21/05/2021
A NEW UPDATE IS HERE!! Hop on and update and play the game to get your free Epic Outlaw- Radar!!
✨ What’s New! ✨
New weapons, new Game Modes, new Scorestreak and Clan War!
MULTIPLAYER
🗺 New Maps 🗺
🌏 Dome:
The map features a key military area located in the middle of a desert, including abandoned military base, underground control console and a deserted office. There are crises everywhere, and only the most powerful fighters can dominate here!
• Available for Search & Destroy, Team Deathmatch, Domination, and more!
New Featured Game Modes!
🔶 Capture the Gold 🔶
• Capture the Gold is back! Sn**ch the gold from the opponent’s base and transport it back to yours!
• Available on Crash, Standoff, Raid, and more!
BATTLE ROYALE
👉🏻 Weapon Lists Updated
• Common: AK117/M4LMG/GKS/Echo
• Uncommon: AK 47/Man-O-War/Locus/MK2/Holger 26/PP19 Bizon/KRM-262
• Rare: AK117/BK57/ASM10/HVK-30/LK24/AS VAL/Locus/SP-R 208/M4LMG/Razorback/QQ9/PP19 Bizon/KRM-262
• Epic: Type 25/ASM10/KN-44/DR-H/Man-O-War/LK24/HVK-30/DL Q33/MK2/Holger 26/Razorback/GKS/QQ9
• Legendary: M4/BK57/KN-44/ASM10/MK2/Holger 26/PP19 Bizon/GKS
🔴 CLAN WAR 🔵
• Clan wars will be officially opened with the opening of the Series 2 ranked match season!
• Join a clan to fight for honor and rewards
• The start and end time of the clan war season is the same as the ranked match series
• Clan Wars will occur every week and will start on Tuesday and will end on Sunday
• Players must be in a clan before Monday to qualify for a clan war for that week
• Clans will be matched with 5 other teams and will compete over war nodes
• Each war node will have a different task and be worth different point values towards the clan war
• Based on your team’s performance in the weekly clan war, you will earn clan trophies
• You will earn a clan currency each week based on the rank of your clan
• You can spend clan currency in the clan store for amazing rewards!
IMPROVEMENTS & OPTIMIZATIONS
👉🏻 Multiplayer
Focus on adjusting the balance of weapons. The core goal is to strengthen the positioning of different weapons.
So that enhance positions of the gameplay of various types of weapons to ensure the appearing frequency and adjust the base of fight.
Soldiers can go to the official reddit, official discord and other official channels to view specific content.
The general adjustment direction is as follows
• SMG: Strengthen close-range positioning from damage and mobility, while optimizing bullet trajectory to ensure availability at other distances
• ASSAULT: Strengthen the range and accuracy to ensure a superior combat range of 15-30 meters. Improve weapon differentiation in terms of bullet trajectory and handling(weapon control)
• LMG: From the accuracy and damage efficiency to ensure the suppression of the LMG at 30 meters away and strengthen the differential positioning of weapons.
• SNIPER: Optimize the attributes of sniper attachments, provide more combinations of attachment, and weaken the advantages of snipers in close combat
• PISTOL: Decreased the Movement Speed and Hip Fire Accuracy of .50GS with the Akimbo perk. Slightly extend the fire interval of .50 GS with the Akimbo perk.
👉🏻 Operator Skill
War Machine:
• Decreased the charging speed
• Slightly increased the damage to yourself
• Decreased the rate of fire
• Slightly decreased the lethal range
Gravity Spikes:
• Decreased the charging speed
• Slightly decreased damage range
• Increased damage
• Decreased the energy recovered by the Gravity Spikes after killing an enemy
Tempest:
• Increased the charging speed
• You can get a closer view when ADS
Purifier:
• Increase the number of bullets
• Death Machine:
• Increase the Sprint-to-Fire Delay
• Decreased the number of bullets required to reach the • maximum rate of fire
• Increase the damage of wall-penetrating
Sparrow:
• Increase the usage duration
• Decreased the accumulation time
H.I.V.E.:
• Increase the blood volume of the trap
• Increase damage frequency
• Decrease single damage
Equalizer:
• Slightly increased damage at mid and close range
Bull charge:
• Decreased the charging speed
Scorestreak
MQ-27 Dragonfire:
• The score required for MQ-27 Dragonfire is reduced to 650
Advanced UAV:
• The score required for Advanced UAV is reduced to 1200
UAV & COUNTER UAV:
• Slightly increase blood volume
Na**lm:
• Increased burn damage
👉🏻 Perk
Cold-Blooded
• Removed the effect of not being marked by the enemy’s VTOL and will not trigger the enemy’s high alert screen prompt
Ghost
• Added the effect of not being marked by the enemy’s VTOL and will not trigger the enemy’s high alert screen prompt
👉🏻 Other optimizations are as follows
• The speed of the character when moving alongside a wall or encountering obstacles is further optimized, and the soldiers can move more smoothly
• The trigger of climb over is more precise and sensitive
• Optimized the experience of climbing over while jumping and players can move more freely
• Optimized some gunsmith system attachments model
• Optimized Nuclear Bomb visual effects
• The default optic of all sniper rifles can be equipped with sights
• Delay the lock time of FHJ-18
