10/05/2023
CrimsonWing698h ago
“Was it hyped up to be a huge “hit”? Yes
Did those other games which were worse than this hype their game up, especially as a new AAA IP? Most of them, no”
See, I don’t think that’s fair. There’s definitely hype for a new Fire Emblem and I saw plenty of people hyped about Wo Long.
Forspoken, was a swing and miss from Square. It happens. Also, they did delay the game twice, so for all we know they did take things into account, but they flopped with piling it off in the final release.
You’re always going to have vocal complaining on things. Look at Final Fantasy 16 and how there’s a massive vocal complaint to make the battles turn-based. Devs have to stick to their guns at some point and hope consumers see the vision. There’s quite a bit of people who like Forspoken.
I just think the game is downright boring and incredibly derivative with just making a large open area with a bajillion chests, challenges, puzzles, temples, etc. to check off the box for an open-world game and it lacks anything else to kind of incentivize me to go on.
Yea, I get that whining enough you can get your way with changes, but the dialogue was not anything worth needing to spend tons of money to fix and people overreacted sooooooo hard over it. Speaking of RE4, I find a lot of RE4’s dialogue to be cringey in the original game, but because the game is excellent it’s fine and I get that it’s supposed to not take itself seriously… I think.
I feel like you’re speaking in terms of Square not learning their mistakes from, I guess FF15? Which I think Forspoken is far worse than that. The truth is I think the dev studio just didn’t have a clear vision of what the game should be and had to get a product out the door.
I’m kind of glad they dissolved the studio. Nothing from them has been particularly excellent. FF15 I did enjoy until you realize they rushed it in the last few chapters and the story was told in a way that is beyond atrocious (although the story they had come up with was actually pretty fantastic).
It’s just one of those things where I think the director dropped the ball, I heard story revisions happened a lot, like where there was no Frey in the beginning. Mixture of different ideas and things just didn’t come together and the game feels pretty rushed in some sense. I know they worked on it for 4 years, but look at FF16 to this (both I believe had a 4 year dev cycle).
Forspoken sales lackluster, small and mid-sized titles “did not perform as well as expected”
Source: Balita Araw Araw
CrimsonWing69 8h ago “Was it hyped up to be a huge “hit”? Yes Did those other games which were worse than this hype their game up, especi...