Axie Masbate

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Iyaaaakie! ๐Ÿ˜‚Kapyot la!! Long term ini!!! ๐Ÿ’ช๐Ÿ’ช๐Ÿ’ช
03/02/2022

Iyaaaakie! ๐Ÿ˜‚

Kapyot la!! Long term ini!!! ๐Ÿ’ช๐Ÿ’ช๐Ÿ’ช

There is no SHETZ thing! ๐Ÿ˜ถ
11/11/2021

There is no SHETZ thing! ๐Ÿ˜ถ

Season 19!!!
10/11/2021

Season 19!!!

Card Balancing Changes!Hello mga BEASTy BUDDY! ยฉ
10/11/2021

Card Balancing Changes!

Hello mga BEASTy BUDDY!
ยฉ

OK Tuna nanaman san Baragsangan!!! ๐Ÿ˜Ž
10/11/2021

OK Tuna nanaman san Baragsangan!!! ๐Ÿ˜Ž

10/11/2021

SERVER MAINTENANCE
๐Ÿ› โš™๐Ÿ› โš™๐Ÿ› 

09/11/2021
Eksayted na kami J-hoez!! ๐Ÿ˜Ž๐Ÿ˜Ž๐Ÿ˜Ž๐Ÿ˜Ž"11-11-21" bagan Lazada/shopee la.
08/11/2021

Eksayted na kami J-hoez!! ๐Ÿ˜Ž๐Ÿ˜Ž๐Ÿ˜Ž๐Ÿ˜Ž
"11-11-21" bagan Lazada/shopee la.

Ready na ba kamo Etabsam Pipz!? ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ
08/11/2021

Ready na ba kamo Etabsam Pipz!? ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

LOOKING FOR. . . .apply na!  #10
07/11/2021

LOOKING FOR. . . .
apply na!

#10

AN TANAN NA PIPILION! ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ
07/11/2021

AN TANAN NA PIPILION! ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

06/11/2021

APIKI NA!!!
SIN'O KAYA AN MGA MASWERTE NA MAPIPILI! ๐Ÿ˜Ž๐Ÿ˜Ž

04/11/2021

Ronin Dex is Live!!!

๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ
25/10/2021

๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

Hmmmmm! ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅHODL
25/10/2021

Hmmmmm! ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

HODL

Pst! Ez la ha? Apiki na gayud ini. ๐Ÿ˜Š๐Ÿ˜ŠHODL!
24/10/2021

Pst! Ez la ha? Apiki na gayud ini. ๐Ÿ˜Š๐Ÿ˜Š

HODL!

~~~~~~~~~~~~~~~~~๐Ÿ’ฏ~~~~~~~~~~~~~~~~~~~๐— ๐˜† ๐—ง๐—ฎ๐—ธ๐—ฒ ๐—ผ๐—ป ๐—”๐˜…๐—ถ๐—ฒ ๐—œ๐—ป๐—ณ๐—ถ๐—ป๐—ถ๐˜๐˜† ๐—•๐—ฎ๐˜๐˜๐—น๐—ฒ๐˜€ ๐—ฉ.๐Ÿฎ~~~~~~~~~~~~~~~~~๐Ÿ’ฏ~~~~~~~~~~~~~~~~~~~๐——๐—ถ๐˜€๐—ฐ๐—น๐—ฎ๐—ถ๐—บ๐—ฒ๐—ฟ...
17/10/2021

