It’s hard for me to talk about the Yakuza franchise. While it has enjoyed a surging popularity inthe West, it’s always been a niche title, great but not good enough to make that mainstream
breakthrough. My words won’t be good enough to do it justice, but after careful thought, I reallythink this is the best JRPG I’ve played. Whatever that’s worth is up to you.
Gameplay mechanics are addicting - over the 92+ hours I spent playing, I can definitely say99% of that gameplay was pure, unadulterated fun. Like A Dragon 8 does so much to make the
grind not feel like a chore, and everything you do within the game is rewarding. The combat alsoencourages you to actively think and react mechanically. I love its perfect guard system, and Ilove that your positioning within dynamic battlefields rewards planning and execution. Dynamic battlefields should be the norm! Tactics games have done it, why not JRPGs too?
This is the one of the few JRPGs I’ve played that demands you to actually focus. A lot ofturn-based games fall too much into the trap of having the luxury of time when makingdecisions, and that meant combat can be too slow and passive.
There’s so much to do, so much to see, so much to experience in Hawaii. I won’t go into anymore details about the locale(s), but this feels like two and half Yakuza games rolled into one. I haven’t completed some of the things there are to see, so a new run in the future is very likely.
That being said, it’s not without its faults, and it falters a bit towards the end. The journeythough, is fulfilling. This is the culmination of RGG Studio’s almost 20 year old franchise. It gives
so much for people like me, who've been invested in the universe for quite some time. It alsofixes a lot of the problems I have with other JRPGs, with Persona 5 / Royal being the biggestone - limiting your interactions with your party and making you choose who to get to know isseverely crippling towards character development.
On the topi
Without spoiling anything but the combat's potential, it's unbelievable that I am having so much fun playing Prince of Persia: The Lost Crown. What's even harder to believe is I'm of the opinion that if it continues on the trajectory it's on (I'm about 35% of the way through), it might even be a GOTY contender.
PS: the combat Team are definitely big DMC fans. It just feels so seamless, punchy, tight, and inspired.
Jedi Survivor minor spoilers ahead.
They really brought back the worst boss in Fallen Order, and made it even more cancerous. The bane of Jedi Grandmaster runs. The thing that would make someone go for EASY just because it was so BS.
This guy literally has no wind-ups, broken hitboxes, and absurdly tiny punish windows. One of the worst boss designs in Souls-likes. Not to mention the 2023 AAA release modifiers like massive FPS drops, screen tearing, and you've got a recipe for disaster.
The reward was great though. Don't wanna spoil it, but it made me chuckle.
Possibly a bit more tolerable outside of Jedi Grandmaster difficulty, but my pride wouldn't let me lose 🤣
This game made me feel like John Wick. On acid.
Gran Turismo 7 is really awesome in VR.
Hectic Horizon combat in VR!
Portal With RTX is a revelation. My PC can barely handle running it, but DLSS 3.0 really made a huge difference in performance. Raytraced lighting is the true next generation of graphics in gaming. It brings immersion to a whole new level - Metro Exodus Enhanced Edition was one great example.
If you have an RTX PC, grab Portal for only 33 pesos on Steam. You can then get the free upgrade for Portal with RTX. A definitive upgrade of one of the best games of all time (and really, one of the most eerie, too).
Forspoken demo thoughts:
• Combat has potential, but too much menu switching is jarring. It's fun when you're chaining combos left and right, but the constant menu switching takes away from the hectic feel of combat.
• Dialog is... Meh? It just doesn't hit home for me. Feels lifeless, and the lack of changes in intonation / inflection with respect to your on-screen actions just hammer that point further. Your character is in combat but it doesn't change how she sounds feels so out of place in modern AAA titles. I guess it depends on what you like (some have referred to this as loveable cringe - like some JRPGs).
• I definitely like the traversal, feels fun, but I hope they mix it up at some point.
• Art direction is... Bland. In pursuit of photorealism, it doesn't have a sense of identity. Or at least that's what I saw from the demo. Looks like FFXV in almost every way.
• Performance dips. Not a good look.
• Outside of the boss, the regular fights were not memorable.
Wait for a sale, or rent. Not worth day 1 to me. I highly doubt they can iron out these issues by launch. Forspoken has the blueprint to be great but it feels so... Unfinished.
Everything that was great about 2018's combat has been ramped up. I feel like Ragnarok gives you better options when it comes to approaching combat and I'm all for it. Here's a no spoiler, no-name boss fight as a preview, on GMGOW difficulty. No spoilers because I'd want you to see everything for yourself.
I'm lovin' it!
Taking a break from COD because Ragnarok is coming... But before that, one final rally 👌
Wish I didn't get greedy, could've probably gotten a nuke 🤣
A month left till God of War: Ragnarok. Been punching out games from my backlogs.
Recently finished Dying Light 2 and that was fun. Disappointed though, as it felt so padded with filler that I kept looking for the Ubisoft logo. Story wasn't really good too, and the ending didn't really resolve anything. But the parkour made up for it, somewhat. Wait for a sale, or rent.
The Last of Us Part 1 left me feeling empty again. The price tag is steep, but they really delivered when they said it'll feel like a new experience. I suggest renting if you're not feeling the brand new price. Holler at my buddy Jotunheimr Digital Gaming PH if you're interested!
I also pre-ordered COD again. It's been five years since I pre-ordered a COD game and I'm so excited for MW2. The beta was super fun! If you're gonna be suiting up for this, let's squad up! I feel like such a basic dude saying this, but it is what is, COD is back, baby!
And lastly, Street Fighter 6 beta! Mechanics are deep, but it's very accessible and rewards all kinds of playstyles. Really looking forward to launch!
Game: if an enemy's rank is x level above you, stay away.
Me: Uhm... No.
Wo Long was super fun! Took Nioh's blueprint and added Sekiro elements, and made it super anime. Still needs a little more polish, but I'm very much hyped for this.
Tried beating this major enemy that's double my rank, and got him down with no damage. Seriously, it was super fun learning perfect deflects!
I've been busy with real life stuff, and with Destiny 2 having its best season in a long while, I've been pretty much just grinding away while waiting for this.
Then this trailer happened... Now I'm paralyzed with excitement, again 😅
GOTY 2022 has gotten quite spicy. Will it still be Elden Ring? I think Ragnarok has a shot.
GMGOW+ Sigrun No Damage
Ready for Ragnarok!
Got a chance to try this via the PC Network Beta Test and I can definitely say... this is fun! I'm both skeptical and curious though, as to how the persistent metagame would work. If they can do something like Monster Hunter, then color me hyped! :D
Here's a recording of my first game ever. There are multiple suit options for you to choose and most of them seem fun and viable. I played support (Witch Doctor) because that's always been my default role in multiplayer games.
Overall, I'm excited to see how they can further improve this and I might give it a shot once it drops. The game gives off Monster Hunter, World War Z, and Overwatch vibes. And I'd say that means it has something good going for it.
Also... Anthem with Dinosaurs.