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Email us at PSPodcast@sony.com!Subscribe via Apple Podcasts, Spotify, or download hereHey y’all, Episode 500 is finally ...
15/11/2024

Email us at [email protected]!

Subscribe via Apple Podcasts, Spotify, or download here

Hey y’all, Episode 500 is finally here! Thank you to all the loyal listeners for making this momentous episode possible. Can you believe the show started back in 2011? Whether you’ve been with us for the entire run or are a new listener, we appreciate you.

This week, the crew hears from listeners and developers about some of their favorite PlayStation games and memories. The podcast crew also dives into their favorite games on the original PlayStation and PlayStation 2. But the celebration doesn’t end here! We’ll continue to feature listeners and developers leading up to PlayStation’s 30th anniversary on December 3.

Stuff We Talked About

Next week’s release highlights:

Spirit Mancer | PS5

Towers of Aghasba (Early Access) | PS5

Stellar Blade x Nier: Automata DLC and Photo Mode

Players Choice Winner – Dragon Ball: Sparking Zero

PlayStation Plus Game Catalog for November:

Grand Theft Auto V

Dying Light 2: Stay Human

Like a Dragon: Ishin

MotoGP 24

The Sims 4: Island Living

And more…

LEGO Horizon Adventures is out now

Special listener/developer favorite PlayStation games segment

The podcast crew highlights personal top games for the original PlayStation and PS2 (to be continued…)

The Cast

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Sid Shuman – Senior Director of Content Communications, SIE

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Tim Turi – Content Communications Manager, SIE

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Brett Elston – Manager, Content Communications, SIE

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O’Dell Harmon Jr. – Content Communications Specialist, SIE

Thanks to Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

Email us at [email protected] ! Subscribe via Apple Podcasts , Spotify , or download here Hey y’all, Episode 500 is finally here! Tha...

Last week, to head to Thedas and protect the Veil before it falls in Dragon Age: The Veilguard using    . Here are this ...
15/11/2024

Last week, to head to Thedas and protect the Veil before it falls in Dragon Age: The Veilguard using . Here are this week’s highlights:

jdbolzan shares a mage Rook avoiding a dragon’s attack.

khwarezm89 shares Rook facing towards a blighted village.

pirate_atomsk shares Rook standing beneath the Lighthouse’s astrolabe.

call_me_xavii shares a green glowing tortured spirit from a quest in Nevarra.

lunar9p shares a rogue Rook fighting with dual blades.

fsantos1697 shares the haunting and hulking skeleton statues of the Necropolis.

Search on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?

THEME: Dragon Age: The Veilguard – Companions

SUBMIT BY: 11:59 PM PT on November 20, 2024

Next week, we’re taking a closer look at the companions behind Dragon Age: The Veilguard. Share moments with the titular heroes using for a chance to be featured.

Last week, to head to Thedas and protect the Veil before it falls in Dragon Age: The Veilguard using . Here are this week’s ...

Hello PS VR2 friends, since the release of our roguelike VR shooter, The Light Brigade, on PS VR2 in February 2023, we’v...
14/11/2024

Hello PS VR2 friends, since the release of our roguelike VR shooter, The Light Brigade, on PS VR2 in February 2023, we’ve been overwhelmed by the support and passion of our community. Your enthusiasm has fueled our team to continually improve and expand the game through a series of major content updates, and today we unveil the Phantom of Time.

This Phantom of Time update is available now as a major content release at no additional cost for The Light Brigade on PS VR2, and it’s packed with new gameplay, a haunting new procedural world, and even a new playable class. Let’s dig in.

Play Video

New Playable Class – The Saboteur

New playable revolver-wielding class with special timepiece – The Saboteur

Stealth, strategy, and clever escapes await you with our newest unlockable class: the Saboteur. This revolver-wielding gunslinger comes equipped with a Timepiece, a powerful tool for those who like to lurk in the shadows. Cloak yourself from enemies, deploy a deadringer decoy to outsmart your foes, and easily reposition on the battlefield. The Saboteur brings a brand-new tactical layer to The Light Brigade, making each encounter more unpredictable and thrilling.