~~~~~~~~~~~~~~~~~๐Ÿ’ฏ~~~~~~~~~~~~~~~~~~~
๐— ๐˜† ๐—ง๐—ฎ๐—ธ๐—ฒ ๐—ผ๐—ป ๐—”๐˜…๐—ถ๐—ฒ ๐—œ๐—ป๐—ณ๐—ถ๐—ป๐—ถ๐˜๐˜† ๐—•๐—ฎ๐˜๐˜๐—น๐—ฒ๐˜€ ๐—ฉ.๐Ÿฎ
~~~~~~~~~~~~~~~~~๐Ÿ’ฏ~~~~~~~~~~~~~~~~~~~
๐——๐—ถ๐˜€๐—ฐ๐—น๐—ฎ๐—ถ๐—บ๐—ฒ๐—ฟ:
This was prepared or accomplished by GREATGEAR in his personal capacity. The opinions expressed in this article are the author's own and do not reflect the view of the Developers, Moderators, or anyone involved in Axie Infinity the block-chain game.
๐—œ๐—ป๐˜๐—ฟ๐—ผ๐—ฑ๐˜‚๐—ฐ๐˜๐—ถ๐—ผ๐—ป
Battles V.2 (Version 2) for those who don't know is going to be an upgrade to the current battle system that we currently have in the game. Since the game is still in its very early stage, in fact, it's still in Alpha stage despite being launched last March 2018 (3 years+), the current battle system isn't as perfect as we all expected. The game had gone through multiple phases of changes to balance out certain skills (cards) which seemed to outperform or outshine other cards that exist. The end results however, don't seem to align with what the Developers have imagined or foresee. As the top PVP players discover new sets of card combinations and compositions, the META always somehow shifts and revolves towards what they have created. With the Battles V.2, I think the Developers are trying to flesh out the core mechanics of how Axie Infinity is being played.
๐—ช๐—ต๐—ฎ๐˜ ๐˜๐—ผ ๐—ฒ๐˜…๐—ฝ๐—ฒ๐—ฐ๐˜?
The Battles V.1 whilst being highly enjoyable for some people, it is also equally infuriating to others, especially with certain mechanics of the game that is totally out of the player's control. With this Version 2 of Battle system, the players will have be able to control the level of risk and reward or as we like to say in the business, it has a lot of "๐—ฃ๐—น๐—ฎ๐˜†๐—ฒ๐—ฟ ๐—”๐—ด๐—ฒ๐—ป๐—ฐ๐˜†". Whilst you can somehow do that in Batltes V.1 by choosing an Axie with higher Morale to control the Critical rate of your moves, it is still highly dependent on luck. A prime example of what we could expect for Battles V.2 that would completely revamp how "๐—–๐—ฟ๐—ถ๐˜๐—ถ๐—ฐ๐—ฎ๐—น" system work is the "๐—ฅ๐—ฎ๐—ด๐—ฒ" mechanic. As of this writing, I have no complete information as to how Rage mechanic would work, but we can assume that it is a type of mechanic that would be triggered or can be activated once an Axie receives certain amount of damage hitting a threshold. With this revamp, players will now have the full control or expect when that certain mechanic would proc. With Battles V.2, we would be expecting a much more TCG (Trading Card Game) battle style than what we currently have right now. There's a ton of reasons why you should be excited about Battles V.2, for this time, it would involve a lot more strategy, planning, deck construction analysis, and studying. Definitely my cup of tea since I have been an avid fan and a former Yugioh / MTG / Vanguard player and deck builder myself.
