ARTILLERY 35

ARTILLERY 35 Artillery 35: Art+Research+Education

13/04/2024
09/12/2023

Eesti Elektroonilise Muusika Selts presents lecture by Otto Iivari in Tallinn Composing spatial electroacoustic music- Otto Iivari

This lecture will center around Otto Iivari’s artistic research project that approaches 3-d sound production and composition through Rudolf von Laban’s principles of choreography and expressive human movement, using his awarded composition Weightless as an example.
https://www.facebook.com/events/1264353427577974
https://www.ottoiivari.com/

03/12/2023

One hour workshop about tool. This video focuses on installing, using and automating SPAT for binaural spatialization ins...

In the framework of "Soundfields" 3x day long Intermediate Workshop for Ambisonic Sound led by Hans-Gunter Lock happened...
17/11/2023

In the framework of "Soundfields" 3x day long Intermediate Workshop for Ambisonic Sound led by Hans-Gunter Lock happened last week in the Ambisonic studio at ARS Art Factory, Tallinn, Estonia.Thanks to everybody who find the time to learn something new about spatial audio, our partners and educators who made it all happen. 🙏

Workshop is part of "Soundfields" a free education project presenting 3x3 day workshops in Estonia, Lithuania and Latvia to provide the wider public with access to specialized knowledge, skills and tools to learn about spatial audio. Participants from different backgrounds with or without any prior knowledge will have the opportunity to meet and learn basic skills, tools and knowledge necessary to understand the field of spatial audio from the chosen experts in the field about particular topics. Project is supported by Nordplus Horizontal - a cross-sectoral programme supporting innovative projects across traditional categories and sectors, as well as projects that address new, broad and complex challenges. Participation in the programme is open for all institutions and organizations willing to cooperate to develop education within a lifelong learning perspective.

In the framework of "Soundfields" 3x day long Intermediate Workshop for Ambisonic Sound led by Hans-Gunter Lock starts t...
10/11/2023

In the framework of "Soundfields" 3x day long Intermediate Workshop for Ambisonic Sound led by Hans-Gunter Lock starts today in Ambisonic studio at ARS Art Factory, Tallinn, Estonia.
Workshop in Estonia folows after 3x day Workshop "Spaced Sound" that happened at Ideas Block - Kompresorinė in Vilnius, Lithuania on November 1-3, 2023 led by Roberto Becerra & Edvinas Gruodis Siliūnas . Here's some photo memories from activities in Vilnius. Thanks to everybody who find the time to learn something new about spatial audio, our partners and educators who made it all happen. 🙏

Workshops is part of "Soundfields" a free education project presenting 3x3 day workshops in Estonia, Lithuania and Latvia to provide the wider public with access to specialized knowledge, skills and tools to learn about spatial audio. Participants from different backgrounds with or without any prior knowledge will have the opportunity to meet and learn basic skills, tools and knowledge necessary to understand the field of spatial audio from the chosen experts in the field about particular topics.

Project is supported by Nordplus Horizontal - a cross-sectoral programme supporting innovative projects across traditional categories and sectors, as well as projects that address new, broad and complex challenges. Participation in the programme is open for all institutions and organizations willing to cooperate to develop education within a lifelong learning perspective.

After a Workshop "Spaced Sound" in Vilnius together with Ideas Block - Kompresorinė we continue with Intermediate Worksh...
03/11/2023

After a Workshop "Spaced Sound" in Vilnius together with Ideas Block - Kompresorinė we continue with Intermediate Workshop for Ambisonic Sound in Tallinn, Estonia.
Dates: 10 - 12 Nov, 2023 (see full info for detailed schedule)
Register for the free workshop using this form:
https://forms.gle/ijeNh9SbcFAZhijE8
Lecturer: Hans-Gunter Lock
Venue: Ambisonic studio in ARS Art Factory: Pärnu mnt 154, Tallinn 11317, Estonia. Web: https://www.arsfactory.ee

During "Soundfields" free education project, 3x3 day workshops in Estonia, Lithuania and Latvia will provide the wider public with access to specialized knowledge, skills and tools to learn about spatial audio. Participants from different backgrounds with or without any prior knowledge will have the opportunity to meet and learn basic skills, tools and knowledge necessary to understand the field of spatial audio from the chosen experts in the field about particular topics. Project is supported by the Nordplus Horizontal - a cross-sectoral programme supporting innovative projects across traditional categories and sectors, as well as projects that address new, broad and complex challenges. Participation in the programme is open for all institutions and organizations willing to cooperate to develop education within a lifelong learning perspective.

