22/10/2023
In the framework of "Soundfields" project there will be 3x3 day long free spatial audio workshops in the Baltic region during autumn 2023 and 2024. First event: Workshop "Spaced Sound"
Register for free workshop here:
https://forms.gle/j1mLuoDtHU5p7SWU6
Teachers: Roberto Becerra & Edvinas Gruodis Siliūnas
Dates: 1 - 3 Nov, 2023 Time: 16.00 - 20.00
Final presentation: November 9, 18.00
Venue: Ideas Block - Kompresorinė Vilnius, Lithuania
https://ideas-block.com
During this free education project, workshops in Estonia, Lithuania and Latvia we will provide the wider public with access to specialized knowledge, skills and tools to learn about spatial audio. Participants from different backgrounds with or without any prior knowledge will have the opportunity to meet and learn basic skills, tools and knowledge necessary to understand the field of spatial audio from the chosen experts in the field about particular topics. Project is supported by the Nordplus Horizontal - a cross-sectoral programme supporting innovative projects across traditional categories and sectors, as well as projects that address new, broad and complex challenges. Participation in the programme is open for all institutions and organizations willing to cooperate to develop education within a lifelong learning perspective.
Description
Spatial sound is increasingly in the imagination of creators and audiences. The concepts of sound and space have a fertile interplay that allows for diverse artistic creations. In this workshop we will follow these ideas through a conversation related to technicalities, artistic practices and pieces, musical and aesthetic considerations and motivations to work with sound in space and with space in sound.
During the workshop “Spaced sound”, we will focus on selected topics about creative work with spatial audio. We will cover the basics of Spatial (3D) audio concepts, tools and techniques and also try to explore a few more advanced topics. We will finish the workshop with a hands-on approach by creating a piece of work using spatial audio.
Goals:
- Offer an theoretical and practical introduction to spatial sound techniques, strategies, hardware
and software; together with artistic methods, including guest presentations.
- Create an artistic work to be shown/played/exhibited/displayed at a public event at Ideas Block on Kompresorinė on Thursday 9th of November.
Requirements
Participants.
Interest and/or experience in any or all of the following: audio, audio and music technologies,
sound art, media art, composition, music.
Minimal experience with working with a DAW and plugins.
Desirable but not needed: minimal experience with:
Reaper
Ableton Live
Max MSP
Equipment: Bring laptop with software (next point) and headphones
Before the Workshop:
Download Reaper https://www.reaper.fm/download.php (60 days free trial)
Download Ableton Live (optional) https://www.ableton.com/en/trial/ (30 days free trial)
Download Envelop for Live (optional) (free) https://www.ableton.com/.../free-tools-live-unlock-3d...
Download Max MSP (optional) https://cycling74.com/downloads (30 day free trial)
Program:
Day 1 - Introduction and technicalities
- Sound and space. Artistic and philosophical ideas: An overview of the fundamental concepts of
the relationship of sound and space, in acoustic, technological and aesthetic/artistic terms. Review of examples of work and possibilities.
Ambisonics: An introduction and practice on the the most widespread and widely used technique
outside of the Dolby sphere.
Binaural audio: An obliged topic on the area, indispensable in the workflow and development of
spatial audio. Theory and practice.
Multichannel hardware and software (Interfaces, Dante, etc.)
“Why don't things work?” A discussion on the expectations and reach of the techniques.
Day 2 - Further concepts and alternatives
Impulse responses: What are they, how to create them and use them? Theory and practice.
Max MSP: An introduction and practice on one of the most used tools to process audio and diverse media. Powerful tool that allows to create sounds as much as visuals, and other types of data processing.
Max 4 Live: An spatial audio focused approach to the interaction between Ableton and Max MSP
Other spatialisation and multichannel techniques. (VBAP, ViMiC, Acousmonium, etc)
Sound art, soundscapes and installation work.
Day 3 - Extra tools and Practical work.
Sonification of Data: One of many approaches and starting points to shape the artistic output. We will provide a few tentative ideas from where a sound work could emerge.
Interfaces (i.e. touch OSC): Spatialisation control and strategies.
Seminar and practical work.
-Roberto Becerra (MX / LT)
Roberto is an artist, technologist, lecturer and cultural manager. He studied Mechatronics engineering, and MSc in Acoustics and Music Technology. Throughout his career he has moved from engineering to sound art to development, music and education. He currently teaches music technologies topics at the Innovation centre of the Lithuanian Academy of Music and Theatre(LMTA).
He is a co-founder of Ideas Block - Kompresorine arts centre in Vilnius, Lithuania, and of Arttice artists map platform. Roberto’s technical work relates to computer programming, specially in the
field of audio, but also in other development applications. His artistic work revolves on topics of sound, language, politics, communication, technology and music.
https://techmology.art
https://ideas-block.com
https://misc.lmta.lt
https://arttice.com
-Edvinas Gruodis Siliūnas (LT)
Edvinas Siliūnas is an electroacoustic and electronic music composer from the Lithuanian Academy of Music and Theatre (LMTA), residing in Vilnius, Lithuania. His music is contains soundfield explorations through various recording processes as electromagnetic field sounds. The artist often applies practical data for composing as in weather forecasts etc. Edvinas has extensive experience as guitar player, currently active member of Vilnius based experimental rock quintet Vartai, among other projects.
https://soundcloud.com/edvinas_siliunas