๐—ฃ๐—ผ๐˜€๐˜€๐—ถ๐—ฏ๐—น๐—ฒ ๐—œ๐—ป๐˜€๐—ฝ๐—ถ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€
With Battles V.2's initial teaser images, I'm getting a strong vibe of Slay the Spire, bits of Heartstone, and some of Yugioh's gameplay elements. Battles V.2 will offer so much more than what we currently have in the game. Obvious changes now shows what type of cards you have, for example, Direct Damaging cars are now labeled as:
"๐—”๐˜๐˜๐—ฎ๐—ฐ๐—ธ" cards, which I assume are the type of cards which can deal damage the moment you use it and provides effect(s) based on the card's description. We can also attack all enemies with a single card.
"๐—ฆ๐—ธ๐—ถ๐—น๐—น" cards on the other hand, provides utility to your team. A noticeable change here is that Targeting option will be added into the game.
"๐—ฆ๐—ฒ๐—ฐ๐—ฟ๐—ฒ๐˜" cards can be queued and used on allies (there could also be secret cards that could target foes) where the effects would activate when certain conditions are met.
"๐—ฃ๐—ผ๐˜„๐—ฒ๐—ฟ" cards are also a type of utility cards OR it could be some sort of "๐—•๐—ฎ๐˜๐˜๐—น๐—ฒ๐—ณ๐—ถ๐—ฒ๐—น๐—ฑ" type of card that persists throughout the game once played (unless it is destroyed by another type of card) could buff your team or specific Axie you have.
๐™€๐™ญ๐™–๐™ข๐™ฅ๐™ก๐™š ๐™ค๐™› ๐™– ๐™ง๐™š๐™ซ๐™–๐™ข๐™ฅ๐™š๐™™ ๐™˜๐™–๐™ง๐™™ #1:
๐—–๐—ฎ๐—ฟ๐—ฑ ๐—ก๐—ฎ๐—บ๐—ฒ: Buzz Buzz
๐—ฃ๐—ฎ๐—ฟ๐˜: Back
๐—–๐—ผ๐˜€๐˜: 1 Energy
๐—–๐—ฎ๐—ฟ๐—ฑ ๐—ง๐˜†๐—ฝ๐—ฒ: Attack
๐——๐—ฎ๐—บ๐—ฎ๐—ด๐—ฒ: 25
๐——๐—ฒ๐˜€๐—ฐ๐—ฟ๐—ถ๐—ฝ๐˜๐—ถ๐—ผ๐—ป: Deal 25 DMG to ALL Enemies. Shuffle 1 Dazed into your opponent's discard pile.
๐— ๐˜† ๐—ง๐—ต๐—ผ๐˜‚๐—ด๐—ต๐˜๐˜€:
The damage of this card is almost negligible at 25 Damage, but notice that it now deals damage to ALL enemies instead of the one in front of you (default on Battles V.1). Also, take note of a new effect "๐—ฆ๐—ต๐˜‚๐—ณ๐—ณ๐—น๐—ฒ ๐Ÿญ ๐——๐—ฎ๐˜‡๐—ฒ๐—ฑ ๐—ถ๐—ป๐˜๐—ผ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ผ๐—ฝ๐—ฝ๐—ผ๐—ป๐—ฒ๐—ป๐˜'๐˜€ ๐—ฑ๐—ถ๐˜€๐—ฐ๐—ฎ๐—ฟ๐—ฑ ๐—ฝ๐—ถ๐—น๐—ฒ". This screams that a deck manipulation mechanic will be added into Battles V.2 (I'm extremely pumped and excited about this one). As someone who has a long time rival who uses Dark World Deck (though this one utilizes graveyard discards) and other deck with similar or related mechanic in Yugioh would totally understand how annoying having a "Joker" card added into your discard pile. ๐—œ๐˜ ๐˜„๐—ผ๐˜‚๐—น๐—ฑ ๐—บ๐—ฒ๐—ฎ๐—ป ๐—ฎ ๐—ฑ๐—ฒ๐—ฎ๐—ฑ ๐—ฐ๐—ฎ๐—ฟ๐—ฑ ๐˜„๐—ถ๐—น๐—น ๐—ฏ๐—ฒ ๐—ฎ๐—ฑ๐—ฑ๐—ฒ๐—ฑ ๐˜๐—ผ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฑ๐—ฒ๐—ฐ๐—ธ ๐—ผ๐—ป๐—ฐ๐—ฒ ๐˜๐—ต๐—ฒ ๐—ฑ๐—ถ๐˜€๐—ฐ๐—ฎ๐—ฟ๐—ฑ ๐—ฝ๐—ถ๐—น๐—ฒ ๐—ต๐—ฎ๐˜€ ๐—ฏ๐—ฒ๐—ฒ๐—ป ๐—ฟ๐—ฒ๐˜€๐—ต๐˜‚๐—ณ๐—ณ๐—น๐—ฒ๐—ฑ. I would imagine how this would be highly annoying to some players who would face such "Archetype". Imagine drawing 3 "Dazed" cards in a single turn. That would mean a stalemate for the receiving player.
