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03/02/2021
16/08/2020

ea sports ufc 4 gameplay - ufc 4 career mode - Part 3 - No Commentary

UFC 4 is a mixed martial arts fighting game, similar to previous installments, the game is based on Ultimate Fighting Championship (UFC).
while also retaining realism with respect to physics, sounds and movements.

UFC 4 Gamplay:-

Fluid Clinch Control
UFC 4 introduces Real Player Motion Technology (RPM Tech) into the art of the ‘clinch’, creating a fluid experience
driven by positioning and physical context. Utilizing this technology, the clinch is integrated as part of the striking system,
with clinches triggered by moving towards or away from the opposing fighter and striking, allowing for more fluid and frequent clinch and break moments.

Takedown Overhaul
UFC 4 introduces RPM Tech into takedown gameplay as well. With a multitude of new takedown animations,
players will feel a larger spectrum of outcomes, driven by user control and fighter attributes.
From power carries to clean sprawls to all new driving takedowns where players actively push or defend through the takedown attempt,
fights are won or lost in these impactful wrestling moments.

High Impact Movements
Every fighter enters the Octagon to finish the fight.
In UFC 4, players will see, hear, and feel the disorienting impact of a fight changing shot,
or see face-rippling replays of devastating knockout blows that put their opponent on the canvas.

New Submission System
The overhauled system introduces an all-new experience for the submission phase.
Depending on your position, one of two new mini-games will trigger, built to offer a simplified user experience.
In addition, players now have the ability to strike from the submission phase and more ways to transition submissions to accelerate the finish,
or deploy high-impact slams to escape them.

Grapple Assist
The introduction of a more intuitive control scheme allows for greater control and understanding in the ground game.
Basic left-stick button inputs allow players to instantly trigger an effort to ‘get-up’, ‘submit’, or advance to a more advantageous ‘ground and pound’ position.

Dynamic Striking Inputs
An overhaul to the control scheme allows for more controlled striking, while offering better access to a variety of combinations.
Using the new mechanic, players can choose between tapping the button to strike with speed, or holding it to execute slower, more damaging, blows.

Devastating Ground and Pound
Finding ways to inflict significant damage from the ground has become the trademark of some of the UFC’s best.
With the ground and pound overhaul, UFC 4 puts you in more control of postured-up scenarios, giving the striker more tools to aim and pick their spots and the
defender access to more tools, like head movement and well-timed counter transitions.

UFC New Features:-

NEW VENUES
Bang it out in the backyard or surround yourself in the storied tradition of the Kumite — both are possible in the all new locations of UFC 4.
Plus, fight at UFC Apex and Action Avenue. Whether you’re inspired by backyard brawlers or underground warriors, your fighting style will be shaped by these all
new, immersive environments.

BLITZ BATTLES
This fast-paced mode pits you against other fighters online, competing in a six round rapid-fire tournament.
A constant rotation of rulesets keeps the experience fresh and the competition hot.

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ea ufc 4 gameplay

21/07/2020

Ghost of Tsushima - Gameplay - Walkthrough - Part 6
Ghost of Tsushima is an action-adventure stealth game developed by Sucker Punch Productions played from a third-person perspective.
It features a large open world without any waypoints and can be explored without guidance.
Players can engage in direct confrontation with enemies using weapons such as a katana.
which can also be used to chain up a series of fatal strikes after highlighting specific enemies.
Alternatively, using stealth allows one to evade enemies and strike them silently with tools such as firecrackers to create distractions,
smoke bombs to disorient alerted foes, and kunai for striking multiple enemies

Characters:-
The protagonist, Jin Sakai (Daisuke Tsuji), is a samurai warrior.
His friend and companion Masako is a female samurai.
The main antagonist is the ruthless and cunning general Khotun Khan of the Mongol Empire (Patrick Gallagher).
Onibaba (Minae Noji), the High Priestess (Hira Ambrosino), and Ippei the Monk (Keisuke Hoashi).

Music :
The game's music will be composed by Shigeru Umebayashi.

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ghost of tsushima gameplay walkthrough part 3

20/07/2020

Ghost of Tsushima - Gameplay - Walkthrough - Part 7
Ghost of Tsushima is an action-adventure stealth game developed by Sucker Punch Productions played from a third-person perspective.
It features a large open world without any waypoints and can be explored without guidance.
Players can engage in direct confrontation with enemies using weapons such as a katana.
which can also be used to chain up a series of fatal strikes after highlighting specific enemies.
Alternatively, using stealth allows one to evade enemies and strike them silently with tools such as firecrackers to create distractions,
smoke bombs to disorient alerted foes, and kunai for striking multiple enemies

Characters:-
The protagonist, Jin Sakai (Daisuke Tsuji), is a samurai warrior.
His friend and companion Masako is a female samurai.
The main antagonist is the ruthless and cunning general Khotun Khan of the Mongol Empire (Patrick Gallagher).
Onibaba (Minae Noji), the High Priestess (Hira Ambrosino), and Ippei the Monk (Keisuke Hoashi).

