Irish_Conor

Irish_Conor This is the official page of Irish_Conor 🤠 This Is The Official FB Page Of Irish_Conor.

20/11/2023

BallySpring Extended ChangeLog

Map expanded to use the entire 2x canvas. 2 new farm yards for you to choose from

BGA reworked. Contractor Yard added to BGA.

Light Green Farm Yard Extended

Orange Farm Yard reworked

Added Grain Silo to Light Purple Farm & Light Blue Farm

Added Multifruit

Made the farm silo's capable of storing all fill types

Farmlands redone

Field Numbers redone

Fixed Animals Food Consumption

Converted all the hedges on the map back to cuttable with chainsaw as they were causing a stuttering issue in MP as animated objects

Hedge collisions can no longer be disabled (Due to being converted back to cuttable with chainsaw)

Seperated Sheep into different fill types for each colour to avoid the sheep randomly changing colour

Made the slurry pit at main farm and blue farm usable as a slurry storage point

Made the slurry pit available in the construction menu as a placeable

Added Honey to the sell points

Added Refillable Tanks mod as a dependency

Added Meadow Fence Pack mod as a dependency

Added Sully's Slatted Cow Shed mod as a dependency

Added tip trigger icon to the sell points

Added custom Potato textures

Removed the mud and dirt info layers for mud mod (Still present in the zip file for those that want to re-enable them). Uncomment the line of code starting with mudSystem in the map xml to re-enable the info layers

Added "FillTypeLimitIncrease.lua" script to avoid hitting the fillType limit when mods active that add their own fillTypes
Increased Height Type Limit to allow more fruit types be added to the map

Added BenjiFS's custom Maize textures

Added Vintage style Irish Number Plate Options

Added ability to muck out the selfmade cow sheds and cow barn at
Dark Blue Farm

Updated preview image

Hi All, BallySpring Extended will be sent to GIANTS for both PC and Consoles in the coming days with the hope being it w...
20/11/2023

Hi All, BallySpring Extended will be sent to GIANTS for both PC and Consoles in the coming days with the hope being it will be released in time for Christmas. Hopefully not long to wait now so heres the new and improved PDA and a few screenshots of the new areas😀

Hi all Bally is now available on all platforms happy farming and don’t forget to rate the map 😎
25/07/2023

Hi all Bally is now available on all platforms happy farming and don’t forget to rate the map 😎

25/07/2023

What’s the story all I’m excited to say BallySpring is on the way to consoles this is just a quick post because I’m currently at work but a quick thanks to all at giants and of course the lads in the eire agri crew happy farming 🥳

24/07/2023

Bally is now in testing for consoles shall update you’s in a couple of days 🥳

how are we all to the console people V1 of BallySpring is still pending and waiting to be tested,Now to the PC People We...
19/07/2023

how are we all to the console people V1 of BallySpring is still pending and waiting to be tested,Now to the PC People We are Happy to announce V2 of BallySpring, in V2 we Have extended out the map to the Full 2X map with 2 new yards, field count is at 255 so plenty of land to choose from and 2 yards on the map have been reworked and extended and iv added a contactor yard beside the BGA this will be the very last major update to the map please refrain from private messaging the team. Thanks All 😀

What’s the story All, BallySpring is now back with GIANTS for console testing. Hopefully it won’t take long to wait unti...
17/07/2023

What’s the story All, BallySpring is now back with GIANTS for console testing. Hopefully it won’t take long to wait until its on your consoles for you all to enjoy! . We will update you when we get an update from GIANTS so please refrain from private messaging the team. Thank you for understanding 🙂

10/07/2023

Hi all BallySpring has failed console testing we will try and get the issues resolved and back to giants asap.

Good Evening All Good News!!! BallySpring For Consoles is Now with GIANTS Software Hopefully It`ll Be Released soon 🤠
03/07/2023

Good Evening All Good News!!! BallySpring For Consoles is Now with GIANTS Software Hopefully It`ll Be Released soon 🤠

Hi All Console Version Of BallySpring Will Be resubmitted To The Modhub Later This Week will keep ye updated here and on...
02/07/2023

Hi All Console Version Of BallySpring Will Be resubmitted To The Modhub Later This Week will keep ye updated here and on the Eire Agri Discord.

02/07/2023
😉
02/07/2023

😉

Hi all BallySpring has failed console testing we will work on getting the issues fixed thanks for the support on the map...
14/06/2023

Hi all BallySpring has failed console testing we will work on getting the issues fixed thanks for the support on the map so far ye are legends.