๐™€๐™ญ๐™–๐™ข๐™ฅ๐™ก๐™š ๐™ค๐™› ๐™– ๐™ง๐™š๐™ซ๐™–๐™ข๐™ฅ๐™š๐™™ ๐™˜๐™–๐™ง๐™™ #2:
๐—–๐—ฎ๐—ฟ๐—ฑ ๐—ก๐—ฎ๐—บ๐—ฒ: Sakura
๐—ฃ๐—ฎ๐—ฟ๐˜: Ear
๐—–๐—ผ๐˜€๐˜: 2 Energy
๐—–๐—ฎ๐—ฟ๐—ฑ ๐—ง๐˜†๐—ฝ๐—ฒ: Power
๐——๐—ฎ๐—บ๐—ฎ๐—ด๐—ฒ: -N/A
๐——๐—ฒ๐˜€๐—ฐ๐—ฟ๐—ถ๐—ฝ๐˜๐—ถ๐—ผ๐—ป: Whenever you play a card this battle, heal this Axie 8 HP.
๐— ๐˜† ๐—ง๐—ต๐—ผ๐˜‚๐—ด๐—ต๐˜๐˜€:
Ears and Eyes will now have corresponding cards and we are lucky to have a teaser that shows one card from Ears body type, and that is "Sakura". As you can see, it is a Power type card which I am guessing, a type of card that once played, effects of it would persist throughout the whole match or until destroyed/replaced. Normally in Battles V.1, a deck is composed of 24 cards, but with V.2, I am expecting all 6 body parts of an Axie would have a corresponding card, so the number of total cards in a deck might change. Now, imagine playing Sakura card at turn 1, then you play 10 cards within 2-3 turns. That would mean, your Axie who uses Sakura card would ๐—ฏ๐—ฒ ๐—ต๐—ฒ๐—ฎ๐—น๐—ฒ๐—ฑ ๐—ฎ ๐˜๐—ผ๐˜๐—ฎ๐—น ๐—ผ๐—ณ ๐Ÿด๐Ÿฌ ๐—›๐—ฃ. For reference, an example of an extremely high damaging card that I saw was called "๐—™๐—ผ๐—ฟ๐—ฒ๐˜€๐˜ ๐—›๐—ฒ๐—ฟ๐—ผ" (Plant) ๐˜„๐—ต๐—ถ๐—ฐ๐—ต ๐—ฑ๐—ฒ๐—ฎ๐—น๐˜€ ๐Ÿญ๐Ÿฐ๐Ÿฑ ๐—ฑ๐—ฎ๐—บ๐—ฎ๐—ด๐—ฒ ๐˜„๐—ถ๐˜๐—ต ๐Ÿฎ ๐—˜๐—ป๐—ฒ๐—ฟ๐—ด๐˜† ๐—ฐ๐—ผ๐˜€๐˜ (๐—ฟ๐—ถ๐—ด๐—ต๐˜๐—ณ๐˜‚๐—น๐—น๐˜† ๐˜€๐—ผ ๐˜„๐—ถ๐˜๐—ต ๐˜๐—ต๐—ฎ๐˜ ๐—ต๐—ถ๐—ด๐—ต ๐—ฐ๐—ผ๐˜€๐˜), that would mean, you would be ๐—ต๐—ฒ๐—ฎ๐—น๐—ถ๐—ป๐—ด ๐—บ๐—ผ๐—ฟ๐—ฒ ๐˜๐—ต๐—ฎ๐—ป ๐Ÿฑ๐Ÿฌ% ๐—ผ๐—ณ ๐˜๐—ต๐—ฎ๐˜ ๐—ฑ๐—ฎ๐—บ๐—ฎ๐—ด๐—ฒ ๐—ฎ๐—น๐—บ๐—ผ๐˜€๐˜ ๐—ฝ๐—ฎ๐˜€๐˜€๐—ถ๐˜ƒ๐—ฒ๐—น๐˜† with just playing your cards like you would normally.
๐—ฆ๐—ธ๐—ถ๐—น๐—น ๐—Ÿ๐—ฒ๐˜ƒ๐—ฒ๐—น:
As mentioned by the Developers over and over again, Axies will be used as "๐—ฆ๐—ฎ๐—ฐ๐—ฟ๐—ถ๐—ณ๐—ถ๐—ฐ๐—ฒ" in order to further enhance Axies of your choice. It could be your main team for PVP that you would like to upgrade, but it is implied with the images that I have that the "๐—ฆ๐—ธ๐—ถ๐—น๐—น๐˜€" or cards of those Axies could be ๐—ถ๐—บ๐—ฝ๐—ฟ๐—ผ๐˜ƒ๐—ฒ๐—ฑ ๐—ผ๐—ฟ ๐˜‚๐—ฝ๐—ด๐—ฟ๐—ฎ๐—ฑ๐—ฒ๐—ฑ, so I assume those sacrifices would directly be converted into some sort of "Skill Points" which you can then allocate to any skill of your choice. This is purely speculations based on the source material that we have.
๐—˜๐—ป๐—ฒ๐—ฟ๐—ด๐˜† ๐—–๐—ผ๐—ถ๐—ป:
Staying true to TCG genre, Energy Coin will now be a new thing to Axie Infinity. Normally, it is given to the player who goes Second in terms of turn order. In other games, this grants bonus Energy once used. Let's see how this will be described in the game for Battles V.2.
๐—ฅ๐˜‚๐—ป๐—ฒ๐˜€ ๐—ฆ๐˜†๐˜€๐˜๐—ฒ๐—บ?:
Another feature that I've noticed is that each Axie will have a rune slot which we are deprived of any info yet. More onto that once we get news or updates.