Overview:
This workshop will introduce several techniques and methods of spatialization and work with audio effects using the 3-dimensional higher order ambisonics environment. All topics will be explained, demonstrated and later the participants have the opportunity to practice individually using the ARS ambisonic studio's 23-loudspeaker's array with their own laptops or with the local computer.
The workshop will include enhanced methods of spatial design, the work with multichannel and ambisonic effect plugins, room and distance emulation, reverb, and directivity shaping. Additionally an ambisonic mastering workflow and techniques of ambisonic sound field manipulation (upmix, warp, widening, directional loudness, beamforming) will be shown. Specialized Reaper templates will be provided for the participants.
Key Learnings:
By the workshop's conclusion, you will be able to:
- design a spatial sound field with extended 3D panning and automation methods
- apply properly mono/stereo, multichannel and ambisonic audio effect plugins in an ambisonic Reaper session
- design sounds in a virtual ambisonic room, manage sound distances and directivity
- manipulate the ambisonic sound field with several methods: technically, spatial and loudness-related
- apply the sound effects in the ambisonic mastering workflow
Schedule

Friday, November 10th
17.00-20.30 Lecture
Saturday, November 11th
12.00-14.15 Lecture
Individual Work (Groups of 2 participants)
Saturday, November 11th
15.00-16.30 Practical Work Group 1
16.45-18.15 Practical Work Group 2
18.30-21.00 Practical Work Group 3
Sunday, November 12th
12.00-13.30 Practical Work Group 4
13.45-15.15 Practical Work Group 5
15.30-17.00 Practical Work Group 6

More detailed info is in the event description

Already tomorrow! Workshop "Spaced Sound" will launch "Soundfields". In the framework of this project 3x 3 day long free...
31/10/2023

Already tomorrow! Workshop "Spaced Sound" will launch "Soundfields". In the framework of this project 3x 3 day long free spatial audio workshops in the Baltic region during autumn 2023 and 2024. Workshops in Estonia, Lithuania and Latvia will provide the wider public with access to specialized knowledge, skills and tools to learn about spatial audio. Participants from different backgrounds with or without any prior knowledge will have the opportunity to meet and learn basic skills, tools and knowledge necessary to understand the field of spatial audio from the chosen experts in the field about particular topics.

Project is supported by the Nordplus Horizontal - a cross-sectoral programme supporting innovative projects across traditional categories and sectors, as well as projects that address new, broad and complex challenges. Participation in the programme is open for all institutions and organizations willing to cooperate to develop education within a lifelong learning perspective.

In the framework of "Soundfields" project there will be 3x3 day long free spatial audio workshops in the Baltic region d...
22/10/2023

In the framework of "Soundfields" project there will be 3x3 day long free spatial audio workshops in the Baltic region during autumn 2023 and 2024. First event: Workshop "Spaced Sound"
Register for free workshop here:
https://forms.gle/j1mLuoDtHU5p7SWU6
Teachers: Roberto Becerra & Edvinas Gruodis Siliūnas
Dates: 1 - 3 Nov, 2023 Time: 16.00 - 20.00
Final presentation: November 9, 18.00
Venue: Ideas Block - Kompresorinė Vilnius, Lithuania
https://ideas-block.com

During this free education project, workshops in Estonia, Lithuania and Latvia we will provide the wider public with access to specialized knowledge, skills and tools to learn about spatial audio. Participants from different backgrounds with or without any prior knowledge will have the opportunity to meet and learn basic skills, tools and knowledge necessary to understand the field of spatial audio from the chosen experts in the field about particular topics. Project is supported by the Nordplus Horizontal - a cross-sectoral programme supporting innovative projects across traditional categories and sectors, as well as projects that address new, broad and complex challenges. Participation in the programme is open for all institutions and organizations willing to cooperate to develop education within a lifelong learning perspective.

