JTerk Modding

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JTerk Modding I am primarily a mod maker for Farming Simulator games, under the name JTerk Modding. I sometimes do If you send a message, it won't be read.

Do to the lack of being on Facebook lately, I will not be able to respond to any messages sent through messenger on my page. Sorry for the inconvenience, but it is the way it has to be.

07/08/2023

Finally have some mods out for public use. If you want to get my public Farming Simulator 22 mods, you can find them here:
https://jterk-modding.itch.io/

24/01/2023

This is very good news. Welcome back TNT Modding.

14/06/2022

It is official now. Everyone needs to stop asking DjGoHam about Lone Oak. It's done, and won't come back.

14/12/2021

I have 3 mods for Farming Simulator 22 on Mod Network. You can find these mods here:

Stego Fast - very fast silage compactor I made in FS19
https://mod-network.com/fs22-mods/detail/664

Convey-All - An edited version of the in game Convey-All Auger with custom colors, and I removed the collisions on the fill point
https://mod-network.com/fs22-mods/detail/1080

Silage Maker - Lastly, this one, you put in Grass, or hay, or straw, or chaff, and it automatically makes silage. No need to compact and cook the stuff into silage. This machine does it for you.
https://mod-network.com/fs22-mods/detail/1823

I have resubmitted my Farm Silo Complex to the Mod Hub for FS22. I had to change the fill types from individual grains i...
14/12/2021

I have resubmitted my Farm Silo Complex to the Mod Hub for FS22. I had to change the fill types from individual grains into bulk, as I couldn't get the silo working like I'd have liked. There won't be any silo extensions this time around, as they didn't work in FS22. In a future update, I will try to add them in.

I also submitted a multi selling station to the Mod Hub. I have to as a sell point for everything in game, and everything sells.

I'm hoping the mods pass first time through testing, as they were submitted for all platforms. But there is a chance they won't pass first time through.

Don't look for these mods to be released until after the new year.

I have my first Farming Simulator mod uploaded to the Mod Hub... It is going to be in testing by next Monday. Hopefully ...
02/12/2021

I have my first Farming Simulator mod uploaded to the Mod Hub... It is going to be in testing by next Monday. Hopefully it passes first time through. But I doubt it will, but you never know.

I submitted my Farm Silo Complex, for all platforms, that I made for FS19, which Giants rejected for Mod Hub then. I'll keep you posted on the status of the mod, and, hopefully you guys can start using it very soon.

27/11/2021

Sorry for the log delay on the page. There have been things happening in the background. Some things I can't talk about, but some I will mention here.

I have gotten back into streaming some. Not consistantly yet, but eventually, I will have a schedule, and I will post that when I have it figured out.

I have been busy modding for FS19 in preperation for FS22, which is now my main goal, is modding for FS22 now.

I will be posting all new public mods I do here, so that the public can get them. Private mods,, unfortunately, won't be posted here.

I'm going to try to be more active in here, but with video editing, and streaming, and modding, I can't guarantee I'll be as active as I need to.

I will be making a FB group at some point to suppliment this page. At this time though, I won't have that time. The group will be coming soon.

Go checkout my good friend over on YouTube. He makes amazing videos.Give him a sub as well, and like all of his videos p...
12/03/2021

Go checkout my good friend over on YouTube. He makes amazing videos.

Give him a sub as well, and like all of his videos please.

https://www.youtube.com/watch?v=L28L58rG328

Today on Chellington Valley we are finishing up the harvest from last time. While we ...

Monster Truck Chaos on No Man's Land
06/02/2021

Monster Truck Chaos on No Man's Land

We are with Trucker Matzy, Paul Struik, Airbrgr, and more friends having a go at doing a Monster Jam in FS19. What could happen?

Catch Klutch Simulations streaming from a map I edited... Check it out in only minutes. We're live soon!
28/01/2021

Catch Klutch Simulations streaming from a map I edited... Check it out in only minutes. We're live soon!

You've asked for this! We're setting and planting fields on our new $10 million dollar farm. 🔶Become an Official Member of the Klutch Crew and help support ...

31/12/2020

Farming Simulator 19 | Stackcruiser Senanigans on Lone Oak Multifruit map.I do apologize for there not being any in game audio. I had some technical difficul...