Explore the Memorial Grounds

Memorial Grounds, the newly playable procedural battlegrounds

With the Phantom of Time update, we’re also introducing a brand-new procedurally generated world: the Memorial Grounds. Once a sacred crypt, this war-torn graveyard was a final resting place for honored soldiers—but now, the relentless tides of battle have defiled it. The Memorial Grounds are riddled with secrets and danger, offering a haunting backdrop to explore. Will you uncover the stories buried within, or fall to the chaos that has consumed this sacred ground?

The Road Ahead

The Light Brigade development roadmap

We’ve come this far thanks to the love and dedication of our incredible PS VR2 community, and we’re not slowing down. We’re committed to delivering even more exciting content, from new weapons and classes to fresh worlds and social mechanics. Stay tuned because the journey in The Light Brigade is far from over. Thank you all for your continued support, and we’ll see you on the battlefield in the Phantom of Time update, now available worldwide for all PS VR2 players.

Hello PS VR2 friends, since the release of our roguelike VR shooter, The Light Brigade , on PS VR2 in February 2023, we’ve been overwhelmed ...

Infinity Nikki is a beautiful open-world adventure that takes a distinctly different approach to theme and gameplay, foc...
14/11/2024

Infinity Nikki is a beautiful open-world adventure that takes a distinctly different approach to theme and gameplay, focusing less on combat and more on exploration, questing, discovery, and design, all with a smart and stylish female character in the lead role.

Nikki, a young girl with a love of fashion, finds a mysterious dress in the attic. When she puts it on, she and her chubby, chatty cat Momo are whisked away to a strange new world. She meets a being named Ena the Creator, who gives her the Heart of Infinity and entrusts her with finding the Miracle Outfits.

I recently had an opportunity to go hands-on with the game on PS5, so let’s dive in.

Play Video

It’s all about the style

The world of Infinity Nikki is fueled by the power of Whim, the sparks of joy and creativity that exist within us all. The way people here tend to harness their Whim energy is through fashion. Clothing is powerful self-expression, and a stylish outfit even has the power to grant its wearer new abilities. With that kind of energy woven into fabric, it’s no wonder that Stylists–talented clothing makers–are highly respected. And after Nikki gets here, she’s quickly judged to be prime Stylist material and brought into the Stylists Guild of the hamlet of Florawish.

But things aren’t perfectly peaceful: there’s a strange condition going around that’s making citizens go comatose, alongside a suspicious gang of stylists up to no good. During our time in the beta, we got a chance to meet several characters, good and bad, and play through several events: joining the Stylists Guild, helping out several folks in town, investigating a case of the mysterious illness, fighting against other stylists to make the coolest outfit, and exploring a frog-filled well to stop a rampaging fish that cut off Florawish’s electric power.

As a Stylist, Nikki can make clothes that grant her abilities. Early on, she’ll have two outfits–one that lets her float after jumping and another that lets her shoot purifying energy–that she can access by simply pressing a button. However, to get more fabulous powers, she’ll need to acquire sketches: blueprints for new clothing parts. There are many ways to get sketches–you can find them in chests, earn them from quests, and so on–but many of the most important outfit sketches are acquired and enhanced through Nikki’s Infinity Heart tree. In order to unlock parts of the tree, Nikki will need to find Whimstars scattered throughout the world.

Seeing stars

Nikki’s companion Momo can help her locate Whimstars with his finely-tuned senses, but not all Whimstars are acquired by simply walking up to them. Many are in hidden locations that require searching. Others task you with completing a platforming challenge, collecting a set of items, or using a specific power to get the Whimstar. One particularly interesting challenge type has you searching in an area to find a star-shaped object hidden in the background — some are obvious, while other hiding spots disguise star shapes in clever ways.