• Shorten the time it takes to explode after the flashbang gr***de is thrown
👉🏻 Battle Royale
Annihilator:
Decreased long-range damage
• 15-25m damage changed from 137 to 100
• 20-50m damage changed from 137 to 85
• Over 50m damage changed from 137 to 80
War Machine:
Significantly decreased overall damage
• Center damage changed from 130 to 60
• Edge damage changed from 70 to 30
• The damage done to oneself is decreased at the same time
Purifier:
Slightly decreased direct hit damage
• Direct hit damage changed from 35 to 30
• Burn damage remains the same
Refitter:
• Charge speed changed from 60/60 to 50/40
• Damage reduction effect per layer from 3%/5% to 4%/6%
Desperado:
• Charge speed changed from 60/45 to 45/36
• Fi****ms rate of fire increased by 15%/25%
• The performance of fi****ms is less affected by distance attenuation
• Bullet shooting speed changed from 500 to 640
Mechanic:
• Can detect traps of Trap Master
Hacker:
Increase overall speed by 20% when using hacking device
• Charge speed changed from 60/50s to 50/40s
• Hacking range changed from 100/150 to 120/150
• Hacking speed changed from 1.5s/1s to 1s/0.75s
• The ratio of skills returned when using skills without a target from 30%/30% to 50%/75%
Trap Master:
Continuous deceleration changed to rapid decay deceleration
• The deceleration ratio is adjusted from a constant 45%/65% to 60%/70% attenuation to 0 and the duration from 10s to 2.5/3.5s
Defender:
• Charge speed changed from 45/40 to 50/45
Ninja:
• Charge speed changed from 45/45 to 60/50
• The total distance changed from 40m to 35m
Clown
• The zombie model has been changed to a dog model, and the number has been reduced by 1, but the dog’s movement speed, blood volume and damage have been increased
👉🏻 We have optimized the kill information broadcast above the crosshairs. Details as follows
• When a teammate completes a knockdown/kill/assist, the team number and name of the teammate are displayed
• Added prompts when players and teammates assist
• Added the display of the enemy’s name and teammate’s number and name when teammates are knocked down/killed
• Added the display of the names of your enemies who knocked down/killed you
👉🏻 Other optimizations are as follows
• Optimized the position of the camera when climbing over the window, the problem of disappearing characters in the camera will no longer occur when climbing the window
• Optimized the operation mode of switching gr***des in the game. Now you can directly equip the gr***des by clicking on the gr***des you want to switch.
• Snowboard drops in non-snow areas are reduced, and snowboards will mainly drop in snowy areas
• Optimize the steering and acceleration of the vehicle, and the steering and acceleration are smoother.
• Optimized the range of climbing over action. It is now easier to trigger climbing over
👉🏻 Other content
• ARSENAL will now include notifications for new mythic weapons and new legendary weapons
• JUST FOR YOU will now offer crates in addition to draws
• Optimized the performance of switching guns while running. Now switching guns while running is smoother
• Added the setting of quick switching gun, players can choose to keep the current quick switching gun or replace with the previous version of the standard switching gun
Game Mode Optimization
👉🏻 Prop Hunt
• Optimized betting function
• Hunters can bring in the main weapon for the game
• After using the transformation skill of prop, the use times of the clone skill and flash bomb skill will be reset
• The text chat function can no longer be used when watching the battle after the death of the prop
• Add the function of moving the camera view angle freely after the prop becomes locked
• Hunters can better distinguish the whistle made by the prop
👉🏻 Ranked Mode
Multiplayer
• New season content added
• Added data records for weapons with a higher usage rate in single ranked match this season
• Added map voting function in ranked match for PRO ranks and above
• Optimized the prompts during settlement, when you join during the ranked match process
• Optimized the reward details prompt in the main lobby of the ranked match
• Optimized the compensation and compensation tips given to players when a teammate quits in the ranked match
• Optimized some UI of the main lobby of the ranked match
• Optimized the killcam music of ranked match
• Fixed an issue where network issues would cause match to wait indefinitely
👉🏻 Battle Royale
• New season content added
• Added data records for weapons with a higher usage rate in single ranked match this season
• Optimized the reward details prompt in the main lobby of the ranked match
• Optimized some UI of the main lobby of the ranked match
• Optimized the experience of team matching. Players in a team will be more likely to match players in other teams
• Fixed an issue where network issues would cause match to wait indefinitely
• Fixed the situation where some afk behaviors could get ranking points
Rambo and Die Hard ‘80s Action Movie-Themed bundle will be released in Garena's server on 28 May. Stay tuned to our official page for latest info!