๐—ข๐˜๐—ต๐—ฒ๐—ฟ ๐—ฃ๐—ผ๐˜€๐˜€๐—ถ๐—ฏ๐—น๐—ฒ ๐—™๐—ฒ๐—ฎ๐˜๐˜‚๐—ฟ๐—ฒ:
Excess Energy could be used to make certain commands outside to those skills or cards of your Axies. Things like:
Spend 1 Energy to Draw 1 Card (can be used once per turn)
Spend 2 Energy to Discard 1 card and pick one of the top 3 cards from your deck then reshuffle your deck (once per turn)
Spend x amount of Energy to do this or that, you get the idea.
๐—–๐—น๐—ถ๐—บ๐—ฎ๐˜…:
It is expected that the cessation of Battles V.1 would bring tears to avid fans of the current gameplay, and would bring birth to a new era of Trading Card Game on Blockchain with some of the most exciting features for true hardcore TCG fans and new players alike who are willing to spend the time to learn how these mechanics would work. Ultimately, this is a game, it is meant to be enjoyed, just like any other games, it's just a bonus that this one exists on the blockchain and is now the reigning NFT game which we could claim to be the centerpiece of the NFT-gaming world.
I hope you guys and gals had a good read. This has been "GREATGEAR", and see you guys in-game. ๐Ÿ™‚

"CTTO"

13/10/2021

Puro kamo HOLD mag kita kita man kamon BOLD!
:D

02/10/2021

It's WooHoo Time Lezzzgaw!
Ma Breed na kita para sa mga FUTURE ISKO!

02/10/2021

Diba?????? ๐Ÿ˜‚

Wait lang mga Isko, mapasinsilyo la si Manager!!
19/08/2021

Wait lang mga Isko, mapasinsilyo la si Manager!!

Wews! ๐Ÿ˜…๐Ÿคฃ๐Ÿคฃ-Ctto
16/08/2021

Wews! ๐Ÿ˜…๐Ÿคฃ๐Ÿคฃ

-Ctto

[REPOST!!!!!] ccto.  Axies Alerts PHBREAKING: Adventure mode limit to 50 SLP. Daily Quest Limit to 25 SLP.Adjusted SLP e...
09/08/2021

[REPOST!!!!!] ccto. Axies Alerts PH

BREAKING: Adventure mode limit to 50 SLP. Daily Quest Limit to 25 SLP.
Adjusted SLP earning mechanisms by halving the SLP cap for adventure mode to 50 SLP, halving the daily quest completion bonus to 25 SLP, and making the SLP rewards for PVP scale faster at higher ratings.
And also, the official start of season 18.

โ€œThese changes have been made with the long-term health of the ecosystem in mind. Recently, the amount of SLP minted compared to the amount burned has been imbalanced.โ€

More on: https://axie.substack.com/p/-axie-arena-season-18



Team 4 B02 and Team 4 B04 Sold to sir Jhonric MasibacThanks sir sa smooth transaction and good luck sir sa breeding!Axie...
09/08/2021

Team 4 B02 and Team 4 B04 Sold to sir Jhonric Masibac

Thanks sir sa smooth transaction and good luck sir sa breeding!

Axie Masbate

Selling > Virgin ABP TeamPm lng po s interested
08/08/2021

Selling > Virgin ABP Team

Pm lng po s interested

For Sale > Non "V" ABP TeamSOLD n po yung dalawa.salamat po s mga bumili!
04/08/2021

For Sale > Non "V" ABP Team

SOLD n po yung dalawa.
salamat po s mga bumili!