Here are some screenshots of my latest project. I did an extensive edit to Westbridge Hills, as it had a major update, a...
21/12/2020

Here are some screenshots of my latest project. I did an extensive edit to Westbridge Hills, as it had a major update, and my old versions weren't good enough anymore.

I added custom grass textures to the map. Move the BGA around just a little. Made field 13 into 2 fields, as I was getting an FS17 vibe when editing.

Field 13 on FS17 was just the square block, with the northern part as a grass patch. I took that one step further, and made that section into it's own field.

I also removed a few things that I didn't like on the map. The barns that were on Fields 16 and 17, are now gone. I also removed the concrete silo extensions, as they don't do anything on this map in their original state. Because of that, I changed the in map silo a bit. Added some crops, and raised the capacity to 1,000,000 liters.

In the next week, I hope to have a multifruit version up and running.

16/12/2020

Today's video focuses on editing the farmland id for areas of the map.If you have an area of a map that you want as part of a field or area that you own, and...

My good friend, and private tester (one of them) has his first video out on YouTube. It is a great watch about how he ma...
30/10/2020

My good friend, and private tester (one of them) has his first video out on YouTube. It is a great watch about how he makes his farms. It might give some others ideas on how a farm could look, and has given me ideas for farm yards on a map I am in the process of making.

This isn't about me, this is about Paul Stuik. He did a good job with the video and editing. And did a masterful job of placements of the placeables he did place.

Be sure to like the video if you liked it, and subscribe for more videos in the future. Not sure when the next one will be up, but there will be more, at some point. Let's hope it's sooner, rather than later. Keep up the good work Paul.

https://www.youtube.com/watch?v=q3kUUlisFBk&list=WL&index=221

30/09/2020

An Update to my edited version of the Lone Oak 19 map is on it's way. It's almost done. I tried to get some more new crops in it, but I was having material holder issues on every crop.

So I decided to scrap that in the next update. I added more paintable foliage, bushes, flowers, ect. I borrowed the lines of code from Westbridge Hills. I may add in ones from No Man's Land. Not sure yet.

20/09/2020

Well, permission to upload the map has been declined. I was hoping I could, but I will honor the decision made by Bullet Bill, the original creator of Lone Oak. And it's for the technical side, not him being a mean person. I have alot of respect for what he, and Oxygen David do, and never once thought it was them being mean.

Nothing but the upmost respect for those two. So, the map will stay private. I tried guys. It just wasn't meant to be.

I am proud to announce the completion of the First version of Lone Oak Multifruit map for FS19. Now, this map is still p...
20/09/2020

I am proud to announce the completion of the First version of Lone Oak Multifruit map for FS19. Now, this map is still private for now. If I can get the permissions to release it, I will. I will have that link once I am able to upload it publicly.

It will not be made available for consoles, due to scripting, and the fact that Giants won't allow me to upload it to the mod hub.

I will have a first look video finished sometime tomorrow, or early Monday. I will leave a link to it here, once I have the video uploaded.

I couldn't have gotten it done without the help from gForce_modding. Thanks for the help. And thanks to my testers, Paul Struik, Trucker_Matzy, DjGoHam Gaming, and gForce_modding.

The map will have some updates in the future, as there are still a few things I missed. Nothing game breaking. I won't fix those items until I add additional crops to the map, which could take a while.

Stay tuned for updates to the map, and for future mods.

07/09/2020

I have been working on a map for FS19 for the past 5 days. After countless redos, I figured it out, and is now working like it's supposed to. With the exception of a small, non game breaking issue, but I can't fix it.

Lone Oak Farm for FS19 now has multifruit. I spent 14 hours today alone trying to get it done. And I'm done with it, for now.

Watch Trucker_Matzy do stuff that he shouldn't do in Farming Simulator 19. It's going to be epic.https://youtu.be/mjTUJX...
26/08/2020

Watch Trucker_Matzy do stuff that he shouldn't do in Farming Simulator 19. It's going to be epic.

https://youtu.be/mjTUJXQVWUo

this is for you guys!!! whatever you want we'll do, we'll be on a new game save on Pacific Northwest 19

08/08/2020

Sorry I've been quiet lately. I got a new job, so modding has had to take a backseat somewhat. Today, I have completed a couple of mods. The only one I will talk about is the Big Bud 747. It is the in game version, with custom colors. I figured out how to do it.