BallySpring has been submitted all hopefully it wont be long 🤠
15/05/2023

BallySpring has been submitted all hopefully it wont be long 🤠

Hi All, Exciting News! BallySpring has now been submitted to GIANTS for PC and Console release! Now we wait for it to enter testing 😁

🤠
06/05/2023

🤠

Hi All, our modding team has been busy working on BallySpring since the V1.1.0.0 release. The map is now at V1.1.0.3, with no further updates planned unless a major bug is reported. Download the latest version from our website linked below. Work has now started on preparing the map for modhub submission for release on consoles! Happy Farming all! https://eireagri.net/modding/fs22

If you do find any bugs while playing on the map you can report them in our discord: https://discord.gg/qc5ezjn

Changelog:
V1.1.0.3 (New save requirements detailed below)
- Corrected floating log stacks at sawmill (New save required)
- Increased size of bale trigger at all the sell points to make it easier to sell bales (New save NOT required)
- Changed width of the pedestrian splines to help with pedestrians clipping through buildings etc. Still will happen but not as often (New save NOT required)
- Altered the mud mod info layers. Made the mud less severe (New save required)
- Corrected typo in animals xml to make use of the new feature added to Chissel's Enhanced Animal System mod - Custom animals now do not get overridden by the EAS mod (New save NOT required)
- Modified foliage areas for the sheep pasture at yellow farm and cow pasture at dark blue farm to use entire field for grazing mod (New save required)
- Added Swiss cows and additional Brown & White variation for the Holsteins. Holsteins and Swiss cows now using basegame fully grown cow model instead of same model as the heifers. (New save NOT required)

V1.1.0.2 (New save NOT required)
- Changed the control for hiding the hedges, fences, walls etc. from left mouse button to the O key not to conflict with the gates
- Restructured folder structure and removed BaseDirectoryFix.lua script to avoid certain xml files getting overridden by other mods
This was causing manure to appear transparent when mods that loaded their own fillTypes xml were activated.
- Made all collectibles collectable, some of them were conflicting with removable objects triggers
- Corrected shader errors from test tool in preparation for modhub submission

V1.1.0.1 (New save requirements detailed below)
- Corrected typo in placeables xml loading OakTreeHouse.xml (New save required)
- Corrected issue with not being able to feed the dog at the main farm (New save required)
- Updated terrainShader.xml to be compatible with game version 1.9.1 (New save NOT required)
- Updated Garage, Mart, Potato & Pub sell points to accept bales (New save NOT required)
- Added open pig pasture in the shop (New save NOT required)
- Added size marker to open chicken pasture (New save NOT required)
- Corrected height of the navigation mesh on the large open sheep pasture (Was causing the animals to float in mid air) (New save NOT required)

Hi all Daggerwin has also released a First Look Video if yous are interested https://youtu.be/v4bsQjMbH0M
13/12/2022

Hi all Daggerwin has also released a First Look Video if yous are interested https://youtu.be/v4bsQjMbH0M

Welcome to my first look tour of Ballyspring 22 - A massive thank you to the Eire Agri Modding team- Custom Animals: Bulls, Calves, Goats, Ducks and more- Mu...

Good evening all check out Virtual Farmer s first look video on BallySpring https://youtu.be/Y_6robDfPQs
13/12/2022

Good evening all check out Virtual Farmer s first look video on BallySpring https://youtu.be/Y_6robDfPQs

We're taking an early access first look at BallySpring, a really detailed Irish Map for Farming Simulator 22! Thanks to Glengarboy for giving me early access...

Hello All Mr Chris The Irish Gamer Has A First Look Video Up For BallySpring, Thanks Chris For Taking The Time To Make A...
12/12/2022

Hello All Mr Chris The Irish Gamer Has A First Look Video Up For BallySpring, Thanks Chris For Taking The Time To Make A First Look

In this video, we're excited to show your about an IRISH MAP! Ballyspring This map will show you all of the different types of animals. From arable farming t...

What’s the story all if you haven’t heard it already GamerDragon has a first look at Bally Spring go Check it out 👉https...
11/12/2022

What’s the story all if you haven’t heard it already GamerDragon has a first look at Bally Spring go Check it out 👉https://youtu.be/a3Ad9-OHgRM thanks again to GD to taking the time to do a first look.

Today we take a look around Ballyspring by eire agri modding, a ireland based map for FS22👍Subscribe to my channel HERE👍 https://www.youtube.com/GamerDrag...

Address


Alerts

Be the first to know and let us send you an email when Irish_Conor posts news and promotions. Your email address will not be used for any other purpose, and you can unsubscribe at any time.

Shortcuts

  • Address
  • Alerts
  • Claim ownership or report listing
  • Want your business to be the top-listed Media Company?

Share