Description
Spatial sound is increasingly in the imagination of creators and audiences. The concepts of sound and space have a fertile interplay that allows for diverse artistic creations. In this workshop we will follow these ideas through a conversation related to technicalities, artistic practices and pieces, musical and aesthetic considerations and motivations to work with sound in space and with space in sound.
During the workshop “Spaced sound”, we will focus on selected topics about creative work with spatial audio. We will cover the basics of Spatial (3D) audio concepts, tools and techniques and also try to explore a few more advanced topics. We will finish the workshop with a hands-on approach by creating a piece of work using spatial audio.
Goals:
- Offer an theoretical and practical introduction to spatial sound techniques, strategies, hardware
and software; together with artistic methods, including guest presentations.
- Create an artistic work to be shown/played/exhibited/displayed at a public event at Ideas Block on Kompresorinė on Thursday 9th of November.
Requirements
Participants.
Interest and/or experience in any or all of the following: audio, audio and music technologies,
sound art, media art, composition, music.
Minimal experience with working with a DAW and plugins.
Desirable but not needed: minimal experience with:
Reaper
Ableton Live
Max MSP
Equipment: Bring laptop with software (next point) and headphones
Before the Workshop:
Download Reaper https://www.reaper.fm/download.php (60 days free trial)
Download Ableton Live (optional) https://www.ableton.com/en/trial/ (30 days free trial)
Download Envelop for Live (optional) (free) https://www.ableton.com/.../free-tools-live-unlock-3d...
Download Max MSP (optional) https://cycling74.com/downloads (30 day free trial)
Program:
Day 1 - Introduction and technicalities
- Sound and space. Artistic and philosophical ideas: An overview of the fundamental concepts of
the relationship of sound and space, in acoustic, technological and aesthetic/artistic terms. Review of examples of work and possibilities.
Ambisonics: An introduction and practice on the the most widespread and widely used technique
outside of the Dolby sphere.
Binaural audio: An obliged topic on the area, indispensable in the workflow and development of
spatial audio. Theory and practice.
Multichannel hardware and software (Interfaces, Dante, etc.)
“Why don't things work?” A discussion on the expectations and reach of the techniques.
Day 2 - Further concepts and alternatives
Impulse responses: What are they, how to create them and use them? Theory and practice.
Max MSP: An introduction and practice on one of the most used tools to process audio and diverse media. Powerful tool that allows to create sounds as much as visuals, and other types of data processing.
Max 4 Live: An spatial audio focused approach to the interaction between Ableton and Max MSP
Other spatialisation and multichannel techniques. (VBAP, ViMiC, Acousmonium, etc)
Sound art, soundscapes and installation work.
Day 3 - Extra tools and Practical work.
Sonification of Data: One of many approaches and starting points to shape the artistic output. We will provide a few tentative ideas from where a sound work could emerge.
Interfaces (i.e. touch OSC): Spatialisation control and strategies.
Seminar and practical work.

-Roberto Becerra (MX / LT)
Roberto is an artist, technologist, lecturer and cultural manager. He studied Mechatronics engineering, and MSc in Acoustics and Music Technology. Throughout his career he has moved from engineering to sound art to development, music and education. He currently teaches music technologies topics at the Innovation centre of the Lithuanian Academy of Music and Theatre(LMTA).
He is a co-founder of Ideas Block - Kompresorine arts centre in Vilnius, Lithuania, and of Arttice artists map platform. Roberto’s technical work relates to computer programming, specially in the
field of audio, but also in other development applications. His artistic work revolves on topics of sound, language, politics, communication, technology and music.
https://techmology.art
https://ideas-block.com
https://misc.lmta.lt
https://arttice.com

-Edvinas Gruodis Siliūnas (LT)
Edvinas Siliūnas is an electroacoustic and electronic music composer from the Lithuanian Academy of Music and Theatre (LMTA), residing in Vilnius, Lithuania. His music is contains soundfield explorations through various recording processes as electromagnetic field sounds. The artist often applies practical data for composing as in weather forecasts etc. Edvinas has extensive experience as guitar player, currently active member of Vilnius based experimental rock quintet Vartai, among other projects.
https://soundcloud.com/edvinas_siliunas

Niðavellir/Svartálfaheimr, re-imagined by Finnish artist Joonas Siren, is part of Yggdrasil Nine Worlds - a virtual onli...
19/10/2023

Niðavellir/Svartálfaheimr, re-imagined by Finnish artist Joonas Siren, is part of Yggdrasil Nine Worlds - a virtual online environment inspired by Norse mythology and cosmology. Enter exhibition here:
https://www.yggdrasil9worlds.xyz
*For an optimal immersive experience please visit the website on a desktop computer while using headphones.