Before Nikki can wear anything she needs materials. If you make a habit of picking up everything you see (and there’s plenty of things to collect everywhere), you shouldn’t have any problems making the key outfits, though making some of the rarer, optional accessories and optional pieces might require more effort. Once you’ve got your outfit, you have a new power to play with.

During our playtest, we wore a cute waterproof ensemble for grooming animals, a bright set of overalls for catching bugs, a stylish summer hat-and-clothes set for fishing, and a heavy-duty cloak and gloves for fixing malfunctioning electronics. Each of these powers serves a purpose, either for collecting more materials or solving puzzles in order to progress. We were particularly enchanted with animal grooming, which plays an adorable custom animation for every critter Nikki gets her soapy hands on.

Infinity Nikki is brimming with personality and potential, and you won’t have to wait much longer to dress for success: the game is due to launch on December 5.

Infinity Nikki is a beautiful open-world adventure that takes a distinctly different approach to theme and gameplay, focusing less on comba...

The wait is over – it’s finally time to join Aloy and her friends in LEGO Horizon Adventures! We’re excited to celebrate...
14/11/2024

The wait is over – it’s finally time to join Aloy and her friends in LEGO Horizon Adventures!

We’re excited to celebrate the launch of LEGO Horizon Adventures, co-developed by the incredible teams here at Guerrilla, Studio Gobo and the LEGO Group. Check out our new launch trailer – a sneak peek into this lighthearted, fun-filled adventure where everything in the world of Horizon is made of LEGO bricks, from the towering Tallneck to the smallest details in Mother’s Heart.

Play Video

Whether you’re a long-time Horizon fan or new to the world, LEGO Horizon Adventures has something special for everyone. You don’t need to be familiar with the Horizon universe to jump in, but longtime fans will spot a few Easter eggs and references along the way.

You can play alone or grab a friend or family member and join Aloy’s journey together. We wanted this to be a truly collaborative experience, giving players of all ages and skill levels the chance to enjoy the adventure, build connections, and share a love for LEGO bricks and Horizon. The world is packed with machines, with each battle offering its own fun twist on Horizon’s combat. The difficulty is scalable, so whether you’re in Story Mode for a relaxing experience or looking for a challenge on Very Hard mode, there’s something for everyone. And there’s so much more to explore. Build, customize, and upgrade your character – or head to Mother’s Heart, where you can modify the village to reflect your own unique style.

On behalf of the teams at Guerrilla, Studio Gobo and The LEGO Group, we want to say a huge thank you to our amazing community. Your enthusiasm and passion for Horizon have inspired every moment of LEGO Horizon Adventures, and we’re thrilled to bring you this playful new take on Aloy’s world. We can’t wait to hear what you think.

To learn even more about the game, please visit www.legohorizonadventures.com and make sure to follow Guerrilla on Instagram, TikTok and YouTube for all the latest news and updates about Horizon.

The wait is over – it’s finally time to join Aloy and her friends in LEGO Horizon Adventures ! We’re excited to celebrate the launch of LE...

Hi everyone! The Forever Skies team just surprise-released a PlayStation 5 exclusive demo, and it’s available today! The...
12/11/2024

Hi everyone! The Forever Skies team just surprise-released a PlayStation 5 exclusive demo, and it’s available today! The demo is specially designed for our PlayStation fans so we’ve made sure it’s got a lot to offer.

Play Video

Forever Skies is a first-person, sci-fi survival game where you build, fly, and customize your own mobile airship base while exploring a ruined Earth.

So let’s set the scene first. When a perpetual toxic dust cloud enveloped the surface of the Earth following an ecological disaster, humanity made a last-ditch stand by relocating to makeshift towers that rose above the dust layer, relying on airships to move around. When all hope was lost, the last remnants of humanity fled into orbit. You play as a scientist from this last pocket of civilization, sent back to Earth on a crucial mission to find a cure for an illness spreading throughout the space station that houses the last of humanity.

