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Axie Chat recap: 1. Season 20 - Coming in 1-2 weeks. 2. Possible removal of SLP rewards in Adventure and Daily quest (50...
03/02/2022

Axie Chat recap:

1. Season 20 - Coming in 1-2 weeks.
2. Possible removal of SLP rewards in Adventure and Daily quest (50% of SLP minted every day).
3. Burning Mechanisms such as part upgrades, cosmetics, etc. are expected in the release of V3 (Origin).
4. Battle V3 (Origin) is set to release after S20 (Est. end of Q1, 2022).
5. We've surpassed 100k released Axies in the Lunar Year Event.
(For reference, check https://marketplace.axieinfinity.com/lunacian-express/release-stats/)

6. Crit system is totally different in V3. There are crits, but it's not as random.
7. V3 might include a FREE-TO-PLAY version of the game in the App Store and Google Store. (There will still be a Play-to-earn version).
8. Axie power-ups will be introduced in the new version of the game. (Part of the burning mechanism)
9. The team announced a new acquisition from Niantic (Maker of Pokemon Go) to help them build. (More announcement soon)
10. $RON one side staking will be released in Phase 2.

11. Sky Mavis received a lot of applications for the builder's program. They'll be building more game modes in Axie Infinity using Axie assets.
12. The team assured the public that they'll be doing improvements to address all the important issues.
13. There will be $AXS rewards for the Landholders.
14. There's great progress for the Rental/Lending/Borrowing system that they're building in the marketplace.
15. Governance - The team is studying the best approach for this. They want the favor to go to the majority of the community and not just from whales or big value holders.

16. For the future Axie battle balancing, there will be 3 phases. a.) Listen to the feedback or suggestions from the community. b.) The concerns will be forwarded to the game council composed of selected people from the community. c.) Send out a proposal that can be voted by the community.
17. Hypergrowth in the community is expected in the future that's why it's very important for them to establish the infrastructure first to overcome the growth. (To avoid what happened to the servers last July-Aug 2021).
18. According to Jihoz, a short-term solution is needed before the release of Origin (wherein most of the burning mechanisms will come from). a.) If the supply of $SLP is not enough in the release of the new game version, there will be changes in how $SLP is being issued to avoid overpriced Axies.
19. To ensure continued growth and demand, the team will also be investing in marketing campaigns to support it.
20. The team is already preparing for the release of Origin. They're making sure that the servers won't fail also with the introduction of the Free-to-play version of the game. (There will still be a Play-to-earn version).

Watch the whole Axie Chat episode:
https://www.twitch.tv/videos/1283937511


10-MINUTE READ: January Development Update Key Points1.) The Sky Mavis team recently welcomed our 100th team member!2.) ...
16/01/2022

10-MINUTE READ: January Development Update

Key Points

1.) The Sky Mavis team recently welcomed our 100th team member!

2.) Progress on Origin and Land continues to hum along and we’re gearing up for an Origin alpha test launch in the coming months!

3.) Wen RON?
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Happy New Year Lunacians!

2021 was a seminal year for Axie Infinity. Over the last year, we truly came together as a community and a movement, which has provided us all incredible opportunities to realize our vision of an expansive gaming digital nation. Together, we will create an ecosystem that will allow each and every single community member to first and foremost have emotionally engaging gaming experiences, no matter their interest.

We are working our hardest to rise to this challenge, to simultaneously grow our capacities in game development, community engagement, core infrastructure, and financial empowerment. Let’s get into it!

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🌾 Land

We hope you enjoyed our end-of-year Project K update, but needless to say, we’ve been hard at work building in the meantime! Currently, the team is focused on building out the Project K trading feature that will enable players to trade various resources with one another. Just to give an idea of how much effort goes into a major feature, the trading system will likely take more than a month to build. Concepts and modeling are also in progress for various assets such as buildings and items.