It translates as a “new moon” or “the wane of the moon” and is the realm of the Dwarfs, a race of master smiths and craftsmen who reside underground working the mines and forges.
Constantly mutating rhythms and sharp digital textures shape the sound of Forces, an electronic music project of Finnish Interdisciplinary artist Joonas Siren. Different live-coding and processing techniques are used to make dense atomized swirls; electronic and sometimes chaotic abstract oceans of sound.
https://joonassiren.fi/

Yggdrasil Nine Worlds is a virtual online environment inspired by Norse mythology and cosmology. Ancient Norse myths depict Yggdrasill as a giant tree that sprang forth in the primordial void unifying nine distinct worlds. It is a mighty trunk that rises at the geographical center of the Norse spiritual cosmos, and the nine worlds are arrayed around it and held together by its branches and roots connecting the various parts of the cosmos to one another. Project Yggdrasil Nine Worlds is a creative collaboration between organizations and artists from Finland, Norway, Denmark, Sweden, Latvia, Estonia and Lithuania to explore complex states of entanglement and multitude found in ancient architecture of Norse cosmology. The idea of universal balance and ancient architecture of Yggdrasil was the starting point for constructing a speculative digital world. Selected Nordic-Baltic artists contributed to inhabit nine thematically distinct worlds.

Featuring:
Anna-Karin Berglund (Sweden)
Simone Ghetti (Norway)
Petri Kuljuntausta (Finland)
Jacob Fosgrau (Denmark)
Gustavs Voldemārs Lociks (Latvia)
Joonas Siren (Finland)
Anni Nöps (Estonia)
Daina Dieva (Lithuania)
Sarah Badr (Latvia)

Muspelheim, re-imagined by Estonian artist Anni Nöps, is part of Yggdrasil Nine Worlds - a virtual online environment in...
19/10/2023

Muspelheim, re-imagined by Estonian artist Anni Nöps, is part of Yggdrasil Nine Worlds - a virtual online environment inspired by Norse mythology and cosmology. Enter exhibition here:
https://www.yggdrasil9worlds.xyz
*For an optimal immersive experience please visit the website on a desktop computer while using headphones.

It is a primordial realm of fire and was the first elemental world to emanate from the primordial void of Ginnungagap. The world is ruled by Surtr, a jötunn giant who plays a major role during the events of Ragnarök where the flames that he brings will engulf Midgard.
Anni Nöps is a sound artist, electronic composer from Estonia. Her sonic palette is visceral, interlacing ghostly drone, floating melodies, hard hitting percussion and tactile noise.
https://soundcloud.com/anninops
Yggdrasil Nine Worlds is a virtual online environment inspired by Norse mythology and cosmology. Ancient Norse myths depict Yggdrasill as a giant tree that sprang forth in the primordial void unifying nine distinct worlds. It is a mighty trunk that rises at the geographical center of the Norse spiritual cosmos, and the nine worlds are arrayed around it and held together by its branches and roots connecting the various parts of the cosmos to one another. Project Yggdrasil Nine Worlds is a creative collaboration between organizations and artists from Finland, Norway, Denmark, Sweden, Latvia, Estonia and Lithuania to explore complex states of entanglement and multitude found in ancient architecture of Norse cosmology. The idea of universal balance and ancient architecture of Yggdrasil was the starting point for constructing a speculative digital world. Selected Nordic-Baltic artists contributed to inhabit nine thematically distinct worlds.

Featuring:
Anna-Karin Berglund (Sweden)
Simone Ghetti (Norway)
Petri Kuljuntausta (Finland)
Jacob Fosgrau (Denmark)
Gustavs Voldemārs Lociks (Latvia)
Joonas Siren (Finland)
Anni Nöps (Estonia)
Daina Dieva (Lithuania)
Sarah Badr (Latvia)

Hel, re-imagined by artist and composer based in Riga Sarah Badr, is part of Yggdrasil Nine Worlds - a virtual online en...
18/10/2023

Hel, re-imagined by artist and composer based in Riga Sarah Badr, is part of Yggdrasil Nine Worlds - a virtual online environment inspired by Norse mythology and cosmology. Enter exhibition here:
https://www.yggdrasil9worlds.xyz
*For an optimal immersive experience please visit the website on a desktop computer while using headphones.