FOR SALE!!V - ABP TEAMSolid for breeding!!TEAM 3 SOLD
28/07/2021

FOR SALE!!
V - ABP TEAM
Solid for breeding!!

TEAM 3 SOLD

SLP to PHP is now available for direct trade! In a move that aims to serve the growing Axie Infinity market in the Phili...
26/07/2021

SLP to PHP is now available for direct trade!

In a move that aims to serve the growing Axie Infinity market in the Philippines, Binance has announced the launch of SLP-PHP Trading pair on its P2P marketplace. This allows buyers to directly trade their SLP for PHP and vice versa. SLP is the cryptocurrency earned when winning battles in the NFT game Axie Infinity.

Source: www.bitpinas.com and https://p2p.binance.com/en

The steps below details the procedures from syncing the SLP earned in the game up to the cashing out to PHP.

How to Sell SLP to PHP using Binance P2P
1) On the Axie Infinity account dashboard, sync your SLP.
2) Go to https://bridge.axieinfinity.com and transfer your SLP from Ronin to MetaMask.
3) Transfer the SLP from MetaMask to your Binance SLP Address. This will put the SLP to your Binanceโ€™s Spot Wallet.
4) From Spot Wallet, transfer the SLP to your P2P Wallet
5) On the P2P Marketplace, find a buyer of SLP. Take a look at the feedback of the buyers to ensure you are getting the best deal and rates.
6) Once you agree to the terms and the rates, the buyer will transfer the payment to your account, then Binance will transfer the SLP to the buyer.

Official Binance Website
https://www.binance.com/en

-----
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SLP Price Update !!!as of July 24, 2021*Lowest: P13.44*Highest: P17.50
24/07/2021

SLP Price Update !!!
as of July 24, 2021

*Lowest: P13.44
*Highest: P17.50

AXS Price Update !!!as of July 24, 2021*Lowest: P1,458.12*Highest: P2,418.87
24/07/2021

AXS Price Update !!!
as of July 24, 2021

*Lowest: P1,458.12
*Highest: P2,418.87

 Axie's Buffs and DebuffsHave you ever wondered  what is that  icon floating  above your Axie? Worry no more! We'll teac...
23/07/2021


Axie's Buffs and Debuffs

Have you ever wondered what is that icon floating above your Axie?
Worry no more! We'll teach you all those floating icons to maximize your cards and energy in playing Axie Infinity.

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Let Axie Masbate guide you in learning the basics in Axie Infinity.
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Axie Masbate MarketPlace. https://www.facebook.com/groups/1397063447340916

GoodDay Managers! ๐Ÿ˜ถ๐Ÿ˜ถ๐Ÿ˜ถ
18/07/2021

GoodDay Managers! ๐Ÿ˜ถ๐Ÿ˜ถ๐Ÿ˜ถ

Non Virgin ABP Team sold to sir Arnie Gulosino Jr.Thank you so much sir!Happy grinding!Axie Masbate
17/07/2021

Non Virgin ABP Team sold to sir Arnie Gulosino Jr.
Thank you so much sir!
Happy grinding!

Axie Masbate

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