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Planets Magazine Delivering news, tips, and fiction about VGA Planets, the turned-based strategy game of space combat

The First Myth of Game Balance: It Exists Planets Nu is not a balanced game. Countless hours of debate have been expende...
30/11/2024

The First Myth of Game Balance: It Exists Planets Nu is not a balanced game. Countless hours of debate have been expended on the topic of game balance: what's wrong with it, how to improve it, wouldn't-it-be-fun-if, and so on. This is fine; my thought is, whatever keeps people interested enough to talk about the game is a good thing....

The First Myth of Game Balance: It Exists Planets Nu is not a balanced game. Countless hours of debate have been expended on the topic of game balance: what’s wrong with it, how to improve it…

The pilot awakened to the sound of blaring alarms. The moment he straightened, the cacophony dimmed. He squinted, trying...
16/11/2024

The pilot awakened to the sound of blaring alarms. The moment he straightened, the cacophony dimmed. He squinted, trying to figure out what was going on, and gradually his surroundings resolved. He was in his cockpit, in the fighter, and from the indicators things were very wrong. Memory started returning, but he quashed it; no time for nonessentials. He ran through his checklist and came to an immediate conclusion: He was totally screwed....

The pilot awakened to the sound of blaring alarms. The moment he straightened, the cacophony dimmed. He squinted, trying to figure out what was going on, and gradually his surroundings resolved. He…

Most modern guides mention the vital importance of building a Merlin early in the game. In Standard, it's needed for spa...
01/11/2024

Most modern guides mention the vital importance of building a Merlin early in the game. In Standard, it's needed for spamming starbases and PBP farming; in Classic, it's the same only with SDSFs. And that's saying nothing about what happens when your home cluster runs out of mineables, which could well happen before the Ship Limit hits. What the guides generally don't mention is how, exactly, you're supposed to maintain a decent rate of exploration and expansion while also concentrating on both that first Merlin (and subsequent base-spamming) along with pumping out as many warships as possible before the Limit....

Most modern guides mention the vital importance of building a Merlin early in the game. In Standard, it’s needed for spamming starbases and PBP farming; in Classic, it’s the same only w…

Income was down this month, and for no reason he could see. The population was stable; there was no civil upheaval; expe...
26/10/2024

Income was down this month, and for no reason he could see. The population was stable; there was no civil upheaval; expenditures were virtually nil this far into the backwaters. "Humanoid, Feudal. Hm. Let's tweak taxes up half a point and see what happens. Reminder to check back after a couple of cycles. Right; next planet: Phyllirides Beta 7…" It was all in the rhythm: Step-swing; recover....

Income was down this month, and for no reason he could see. The population was stable; there was no civil upheaval; expenditures were virtually nil this far into the backwaters. “Humanoid, Fe…

There exist a lot of ships with very limited utility. There's the Iron Slave, for instance, a lightweight barely-armed v...
20/09/2024

There exist a lot of ships with very limited utility. There's the Iron Slave, for instance, a lightweight barely-armed vessel mainly useful for moving fighters from one place to another. The Cyborg can build the Quietus, which is worse in every respect than the Firecloud -- but useful if you don't want to risk valuable infrastructure as a minelayer. Privateers can build a Skyfire -- but why would they?...

There exist a lot of ships with very limited utility. There’s the Iron Slave, for instance, a lightweight barely-armed vessel mainly useful for moving fighters from one place to another. The …

When I'm exploring during the first few turns of the game, there are a few things I'm hoping to see and an awful lot I p...
12/09/2024

When I'm exploring during the first few turns of the game, there are a few things I'm hoping to see and an awful lot I pray hard not to. Usually, those lists are modified by the identities of those players I'm in the game with; some people, I never want to have pop up suddenly at my elbow. The same goes for races, sure, but that depends on who I'm playing....

When I’m exploring during the first few turns of the game, there are a few things I’m hoping to see and an awful lot I pray hard not to. Usually, those lists are modified by the identit…

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