DEATH STRANDING Walkthrough Gameplay Part 3 (B) - EPISODE TWO "AMELIE"
Hi everyone, this is my Walkthrough Gameplay of Death Stranding Part 3 (B), and this would cover the whole story of the game.
Twitch: https://www.twitch.tv/veteran0fdth
Youtube: https://www.youtube.com/channel/UC7NZ_k5XxpPEAJDiQbB1U9A
The game is set in an apocalyptic United States, where a cataclysmic event known as the "Death Stranding" caused "Beached Things" ("BTs")—invisible creatures originating from the "Beach," lands thought to be unique to each person that is typically visited during near-death experiences and are said to be the link to the afterlife—to begin roaming the Earth. BTs are created from the dead via necrosis, and when they consume a living human being, they create an explosion on the scale of a nuclear bomb, known as a "voidout." They also produce rain known as "Timefall" that rapidly ages and deteriorates whatever it hits. These events damaged the country's infrastructure, leading its remaining population to confine themselves to remote colonies known as "Knot Cities," which form the remaining "United Cities of America".
These colonies have since relied on the services of a company known as BRIDGES, whose porters brave the BTs, bandits, and terrorists to deliver supplies to the cities. Bridges also performs various governmental functions on behalf of the UCA. If they achieve a mental connection to a "Bridge Baby" (a "BB")—a premature child reflecting a state between life and death—it is possible for a person to sense the presence of a BT. Porters carry a BB with them, stored in a pod simulating the womb of a "stillmother." Depending on its severity, a condition known as "DOOMS" also allows a person to naturally sense, see, or even control a BT, as well as granting a variety of powers, such as teleportation or travel to other people's Beaches. There are also individuals known as "repatriates" who can travel back from "the Seam"—a place between the world of the living and the Beach—upon death. As such, these individuals can effec
STRAY Walkthrough Gameplay Part 2 (B) - Leaving The Slums
Hi everyone, this is my Walkthrough Gameplay of STRAY Part 2 (B), and this would cover the whole story of the game.
Twitch: https://www.twitch.tv/veteran0fdth
Youtube: https://www.youtube.com/channel/UC7NZ_k5XxpPEAJDiQbB1U9A
The game is a third-person adventure game. It has open-world elements, with a focus on atmosphere, exploration, and art. The player controls a stray cat who falls into a world populated by robots and ventures to return to his family. They must solve puzzles to progress the narrative, including moving obstacles and traversing platforms. The player is accompanied by a drone companion named B-12, who can assist by translating the language of the robots and storing items found throughout the world. One of the game's enemies are Zurks, who will attack the player in vicious swarms.
STRAY Walkthrough Gameplay Part 1 - Intro
Hi everyone, this is my Walkthrough Gameplay of STRAY Part 1, and this would cover the whole story of the game.
Twitch: https://www.twitch.tv/veteran0fdth
Youtube: https://www.youtube.com/channel/UC7NZ_k5XxpPEAJDiQbB1U9A
The game is a third-person adventure game. It has open-world elements, with a focus on atmosphere, exploration, and art. The player controls a stray cat who falls into a world populated by robots and ventures to return to his family. They must solve puzzles to progress the narrative, including moving obstacles and traversing platforms. The player is accompanied by a drone companion named B-12, who can assist by translating the language of the robots and storing items found throughout the world. One of the game's enemies are Zurks, who will attack the player in vicious swarms.
Assassin's Creed: Origins Walkthrough Gameplay Part 2 - Reunited with Aya
Hi everyone, this is my Walkthrough Gameplay of Assassin's Creed: Origins Part 2, and this would cover the whole story of the game.
Youtube: https://www.youtube.com/channel/UC7NZ_k5XxpPEAJDiQbB1U9A
Assassin's Creed Origins is played from a third-person perspective. Players complete quests—linear scenarios with set objectives to progress through the story. The player can freely roam the open world environment on foot, horseback, camel-back, horse-drawn vehicles or boat. The open world includes all of Egypt, featuring vast deserts, oasis, lakes and ancient cities such as Alexandria and Memphis. The game's main character, Bayek, can dive underwater and explore the lakes and the rivers, the first instance of underwater exploration in the series since 2013's Black Flag. As the players explore the world, they encounter different non-playable characters who need assistance from Bayek. These side missions, which typically involve rescuing prisoners, defeating enemies, collecting items or investigating items of interest, often take Bayek to locations of interest, where the player can find treasures. Throughout the game, players can explore tombs and pyramids, raid bandit hideouts, solve riddle puzzles to find rare loot, and discover synchronization points, which then unlock additional locations of interest and serve as fast travel points. Other side activities players can undertake include competing in a gladiatorial arena where the player fights waves of increasingly difficult combinations of enemies culminating in a boss fight, participating in chariot racing, and solving stone circle puzzles.
Players earn experience points by performing acts like completing campaign missions and side missions, discovering new locations, and defeating enemies. As the players earn sufficient experience points, they can level up and earn skill points, which can unlock new abilities. The skill tree has three unique branches: Hunter, Warrior, and Seer. Hunter improves Bayek's ranged abil
Assassin's Creed Origins Part 1 - Origins
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RED DEAD ONLINE FREE ROAM - Part 3
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RED DEAD ONLINE FREE ROAM - Part 2
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RED DEAD ONLINE FREE ROAM - Part 1
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