Our demo is a specially designed vertical slice of the game that provides a streamlined introduction to some of our best features. It should take you around 1.5 – 2.5 hours to finish.

So what can you expect? First you’ll crash-land back on Earth and need to hit the ground running. The details of what went wrong with the expedition before yours are scarce, so you better start piecing together what details you can.

Scavenge your surroundings for supplies, use technology to unlock tools to help you collect food and water to survive, and most importantly, get your airship flight ready to take off and explore the world. Follow the trail of story objectives as you explore towers that served as radio hubs, small makeshift towns, and wind farms from humanity’s past efforts to rebuild. Learn what it takes to survive here, extracting resources from the air or fishing for dust moths to eat. Build and customize your airship to make it feel like your own and experience being a scientist as you use technology and smarts to best the hostile world you’ve returned to.

This custom snippet of our story and basic game progression takes around an hour if you follow the objectives. After that, you can continue to explore the world more freely, with a few open-world objectives to guide your sightseeing.

We’ve also added some great PlayStation 5 features to the demo. Thanks to The DualSense controller’s adaptive triggers, tools like the deck extractor, build tool, and scanner each feel unique when you use them. We’ve also integrated haptic feedback for these tools and for other moments like when you’re piloting your airship for example. We’ve redirected some VO prompts to play through the controller speaker and we made sure the demo supports both Performance and High Fidelity modes so you can play to match your preferences.

Most notably though we’ve added a special in-game reward for those truly dedicated scientists who complete the entire demo, by finishing all the objectives, you’ll earn a free PlayStation-exclusive airship. You’ll be able to paint your airship in PlayStation-inspired hues of blue, and this skin will carry over into the full game when it launches—just be sure to keep your demo save intact on your console.

That said though, we couldn’t pack everything our game has to offer into the demo. In the full game, you’ll also get to explore below the toxic dust, where an entirely new and mutant ecosystem has evolved. You’ll have access to even more tools and technology to survive and thrive, take on the threat of advanced flora and fauna that evolved in our absence, create even more advanced airships, and discover many more unique locations. But most importantly, you’ll be able to play the full game in either a single-player or online co-op with up to three friends.

We know we’ve got a really big and dedicated fanbase of PlayStation players waiting for the full game, so we hope this special demo gives you a great first taste of what’s to come. We put a lot of work into it and can’t wait to hear your feedback.

So, head over to PlayStation Store, download the demo, and start exploring. And if you really enjoyed the demo, please give us a wishlist so you’ll be notified when the full game releases in early 2025.

Thanks so much for reading, and see you in the skies!

Hi everyone! The Forever Skies team just surprise-released a PlayStation 5 exclusive demo, and it’s available today! The demo is specially d...

From on-track Ray Tracing to unprecedented detail with 8K, discover how EA Sports and Codemasters utilize the groundbrea...
11/11/2024

From on-track Ray Tracing to unprecedented detail with 8K, discover how EA Sports and Codemasters utilize the groundbreaking PS5 Pro technology to make F1 24 look and play better. Si Lumb, Technical Producer at Codemasters, shares insight into what players can expect when playing F1 24 on PS5 Pro — plus, more details about Season 4 and an upcoming Free-Play trial.

Enhanced for PS5 Pro, F1 24 takes full advantage of the console’s exclusive technologies and improved graphical capabilities depending on the display option players choose in the settings menu.

“PlayStation Spectral Super Resolution (PSSR) allows us to push a Ray Traced image to 4K without sacrificing image quality in Quality Mode,” says Si. “The increased power in the PS5 Pro’s GPU gives us the ability to double the 120Hz resolution in Performance Mode, and with some clever re-ordering of the frame, we have even managed to put the 32 Million pixels of 8K at 60Hz in Resolution Mode.”

Whilst Ray Tracing is available on PS5 in F1 24 race replays, the power of the PS5 Pro enables this technology during on-track racing when selecting Quality Mode.