Couldn't figure out how to have the decals change colors though. I will try to figure that out eventually, as I have a few other mods that need color changeable decals to look right.

29/07/2020

Finally have all main games downloaded on my Xbox. Now, is just syncing all of the game saves. 3 Forza Motorsport games to go.

Each should only take about 4 hours each. Been at this Xbox thing for over 24 hours (with sleep in there), and almost done. I think.

But, the Xbox loading times are way faster with a SSD in it now, compared to the old HDD.

28/07/2020

Finally, I will have an box One console that will be able to load to the dashboard without having to wait 30 minutes for my games to show up. That was a pain in my ass.
I put a WD Blue 1 TB SSD in it, and got all of the updates downloaded and installed. Downloaded my main profile so that I had the file on the drive. After removing the drive from the console, I am transferring all of my content to the new SSD. So that I don't have to wait for 3 days for all of my games and DLC to download.
I must say, an original Xbox One with a SSD in it, is the way to go. Why didn't I do this sooner? Oh right, funding.
The reason I put an SSD in the Xbox is, yes to lower loading times of the games. But, the main reason, is there was a corrupt file on my original HDD for the Xbox. And that made it very slow. The August 2019 System update destroyed that file. Once the new SSD is fully operational, I might redo the HDD the same way, so that if I every sell the Xbox One, I can keep the SSD. They aren't made on trees. And I have a computer that could benefit from it.

25/07/2020

Update to my Custom BSM Tipper. I removed the rear extra decals, as they were visible all of the time, and couldn't switch between them. I didn't want to take the time to completely rework the xml, so I removed the decals from the decal image file.

New version is up on my Google Drive now.

24/07/2020

Here is the mod that Giants Software refused to upload to mod hub. I couldn't sit back and not share it to everyone that may find it useful. So, here it is:

https://drive.google.com/file/d/1r8y3wvREPU7EUpNYuxxu-xq_70vmN1gR/view?usp=sharing

Note: There are the in game harvesters for potatoes and sugar beets. Only modification is a script to allow them to harvest other crops. Pricing, and all other stats match the in game counterparts.

24/07/2020

My first official mod for FS19 was uploaded to Giants on Monday. Came back under review, meaning it failed. Emailed them as to why, and they said they were not going to release it on the Mod Hub. I'm slightly annoyed.

But, I did not have high hopes for it to be able to get posted to the mod hub to begin with. So, I will post it in my Google Drive at some point, and start linking it to "Trusted" mod hosting sites soon.

First official mod for FS19 uploaded to Giants for testing. Hope it passes the first time through.
21/07/2020

First official mod for FS19 uploaded to Giants for testing. Hope it passes the first time through.

19/07/2020

Well, after getting the new computer setup, I did something that shouldn't have happened. Tried to put a new SSD in it, and migrate the OS to that drive, as the one that came with the computer is way too small for me.

Well, the new drive works. The Data Migration from Samsung, totally botched the OS drive. It erased that drive. Now, I am in the process of downloading a new copy of Windows 10, from my other computer, to make a USB install media for the new computer.

I am beyond pi**ed at this point. Now it's going to be spending 12 hours at least downloading everything again.

19/07/2020

Hello all. Sorry I've been a little quiet. The quiet days may be coming more and more frequent. I just purchased a new computer, so I can now make my own, original mods, and can start recording videos to my YouTube channel.

The computer is far from setup fully, bit it will get there. I have a few upgrades I need to do to it. Mainly need more storage space, and more ram.

I was able to get a new mod out tonight. It is a modded version of mu Lizard 6m plow. This new version is wide. How wide? How about 1,000 meters wide! You can plow half of a 2x map with that bad boy.

I will try to keep everyone up to date on the progress of some mods, but I will not provide any links to them. Any original mod will be available on Mod Hub, if Giants approves them. I will also try to get them to consoles as well, but, I'm just getting back into the modding scene, so it may be a while before you see any originals from me.

Happy Farming!!!

08/07/2020

I will now link some mods, that I have uploaded to mod hosting sites only. Nothing from my personal private collection, as none have been granted permission to post on a hosting site.