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🌋 Axie Infinity: Origin

Axie Infinity: Origin (Battles V3) development has been pushing full steam ahead, with a target alpha test launch in the upcoming months. Here’s some more in-progress power-up art as well as new attack VFX! Notice that the facial expressions that many of said you missed in the last update for the current battles are going to be returning with even more emotion!

Also, be ready to learn more about the world of Axie with new lore that will be part of the Adventure mode. Here’s a small sneak peek… meet Buba!

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📈 Growth
Growth has been moderate recently as the community gears up for a flurry of catalysts and launches in 2022.

Our growth team is hard at work preparing for the launch of Axie Infinity: Origin. Origin will have much easier on-boarding than the current experience as players will be able to receive free starter Axies to start learning and falling in love with Axie before making any economic decisions. This means that new growth strategies will open up as the game becomes easier for our community to show their friends and families.

In addition, Origin will introduce new economic balancing features such as vertical progression of Axies which will introduce much needed sinks for the economy. We are working on both a technical builders program and a creator program to make sure we can keep building together alongside our amazing community. For example, we are currently exploring how to create a referral code that will allow content creators and evangelists to be rewarded for the new citizens they onboard. We are also exploring how to structure a grants system for Axie community developers!

Our E-Sports team is excited to launch a second round of esport grants in the coming days, stay tuned!
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⚔️ Season 20
We’ll be launching a balancing patch for Season 20 in the coming days.

We’re planning to release this patch prior to the release of the season to ensure sufficient time for play-testing. This should allow us all to catch any unintended mechanics and consequences of the patch. This means that until Season 20 is formally launched, we may launch hot-fixes.

Once Season 20 is launched, the card stats/mechanics will be static for the season. There may be extraordinary cases where a mechanic slips through but in those cases we will signal through our communication channels in advance and ask for community input. That said, we expect this new process to significantly decrease the probability of such a situation arising (this happened in Season 19 and we heard your feedback loud and clear).

This was the first round of balancing where we actively sought community input. We were delighted by the response and looked through over 40 unique sheets of suggestions. Many of the sheets were based on objective data and showed a commitment to the best interest of the game. Others were less polished but were fun to look at nonetheless! We see this as one of the initial steps towards bringing the community closer to the act of co-creation around Axie.

Stay tuned for more details in the very near future!
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Follow RONIN on Twitter for more updates
https://twitter.com/Ronin_Network

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🛠️ Sky Mavis

The organization has been working around the clock to grow our team along with all aspects of the organization. We are now well past 100 team members, all of them focusing on different projects such as Project K, Origin, Katana, and Ronin. In particular, over the past month, we have grown our art team considerably, bringing on a number of new animators, concept artists, and 3D artists. We are super excited to see what these new team members are capable of. Some of their early work speaks for itself.

Buffs and Debuffs and other useful knowledge about Axie Cards. 🖤   ctto
11/01/2022

Buffs and Debuffs and other useful knowledge about Axie Cards. 🖤





ctto

10/01/2022

Server Maintenance In 30 Minutes

In 30 minutes, we will begin maintenance to enable a hardware upgrade for the game server.

This will fix visual display issues for energy count and SLP balance.

Jihoz | Axie Infinity

🤭
10/01/2022

🤭

Patch 1.1.2 is LIVEThis update includes new features, improvements, and bug fixes like: New Features• Axies have let go ...
10/01/2022

Patch 1.1.2 is LIVE

This update includes new features, improvements, and bug fixes like:

New Features
• Axies have let go of their wings! Instead of floating, they will now be standing in battle. We also added additional battle effects.
• Match history is now saved on the servers.
• We added a button to decline all friend requests.
• A new captcha mechanism is added to prevent botting behavior.

Improvements and Bug Fixes
• Card counter is fixed.
• Added Scarab debuff visual indicator.
• SLP will now display correctly in the game inventory. The displayed value will not include previously claimed SLP and current wallet balance.
• In-game player name is now synced with the Marketplace username.
• Fixed [403050] Insufficient Permission error.
• Fixed corrupted Axie image issue.
• Fixed a bug that was causing disconnections in last round.

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