“Ray Tracing allows us to simulate light to enhance realism, making reflections, shadows, and lighting more lifelike. These enhancements result in a more photorealistic experience, especially on the glossy and mirror-like chassis of the cars, the undulating and detailed track terrain, or the varied circuit surroundings. This is even more prominent in wet conditions, where reflections from puddles or shiny surfaces play a significant role in the immersion.”

In a first for EA Sports, the PS5 Pro F1 24 enhancements enable 8K/60Hz support when using a compatible display in Resolution Mode. All 25 circuits in the game are improved both on and off the track, and with variable weather and time of day options for each, players are bound to discover a new favorite in 8K/60Hz.

“For the ultimate showcase of 8K visuals, I’d recommend Spa Francorchamps at sunset in clear weather. The elevation changes and dense foliage at Spa, combined with the incredible detail and depth offered by 8K, make for a visually stunning experience. The track’s sweeping corners and long straights will show off the high pixel count, while the dynamic lighting and shadows give you a real sense of immersion as the light shifts across the circuit.”

By leveraging the power of the PS5 Pro to work in harmony with F1 24’s EGO Engine, the development team plans to push the limits of graphical performance for future releases.

“We’ve learned a lot from this release, and the groundwork laid in F1 24 will help us take even greater advantage of the PS5 Pro’s power in the future. We’re especially interested in expanding our use of technologies like PSSR across more modes and further optimizing our Ray Tracing and high frame rate features. As we continue to push the limits of the EGO engine, we look forward to delivering even more groundbreaking advancements in upcoming F1 titles.”

No matter which graphical mode players choose, the PS5 Pro enhancements result in noticeable differences throughout the game when you load up F1 24 for the first time.

“Whether it’s increased clarity in the Performance Mode, the sharper details and more immersive visuals of our new 8K Resolution Mode, or the dramatic improvements to lighting and reflections—thanks to Ray Tracing—in Quality Mode, each adds to the realism, immersion, and scale in bringing the sport of F1 to life on your screen.”



For F1 24’s Season 4, players across all PlayStation platforms can race to unlock a number of new customization items, with one such item being fit for a champion. Plus, a new Pro Challenge at Austin’s Circuit of the Americas featuring Oscar Piastri, and a selection of Race Scenarios, including a pair from Abu Dhabi 2021, each with rewards usable throughout the game. Keep an eye out for the full reveal on November 19.

For those yet to pick up F1 24, there’s no better time, as from November 21-24, F1 24 will be free to download and play, with the opportunity to test drive the entire game, including its PS5 Pro features alongside a double XP period for Podium Pass. Everything from the revamped Career mode through to the thrilling multiplayer will be available, with all progress made carrying over to the full game.

From on-track Ray Tracing to unprecedented detail with 8K, discover how EA Sports and Codemasters utilize the groundbreaking PS5 Pro technol...

LEGO Horizon Adventures, launching on PS5 and PC November 14, brings about a new take on Aloy’s story from her first adv...
11/11/2024

LEGO Horizon Adventures, launching on PS5 and PC November 14, brings about a new take on Aloy’s story from her first adventure. Guerrilla and Studio Gobo met with The LEGO Group at their headquarters in Billund, and shared a few behind-the-scenes insights on creating the game. Watch the full video here and continue reading to find out how they built Aloy’s world, one brick at a time!

Play Video

Senior Producer at Studio Gobo, Kat Woolley, talks about what it’s like to work on a LEGO game and how the story was adapted to fit this playful adventure. “There’s a layering of talent, passion, creativity and just joy – there’s such joy in working on a LEGO game, and especially something like Horizon where there is an effort to bring something quite serious from the world of Horizon over to LEGO Horizon Adventures. We needed to give it that element of funny, of light-hearted, of silly, of play.”

“Horizon is all about the mystery of the origins, especially for Aloy. It’s something we tried to replicate in LEGO Horizon Adventures where every character is on their quest for finding a family, building a home and making connections with each other in the story of LEGO Horizon Adventures,” Guerrilla’s Design Director, Stephane Varrault, explains.