Also referred to as “Helheim '' or “The Realm of Hel”, it is an underworld for many of the dead, ruled by the deity “Hel”. Unlike the Christian form of hell, this Norse underworld is more a continuation of life elsewhere, neither a place of eternal bliss nor one of endless torment
Sarah Badr from Riga explores emergence in nature and nascent technologies through building complex systems for graphics and audio generation. Her work fuses together synthesis and manipulation, live sampling, field recordings, and improvisation to create immersive experiences that transcend both genre and geography.
https://sarahbadr.com

Yggdrasil Nine Worlds is a virtual online environment inspired by Norse mythology and cosmology. Ancient Norse myths depict Yggdrasill as a giant tree that sprang forth in the primordial void unifying nine distinct worlds. It is a mighty trunk that rises at the geographical center of the Norse spiritual cosmos, and the nine worlds are arrayed around it and held together by its branches and roots connecting the various parts of the cosmos to one another. Project Yggdrasil Nine Worlds is a creative collaboration between organizations and artists from Finland, Norway, Denmark, Sweden, Latvia, Estonia and Lithuania to explore complex states of entanglement and multitude found in ancient architecture of Norse cosmology. The idea of universal balance and ancient architecture of Yggdrasil was the starting point for constructing a speculative digital world. Selected Nordic-Baltic artists contributed to inhabit nine thematically distinct worlds.

Featuring:
Anna-Karin Berglund (Sweden)
Simone Ghetti (Norway)
Petri Kuljuntausta (Finland)
Jacob Fosgrau (Denmark)
Gustavs Voldemārs Lociks (Latvia)
Joonas Siren (Finland)
Anni Nöps (Estonia)
Daina Dieva (Lithuania)
Sarah Badr (Latvia)

Álfheim re-imagined by Jacob Fousgrou from Denmark, is part of Yggdrasil Nine Worlds - a virtual online environment insp...
18/10/2023

Álfheim re-imagined by Jacob Fousgrou from Denmark, is part of Yggdrasil Nine Worlds - a virtual online environment inspired by Norse mythology and cosmology. Enter exhibition here:
https://www.yggdrasil9worlds.xyz
*For an optimal immersive experience please visit the website on a desktop computer while using headphones.

Text describing Álfheim is scarce, but it is loosely translated as “Land of the Elves” or “Elfland” and as the name suggests, is home of the Jósálfar light elves ruled by the Goddess Freya.The elves are magical beings, bright and beautiful, who inspired the arts, music, and creativity in general.
Jacob Fousgrou aka jjjacob is a Copenhagen-based artist who has set out to explore the implications of electronic music on a personal and societal level. n the tension between the intimate and emotional on one side and the violent and chaotic on the other, jjjacob's compositions flourish as the soundtrack to some forgotten dream world.
https://soundcloud.com/jjjacob

Yggdrasil Nine Worlds is a virtual online environment inspired by Norse mythology and cosmology. Ancient Norse myths depict Yggdrasill as a giant tree that sprang forth in the primordial void unifying nine distinct worlds. It is a mighty trunk that rises at the geographical center of the Norse spiritual cosmos, and the nine worlds are arrayed around it and held together by its branches and roots connecting the various parts of the cosmos to one another. Project Yggdrasil Nine Worlds is a creative collaboration between organizations and artists from Finland, Norway, Denmark, Sweden, Latvia, Estonia and Lithuania to explore complex states of entanglement and multitude found in ancient architecture of Norse cosmology. The idea of universal balance and ancient architecture of Yggdrasil was the starting point for constructing a speculative digital world. Selected Nordic-Baltic artists contributed to inhabit nine thematically distinct worlds.

Featuring:
Anna-Karin Berglund (Sweden)
Simone Ghetti (Norway)
Petri Kuljuntausta (Finland)
Jacob Fosgrau (Denmark)
Gustavs Voldemārs Lociks (Latvia)
Joonas Siren (Finland)
Anni Nöps (Estonia)
Daina Dieva (Lithuania)
Sarah Badr (Latvia)

Midgard, re-imagined by a Finnish artist Petri Kuljuntausta, is part of Yggdrasil Nine Worlds - a virtual online environ...
17/10/2023

Midgard, re-imagined by a Finnish artist Petri Kuljuntausta, is part of Yggdrasil Nine Worlds - a virtual online environment inspired by Norse mythology and cosmology. Enter exhibition here:
https://www.yggdrasil9worlds.xyz
*For an optimal immersive experience please visit the website on a desktop computer while using headphones.

