!["You moved with grace and showed no trace of fear."This quote, from the [true] final boss's ending dialog, completely su...](https://img4.medioq.com/904/146/601955719041463.jpg)
29/12/2024
"You moved with grace and showed no trace of fear."
This quote, from the [true] final boss's ending dialog, completely summed up how I felt as I was locked in, flow state, absolutely immersed in the final fight.
To give you a sense of how difficult the final boss was, I must have died around 25-30 times throughout my playthrough. I died a total of 50-60 times against the final boss, because I had trouble adapting and wanted to play the way I wanted to.
Eventually, I understood what the final boss demanded and I was able to lock in. And good lord, it was a glorious feeling.
Getting into the hardest "phase" with suboptimal conditions (no pots, no ammo), but feeling the adrenaline coursing through my veins, I tell myself to lock in, and take control.
I eventually won. My hands were shaking, I could feel the heat on my face. It was an amazingly satisfying conclusion.
So few games nowadays hit the spot when it comes to rewarding and punishing difficulty - Returnal was the last game that really scratched the itch for me. Elden Ring, Wukong... sadly, didn't do it as much as I thought or expected.
Nine Sols proudly wears its Sekiro inspiration on its sleeve, and I'm happy to share that it succeeds. Far more so than any other game in the genre has, actually.
If you're a fan of Hollow Knight, Sekiro, Returnal, Metroidvania, and games with high skill ceiling, this is a 10/10. Amazing soundtrack, great environmental storytelling, well-written characters, engaging boss fights (that don't rely on windups), tight combat... the list goes on.
Nine Sols is the best action game of 2024 for me, and you need to give it a try, too!