Creating the world

Everything you come across in LEGO Horizon Adventures is made entirely out of real LEGO bricks, so if you have the right pieces at home, you could rebuild anything from the world, including the machines, the treasure chests, and Mother’s Heart!

Guerrilla’s Senior World Artist, Lucas Bolt explained, “The world of Horizon Zero Dawn is filled with incredible natural landscapes; it’s one of the core pillars of the game so that’s something that we also had to create for LEGO Horizon Adventures.”

“You can see how everything is made, all the little details, all the little LEGO elements that were used to bring things to life,” Joe Kyde, Senior Model Designer at The LEGO Group, adds.

Roy Postma, Art Director at Guerrilla, goes on to explain the process of visualizing and developing the Horizon world in LEGO form, “We started out in a very realistic way, by rebuilding the original Old World buildings from the Horizon games… Then someone sneaked in an official LEGO set in the background, I believe it was the LEGO gas station, and we were looking at it like ‘ah this can work, this is fun!’ It totally made sense for the Old World to be our LEGO world.”

Making the machines

“My favorite part of the machine design process is seeing the builds just develop,” says Joe. “How they naturally evolve from early versions, teams working together to figure out how to solve specific problems, how to get the movement we want, how to get the specific look we want.”

“Throughout development, we started by imagining what a LEGO version of each machine would actually look like,” says Studio Gobo’s Game Design Lead, Toño Gonzalaz, with Stephane adding, “For every machine, we looked at the traits of the machine, how it would behave in the game, and how can we make it work best with all the LEGO bricks?”

One of the machines featured in LEGO Horizon Adventures is the Shell-Walker, a crab-like machine responsible for carrying cargo to various cauldrons found in the world. “With the Shell-Walker it really came down to its personality,” says Toño. “It’s always trying to defend its cargo, so at the end of the day, the Shell-Walker feels like a mean, defensive machine, but at the same time in a funny way.”

Designing machines with LEGO bricks did not differ too much from how Guerrilla created them originally, as The LEGO Group’s Creative Lead, Frédéric Andre, explains, “We wanted to recreate the machine as detailed as possible, so you start with the skeleton of the machine and then you add all the details into it. That’s also how Guerrilla creates their own machines: they have the skeleton and then they add all the armor plating and everything on top of that.”

“All machines have their own unique, particular personalities and attacks that they do. They’re very different from one another, so when players are fighting combinations of them it creates really interesting, wacky, fun and creative combat,” Toño smiles.

Customize everything

The customization is a way for players to express themselves in a fun and charming way, including outfits from Aloy’s first adventure in LEGO form, or from existing LEGO sets that you may have at home!

Stephane explains: “One of our main pillars in the game is player freedom, which is why we built systems where no combat is the same, but also why we wanted to provide really open ways to customize your characters and the world. For example, we really wanted Mother’s Heart to be a reflection of players’ creativity to recreate the village of their dreams.”

Kat gives her view on how some of the outfits found in LEGO Horizon Adventures can completely change the vibe of a cutscene or conversation between characters. “It takes what can sometimes be quite serious conversations and just makes them ridiculous if you’re dressed as a pig or as a llama.”

“As soon as we realized that the customization options still felt like a quintessential Horizon experience, and that it worked within the game world, it made it feel more free and more fun.”

Bringing it all together

It was pivotal that the co-op experience of LEGO Horizon Adventures worked well to allow players to bounce off each other’s actions and work together to tackle the wilds.

“We wanted players to play together and to get in trouble together,” shares Toño, and Stephane continues, “being able to get together, either on the same tv or online, you are now two players, two actors in the same world and that one is responding to your inputs and your actions, so it was the perfect addition to make the experience shine.”

Whether you’re already familiar with Aloy’s journey, or if this is the first time you’re jumping into the franchise; we can’t wait for everyone’s fun character combinations and combat sequences once LEGO Horizon Adventures releases on November 14.

