, can outsmart the enemy. More enemy aspects will be addressed soon. Stay tuned!
#indiegames #indiegamestudio #indiegames_pc_windows #indiegamesdev #indiegamesdeveloper #indiegameslover #indiegamestudios #supportindiegames #longliveindiegames #awesomeindiegames #indiegamesdaily #hubloindiegames #bestindiegames #indiegameslab #indiegamesfestival #steamindiegames #indiegamesdevelopment #newindiegames #indiegamestream #indiegamesynite #xboxindiegames #indiegamespolska #festivalofindiegames #indiegamesdevelopers #evilindiegames #indiegamesoundtrack #boulderindiegames #fundacjaindiegamespolska #indiegamespoland #rougelike