Midgard is a realm inhabited by a race known as humans, surrounded by an impassable ocean encircled by the great sea serpent Jörmungandr. The gods of Asgard journey to Midgard via the Bifröst, a burning rainbow bridge that ends in heaven at Himinbjörg, the residence of the god Heimdallr.
Petri Kuljuntausta works as a Composer, Sound Artist, Musician and Writer-Researcher. He works with environmental sounds and live-electronics, and creates sound installations for galleries and museums. https://kuljuntausta.com

Yggdrasil Nine Worlds is a virtual online environment inspired by Norse mythology and cosmology. Ancient Norse myths depict Yggdrasill as a giant tree that sprang forth in the primordial void unifying nine distinct worlds. It is a mighty trunk that rises at the geographical center of the Norse spiritual cosmos, and the nine worlds are arrayed around it and held together by its branches and roots connecting the various parts of the cosmos to one another. Project Yggdrasil Nine Worlds is a creative collaboration between organizations and artists from Finland, Norway, Denmark, Sweden, Latvia, Estonia and Lithuania to explore complex states of entanglement and multitude found in ancient architecture of Norse cosmology. The idea of universal balance and ancient architecture of Yggdrasil was the starting point for constructing a speculative digital world. Selected Nordic-Baltic artists contributed to inhabit nine thematically distinct worlds.

Featuring:
Anna-Karin Berglund (Sweden)
Simone Ghetti (Norway)
Petri Kuljuntausta (Finland)
Jacob Fosgrau (Denmark)
Gustavs Voldemārs Lociks (Latvia)
Joonas Siren (Finland)
Anni Nöps (Estonia)
Daina Dieva (Lithuania)
Sarah Badr (Latvia)

Jötunheimr, created by Latvian artist Gustavs Voldemārs Lociks, is part of Yggdrasil Nine Worlds - a virtual online envi...
16/10/2023

Jötunheimr, created by Latvian artist Gustavs Voldemārs Lociks, is part of Yggdrasil Nine Worlds - a virtual online environment inspired by Norse mythology and cosmology. Enter exhibition here:
https://www.yggdrasil9worlds.xyz
*For an optimal immersive experience please visit the website on a desktop computer while using headphones.

Jotunheim/Utgard was considered beyond the realm of order, a primordial place of chaos, magic, and untamed wilderness.It is the homeland of the Jötnar, the giants in Norse mythology. In the Eddas the realm is described as having dark forests and mountain peaks where winter never eases its frosty grip. Gustavs Voldemārs Lociks is a new media artist based in Liepāja, who in his creative process works with media processing and generative tools, exploring their limits and impact on the readability of data, creating abstract textures and visual/audio landscapes. http://glociks.mplab.lv/

Yggdrasil Nine Worlds is a virtual online environment inspired by Norse mythology and cosmology. Ancient Norse myths depict Yggdrasill as a giant tree that sprang forth in the primordial void unifying nine distinct worlds. It is a mighty trunk that rises at the geographical center of the Norse spiritual cosmos, and the nine worlds are arrayed around it and held together by its branches and roots connecting the various parts of the cosmos to one another. Project Yggdrasil Nine Worlds is a creative collaboration between organizations and artists from Finland, Norway, Denmark, Sweden, Latvia, Estonia and Lithuania to explore complex states of entanglement and multitude found in ancient architecture of Norse cosmology. The idea of universal balance and ancient architecture of Yggdrasil was the starting point for constructing a speculative digital world. Selected Nordic-Baltic artists contributed to inhabit nine thematically distinct worlds.

Featuring:
Anna-Karin Berglund (Sweden)
Simone Ghetti (Norway)
Petri Kuljuntausta (Finland)
Jacob Fosgrau (Denmark)
Gustavs Voldemārs Lociks (Latvia)
Joonas Siren (Finland)
Anni Nöps (Estonia)
Daina Dieva (Lithuania)
Sarah Badr (Latvia

Niflheim, re-imagined by a Lithuanian artist Daina Dieva, is part of Yggdrasil Nine Worlds - a virtual online environmen...
15/10/2023

Niflheim, re-imagined by a Lithuanian artist Daina Dieva, is part of Yggdrasil Nine Worlds - a virtual online environment inspired by Norse mythology and cosmology. Enter exhibition here:

https://www.yggdrasil9worlds.xyz

*For an optimal immersive experience please visit the website on a desktop computer while using headphones.