LEGO Horizon Adventures , launching on PS5 and PC November 14, brings about a new take on Aloy’s story from her first adventure. Guerrilla a...

Greetings, Travelers! Genshin Impact Version 5.2 “Tapestry of Spirit and Flame” is arriving on November 20, and today we...
11/11/2024

Greetings, Travelers! Genshin Impact Version 5.2 “Tapestry of Spirit and Flame” is arriving on November 20, and today we’re excited to introduce two new Natlan tribes, the Flower-Feather Clan and Masters of the Night-Wind. By recruiting their elite warriors Chasca and Ororon or transforming into their Saurian companions, you may learn to command the power of the skies to move and fight in mid-air.

Using the skills of our new and familiar Saurian companions, we can also venture to the ancient, ruined city of Ochkanatlan, that towers into the clouds northwest of the two new tribes, the Flower-Feather Clan and Masters of the Night-Wind. At the same time, a mysterious incident has occurred in the Masters of the Night-Wind, which you can investigate together with Citlali and Ororon as part of the main seasonal event in the upcoming new version.

Soar and Explore Like the Saurians

The Saurians we’ve encountered so far have helped us traverse the challenging landscapes of Natlan with ease. Today, we would like to introduce you to two new species: Qucusaurs and Iktomisaurs, which will allow us to further expand our capabilities of exploration — to maneuver in mid-flight and to reveal what remains invisible to the naked eye.

Qucusaurs are the proudest of Natlan’s Saurians and consider themselves the kings of the sky. They once patrolled the entire Natlan region alongside the best riders of the Flower-Feather Clan. Qucusaurs are capable of gliding at full speed over long distances. They can dart through the wind in accelerated gliding mode, but also use Phlogiston to gain altitude or perform horizontal rolls in mid-flight.

Unlike Qucusaurs’ ability to travel long distances, Iktomisaurs can perform vertical leaps and reach great heights. In addition, these wise Saurians also possess a unique sight that allows them to detect things that would normally remain hidden. It is said that the great Iktomisaur Elder has served as a guide for the Masters of the Night Wind for generations, so your Iktomisaur companion and their exceptional sight can also guide you on the trail of secrets buried behind these glowing markings and graffiti. By activating this sight, they can draw energy from Phlogiston-infused objects or craft special items from graffiti patterns. Throughout your adventure, the Iktomisaur’s talents in detection and the impressive leaps that characterize them will prove essential for traversing steep terrain, spotting hidden passages and obstacles, and solving the most complex puzzles.

The abilities of Iktomisaurs, Qucusaurs, as well as your other Saurian companions will play a vital role in exploring the various layers of Ochkanatlan’s treacherous cityscape. Corrupted by the Abyss, this ancient city of Natlan is now inaccessible and no longer home to a living soul. However, a little companion named Cocouik will join you on your quest of ridding this place of Abyssal contamination.

Meanwhile, a rampaging dragon has occupied this area. In ancient times, the relationship between humans and dragons was completely different. A special token awaits here, which might reveal even more details about our journey together with Little One, our beloved little Tepetlisaur.

Unwavering Guardians Against the Abyss

Elite warriors from the Flower-Feather Clan and the Masters of the Night-Wind also learn from their Saurian companions and develop unique abilities in exploration and combat. With the latest update, we may have a chance to recruit Chasca and Ororon.

Known as a great warrior and the peacemaker in the Flower-Feather Clan, Chasca will finally become playable in Version 5.2 as a five-star Anemo bow wielder. Raised by a family of Qucusaurs, Chasca’s unique upbringing has shaped her sharp combat skills. Her trusty firearm, the Soulsniper, allows her to float in the air and fire bullets of different elements in battle. After finding an aerial advantage, the Soulsniper can load up to six bullets and is capable of hitting multiple enemies. Additionally, it can deliver a devastating strike that subsequently splits into homing bullets. These bullets can undergo Elemental Conversion when you have Pyro, Hydro, Cryo, or Electro characters in your party, making Chasca a specialist in amplifying damage through Swirling various elements. Finally, having Chasca in your party allows you to restore Phlogiston by eliminating enemies, which offers a significant advantage in prolonged combat.

