20/11/2023
BallySpring Extended ChangeLog
Map expanded to use the entire 2x canvas. 2 new farm yards for you to choose from
BGA reworked. Contractor Yard added to BGA.
Light Green Farm Yard Extended
Orange Farm Yard reworked
Added Grain Silo to Light Purple Farm & Light Blue Farm
Added Multifruit
Made the farm silo's capable of storing all fill types
Farmlands redone
Field Numbers redone
Fixed Animals Food Consumption
Converted all the hedges on the map back to cuttable with chainsaw as they were causing a stuttering issue in MP as animated objects
Hedge collisions can no longer be disabled (Due to being converted back to cuttable with chainsaw)
Seperated Sheep into different fill types for each colour to avoid the sheep randomly changing colour
Made the slurry pit at main farm and blue farm usable as a slurry storage point
Made the slurry pit available in the construction menu as a placeable
Added Honey to the sell points
Added Refillable Tanks mod as a dependency
Added Meadow Fence Pack mod as a dependency
Added Sully's Slatted Cow Shed mod as a dependency
Added tip trigger icon to the sell points
Added custom Potato textures
Removed the mud and dirt info layers for mud mod (Still present in the zip file for those that want to re-enable them). Uncomment the line of code starting with mudSystem in the map xml to re-enable the info layers
Added "FillTypeLimitIncrease.lua" script to avoid hitting the fillType limit when mods active that add their own fillTypes
Increased Height Type Limit to allow more fruit types be added to the map
Added BenjiFS's custom Maize textures
Added Vintage style Irish Number Plate Options
Added ability to muck out the selfmade cow sheds and cow barn at
Dark Blue Farm
Updated preview image