“Abode of Mist” or “Mist World”, is a realm of primordial ice and one of the first to emanate out of Ginnungagap in the creation story of the Yggdrasil tree. Daina Dieva is a one woman drone, dark ambient, experimental sound project from Lithuania. Her compositions intertwine recordings of the echoing world, massive drone structures, human voice, guitar and electronic textures.

https://dainadieva.wordpress.com

Yggdrasil Nine Worlds is a virtual online environment inspired by Norse mythology and cosmology. Ancient Norse myths depict Yggdrasill as a giant tree that sprang forth in the primordial void unifying nine distinct worlds. It is a mighty trunk that rises at the geographical center of the Norse spiritual cosmos, and the nine worlds are arrayed around it and held together by its branches and roots connecting the various parts of the cosmos to one another. Project Yggdrasil Nine Worlds is a creative collaboration between organizations and artists from Finland, Norway, Denmark, Sweden, Latvia, Estonia and Lithuania to explore complex states of entanglement and multitude found in ancient architecture of Norse cosmology. The idea of universal balance and ancient architecture of Yggdrasil was the starting point for constructing a speculative digital world. Selected Nordic-Baltic artists contributed to inhabit nine thematically distinct worlds.

Featuring:

Anna-Karin Berglund (Sweden)

Simone Ghetti (Norway)

Petri Kuljuntausta (Finland)

Jacob Fosgrau (Denmark)

Gustavs Voldemārs Lociks (Latvia)

Joonas Siren (Finland)

Anni Nöps (Estonia)

Daina Dieva (Lithuania)

Sarah Badr (Latvia)

Asgard re-imagined by Anna-Karin Berglund from Sweden is part of Yggdrasil Nine Worlds - a virtual online environment in...
13/10/2023

Asgard re-imagined by Anna-Karin Berglund from Sweden is part of Yggdrasil Nine Worlds - a virtual online environment inspired by Norse mythology and cosmology. Enter exhibition here:
https://www.yggdrasil9worlds.xyz

*For an optimal immersive experience please visit the website on a desktop computer while using headphones.

Snorri Sturluson writes that “Asgard is a land more fertile than any other, blessed also with a great abundance of gold and jewels.” Asgard is also the location of Valhalla “hall of the slain”, an enormous feasting hall ruled over by Odin. In Valhalla, the dead join the masses of those who have died in combat known as “Einherjar” as they prepare to aid Odin during the events of Ragnarök.

Behind the name AKB resides instrumentalist Anna-Karin Berglund from Gävle, Sweden. She utilizes the electronic tonalities from syntheses, loops and effects to create a slowly growing and floating ambient structure, which is both melodic and dissonant combined.
https://www.lamour.se/akb/

Yggdrasil Nine Worlds is a virtual online environment inspired by Norse mythology and cosmology. Ancient Norse myths depict Yggdrasill as a giant tree that sprang forth in the primordial void unifying nine distinct worlds. It is a mighty trunk that rises at the geographical center of the Norse spiritual cosmos, and the nine worlds are arrayed around it and held together by its branches and roots connecting the various parts of the cosmos to one another. Project Yggdrasil Nine Worlds is a creative collaboration between organizations and artists from Finland, Norway, Denmark, Sweden, Latvia, Estonia and Lithuania to explore complex states of entanglement and multitude found in ancient architecture of Norse cosmology. The idea of universal balance and ancient architecture of Yggdrasil was the starting point for constructing a speculative digital world. Selected Nordic-Baltic artists contributed to inhabit nine thematically distinct worlds. The virtual exhibition is a 3D interpretation of these worlds, along with the sound pieces made by different artists in a navigational environment with positional audio to create an immersive online experience.

Featuring:
Anna-Karin Berglund (Sweden)
Simone Ghetti (Norway)
Petri Kuljuntausta (Finland)
Jacob Fosgrau (Denmark)
Gustavs Voldemārs Lociks (Latvia)
Joonas Siren (Finland)
Anni Nöps (Estonia)
Daina Dieva (Lithuania)
Sarah Badr (Latvia)

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