Ororon from the Masters of the Night-Wind becomes playable as a four-star Electro bow wielder. He seems to have a profound connection to the Night Kingdom, and defends Natlan in his own way. Similar to Iktomisaurs, Ororon has the ability to rise into the air, and he also has a keen sense of perception. While charging an Aimed Shot, Ororon will enter the Spiritspeaker state, allowing him to extract power from Natlan’s graffiti and runes. In addition, having Ororon in your team increases gliding speed, making exploration faster and more seamless.

In combat, Ororon can be a great support especially if he teams up with Electro or Hydro characters. Ororon can gain Nightsoul Points when one of his party members triggers a Nightsoul Burst, or when other party members deal Hydro or Electro damage to enemies after Ororon unleashes his Elemental Skill. When enemies take damage from Electro-Charged reactions or other party members deal Nightsoul-aligned damage, Ororon can consume Nightsoul Points to enter the Nightsoul’s Blessing state and trigger the “Hypersense” effect, dealing Electro damage. He can also summon a Supersonic Oculus to taunt nearby enemies and deal Electro damage.

For Version 5.2 Event Wishes, the first phase will welcome Chasca and Ororon’s debuts together with Lyney’s rerun, while the second phase arrives with reruns of Zhongli and Neuvillette.

The Threat of the Abyss Still Looms

The war against the Abyss experiences a brief lull thanks to the efforts of the Traveler and the brave warriors of Natlan. The time has come to take a breather and lend a helping hand to the Flower-Feather Clan as it recovers from Abyssal contamination. The story continues with Archon Quest Chapter V: Interlude, “All Fires Fuel the Flame,” in which Iansan and the Captain will also assist the tribe in recovering from the physical and psychological wounds inflicted by the Abyss.

Meanwhile, other powerful threats such as a new boss called “Tenebrous Papilla” have cast their shadow on Natlan. This unsettling Abyssal monster can distort its body to become an even more powerful foe by absorbing the memories from Natlan’s corrupted Ley Lines.

More Events and Optimizations

In Version 5.2, Travelers will team up with Citlali and Ororon in the Iktomi Spiritseeking Scrolls event. Together, you’ll uncover the truth behind a mysterious accident that has caused turmoil in their tribe. As part of the investigation, you’ll face combat challenges to fend off enemies disrupting rituals, piece together scenes from the tribe’s woven scrolls, and gather lost spirits scattered throughout the region. Along the way, Travelers can earn exciting rewards, including Primogems and an exclusive 4-star sword, Calamity of Eshu.

Meanwhile, our dev team brings more optimized features in Version 5.2, including the Imaginarium Theater, Serenitea Pot, Artifacts, and other key gadgets. The Imaginarium Theater now offers a smoother experience, featuring a “Next Act” button for quick combat transitions, a Supporting Cast Record to track friends borrowing your support characters, and an optimized party configuration with detailed character recommendations and enemy information.

For the Serenitea Pot, gathering wood is now more convenient — the Seed Dispensary can hold more of every type of seed, wood is available for purchase at the Realm Depot with Realm Currency, and the Boon of the Elder Tree’s cooldown has been reduced to five seconds.

In Version 5.2, artifact management becomes even easier with the updated “Lock Assistance” interface. You can now lock artifacts in batches with a single click using recommended settings or custom plans.

That’s all we want to share for today! Fly freely in this exciting chapter of Natlan with plenty of fresh content to explore, and we will see you next time!

Greetings, Travelers! Genshin Impact Version 5.2 “Tapestry of Spirit and Flame” is arriving on November 20, and today we’re excited to intro...

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