I will not link to any of my mods unless they are 100%, from the ground up, mine.

Link to the Price Sheets: https://www.reddit.com/r/farmingsimulator/comments/hbp8zs/farming_simulator_prices_sheets_for_all/

Link for the modding Documents: https://drive.google.com/drive/folders/1GYOMm8PoQZdVlwi8O482RezOqm4iTTqU?usp=sharing

07/07/2020

So, I tried modifying the Straw Harvest DLC for FS19. More specifically, the Premos 5000 (pellet maker). I wanted so bad for it to be able to pick up grass and turn it into hay pellets. And it works, but only picks up 5,000 liters before it shuts down. I can't figure it out.

I did manage to get the hopper capacity up to where I want it. And changed the working speed. Those work with straw and hay.

I was also able to modify a Krone Big M500 mower. I added custom colors (was a pain in my side to do), and added a new motor configuration with 1500 hp. It's not fast, but it'll work with any PTO driven implement. It also looks good in CaseIH Red and black.

Now I just need to figure out how to change the Logos colors without having to use Giants Editor. Maybe someday, I'll be able to get a new computer to be able to do my own original mods.

06/07/2020

This post had links to my mods. I will no longer have them linked for public use. They will be for private use only now.

05/07/2020

I did some modding today. Got one done that was battling me from start to finish.

I added custom colors to the BSM Dolly 6000, easy.

I added custom colors and extra capacity configurations to the BSM 70000/6 tipper trailer. Fought me from start to finish.

I also revisited the Rubicon 9000 base game sprayer. The last update broke my original version. But I have redone it today, and it has custom colors and a bigger capacity tank.

That is it for modding today. The tipper trailer got under my skin so bad, that I can't do any more modding today. I just want to play now, with my new toys.

03/07/2020

Stone Valley x2 is official OUT NOW for PlayStation 4 & Xbox One Players!

01/07/2020

Well, after a few hours of modding, I'm calling it a night on the modding itself. I managed to get the Hatzenbichler custom colors to work. As well as the custom colors on the Vaderstad Seed Hawk air cart, though I couldn't get the trailer frame itself to take the custom colors. That is something I need Giants Editor to do, and my computer won't run it.

Taking donations for a new pc... lol I'm only kidding on that. Serious inquiries about that may be considered, but unlikely.

30/06/2020

I took a few days off from modding. Got back into it today. Made the Amazone Condor 15001 an All in One planter with custom colors on the main body and separate custom colors to the cover.

Going to go back and revisit a couple of other mods to see if I can get custom colors working for those.

Edit: No more links will be provided here for my mods. They are private now. Sorry, not sorry.

25/06/2020

Steam app for games is stupid, and a piece of... Well, the censors I turned on will censor that anyway...

Why is it when there is a DLC update for a game, and the app does not automatically update them like it should, you have to uninstall the game, just to reinstall it with the updated files? It updates the games just fine. Why not the DLC files?

I spent 3 hours trying to get it to update. I deleted the DLC, then reinstalled it. Load up the game, and they're the old ones. I installed the game, which happens to be Farming Simulator 19, on my other computer (one that I know wouldn't run it) just to get the updated files. Transfered them to the gaming computer, and loaded it up. Hooray! They were the updated versions.

Why do I have to go through all of this when it should be done automatically? Consoles (Xbox One/PlayStation 4) updated automatically. Come on Valve. Get your stuff together, and make the dlc update automatically, or, add a button to manually do it, so you don't have to go through what I did. Not everyone has a second or third computer to go through the process I did.

25/06/2020

After many frustrating tests, and corrections, I finally have the Agco Ideal Harvester done. I added Manufacturer colors that weren't present with the original mod. This took forever. Almost 6 hours to get it done. Got a couple more done.

As of right now, I am done modding for the night. That Agco Ideal took alot out of me. I will continue tomorrow, when I'm not so drained.

But until then, I have some stuff to finish on one of my farms. Better get to that.

24/06/2020

After a break from modding yesterday, I am back in today, doing some modding. Had to go through all of my mods in the in-game mods folder to w**d out stuff I don't use.

And I am cleaning up my backup mods folders, and where I keep original mods that I do mod. That is all taking some time.

I will post some more info on what is going up on Google Drive once I have some info for that. Until then, happy farming.

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