Music :
The game's music will be composed by Shigeru Umebayashi.

To scribe me on youtube please click the below link and hit the subscribe button

https://www.youtube.com/channel/UCgsF...

To follow me on twitter please click the below link

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ghost of tsushima gameplay walkthrough part 3

20/07/2020

Ghost of Tsushima - Gameplay - Walkthrough - Part 4
Ghost of Tsushima is an action-adventure stealth game developed by Sucker Punch Productions played from a third-person perspective.
It features a large open world without any waypoints and can be explored without guidance.
Players can engage in direct confrontation with enemies using weapons such as a katana.
which can also be used to chain up a series of fatal strikes after highlighting specific enemies.
Alternatively, using stealth allows one to evade enemies and strike them silently with tools such as firecrackers to create distractions,
smoke bombs to disorient alerted foes, and kunai for striking multiple enemies

Characters:-
The protagonist, Jin Sakai (Daisuke Tsuji), is a samurai warrior.
His friend and companion Masako is a female samurai.
The main antagonist is the ruthless and cunning general Khotun Khan of the Mongol Empire (Patrick Gallagher).
Onibaba (Minae Noji), the High Priestess (Hira Ambrosino), and Ippei the Monk (Keisuke Hoashi).

Music :
The game's music will be composed by Shigeru Umebayashi.

To scribe me on youtube please click the below link and hit the subscribe button

https://www.youtube.com/channel/UCgsF...

To follow me on twitter please click the below link

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ghost of tsushima gameplay walkthrough part 3

18/07/2020

Ghost of Tsushima - Gameplay - Walkthrough - Part 3
Ghost of Tsushima is an action-adventure stealth game developed by Sucker Punch Productions played from a third-person perspective.
It features a large open world without any waypoints and can be explored without guidance.
Players can engage in direct confrontation with enemies using weapons such as a katana.
which can also be used to chain up a series of fatal strikes after highlighting specific enemies.
Alternatively, using stealth allows one to evade enemies and strike them silently with tools such as firecrackers to create distractions,
smoke bombs to disorient alerted foes, and kunai for striking multiple enemies

Characters:-
The protagonist, Jin Sakai (Daisuke Tsuji), is a samurai warrior.
His friend and companion Masako is a female samurai.
The main antagonist is the ruthless and cunning general Khotun Khan of the Mongol Empire (Patrick Gallagher).
Onibaba (Minae Noji), the High Priestess (Hira Ambrosino), and Ippei the Monk (Keisuke Hoashi).

Music :
The game's music will be composed by Shigeru Umebayashi.

To scribe me on youtube please click the below link and hit the subscribe button

https://www.youtube.com/channel/UCgsF...

To follow me on twitter please click the below link

https://twitter.com/famgameworld

To follow me on facebook. please clikc the below link.

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18/07/2020

Ghost of Tsushima - Gameplay - Walkthrough - Part 2
Ghost of Tsushima is an action-adventure stealth game developed by Sucker Punch Productions played from a third-person perspective.
It features a large open world without any waypoints and can be explored without guidance.
Players can engage in direct confrontation with enemies using weapons such as a katana.
which can also be used to chain up a series of fatal strikes after highlighting specific enemies.
Alternatively, using stealth allows one to evade enemies and strike them silently with tools such as firecrackers to create distractions,
smoke bombs to disorient alerted foes, and kunai for striking multiple enemies

Characters:-
The protagonist, Jin Sakai (Daisuke Tsuji), is a samurai warrior.
His friend and companion Masako is a female samurai.
The main antagonist is the ruthless and cunning general Khotun Khan of the Mongol Empire (Patrick Gallagher).
Onibaba (Minae Noji), the High Priestess (Hira Ambrosino), and Ippei the Monk (Keisuke Hoashi).

Music :
The game's music will be composed by Shigeru Umebayashi.

To scribe me on youtube please click the below link and hit the subscribe button

https://www.youtube.com/channel/UCgsF...

To follow me on twitter please click the below link

https://twitter.com/famgameworld

To follow me on facebook. please clikc the below link.

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17/07/2020
The last of us Part 2 State of Play Game Play 📷        📷   https://youtu.be/oHxohhY0s6E
28/05/2020

The last of us Part 2 State of Play Game Play

📷





📷



https://youtu.be/oHxohhY0s6E

The Last of Us Part II - State of Play | PS4 # If you liked the vid...

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