24/03/2022
March 24, 2022 CBT Notes -- Translated by
(War of Emperium 2.0 – Changes ONLY)
1. The Guild War has been going through massive changes, and now players will compete on the battlefield called [Glory Castle]
* Opened March 24th and March 31st, casual mode will be opened for players to experience.
* The first season will start on April 7th. Adventurers are invited to actively prepare for the battle
2. Season Mode
* Every 3 months is a full season.
* The first 10 weeks of a season is the 'Campaign' Period, and the last 2 weeks are off-season.
Seasonal: Occupy the castle to get rewards and corresponding guild points
Off-Season: You will still get rewards, but will not be rewarded any guild points
* A new Season starts at 5:00 Wednesday for the 1st week of the 3 month interval, and ends at 24:00 on Sunday of the 10th week
* At the end of the season, all agits will be emptied and unoccupied. Rewards will also be distributed at this time.
* Detailed rules are also available in game.
3. Guild Channels
* At the start of every new season, some channels in the server will be randomly merged to be a guild battle channel.
* All guilds in a guild channel will fight together for this guild battle channel's agit.
* Guild battle channel can be viewed under Guild > Guild Battle Status
4. Guild Agit Distribution
* Each channel has 4 regions, and each region contains 3 agits, for a total of 12 agits.
* Each region is divided into 3 sizes: Large, Medium, Small
* Each guild can only occupy 1 agit.
- Prontera South Gate: Valkyrie (Large), Valkyrie (Medium), Valkyrie (Small)
- Goblin Forest: Brittonia (Large), Brittonia (Medium), Brittonia (Small)
- Payon South: Greenwood Lake (Large), Greenwood Lake (Medium), Greenwood Lake (Small)
- Prontera North: Luina (Large), Luina (Medium), Luina (Small)
5. Guild Participation
* Guild Battle Time: Thursday 21:00 - 21:30 (CN Server Time)
* During guild battle, all adventurers can enter any agit to attack
* The Leader and Vice Leaders can give up their agit through the Guild Assistant
* Guild Ranking Rules:
- Large Agit Occupation: 10 points (+5 points every consecutive week, up to 30 points per week)
- Medium Agit Occupation: 8 points (+4 points every consecutive week, up to 20 points per week)
- Small Agit Occupation: 6 points (+3 points every consecutive week, up to 15 points per week)
* Scoring and Rankings are based on the performances at the end of the season (10 weeks of seasonal GVG)
* If the guild scores are the same, then the attack scores are checked. If the attack scores are the same, the first guild to reach the attack score will be ranked higher.
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6. Guild Map Rules
== Entrance ==
- There are 3 entrances to the agit's map, corresponding to the tide of the guild battle. Entering the portal will transport you to your guild's preparation camp
- There is only 1 entrance for the guild agit in the guild, which will transport you to your corresponding preparation camp in the agit that you occupy
== Preparation Camp ==
- All adventurers participating in the guild war will enter the preparation camp first.
- Contains a special portal, only meant for the defender
- Contains 2 portals (can be used by anyone) to teleport you to certain parts of the map
- Contains Ariel, Black Cat Cafe, Hollgrehenn, and Cat Friend
== Safe Zone ==
- The entrance of the attackers are a safe zone, and all adventurers inside it are invulnerable.
- Adventurers outside of the safe zone can be killed
- The defenders will not have a safe zone, and the guild's portal to the agit will automatically enter them to their agit
- Only the defenders can enter their agit in advance, the attackers will have to wait for the battle to start
== Agit and Emperium ==
- With the guild as a unit, the area that can be occupied in the battle can be attained by occupying emperiums
- The map is divided into an outer ring (3 emperiums), middle ring (3 emperiums) and an inner ring (2 emperiums) and the agit's emperium
- Each guild may only seize up to 5 emperiums (maximum for offensive rewards), and defend up to 8 emperiums (maximum for defensive rewards), for a total of 13 emperiums.
- All agits have a resurrection point, and its resurrection point cannot be attacked. If an adventurer dies inside the agit, they will be resurrected at the nearest ressurection point.
- The first attacker to seize the agit and occupy it for 3 minutes, if their attack reward is not yet full, they will successfully receive the emperium of the agit.
- At the start of a battle, all agits belongs to its defender, and if the agit is empty, it will simply not belong to any guild.
- At the end of a guild war, if an ornate emperium still exists, the reward for that emperium will belong to the defender.
Occupation Rules:
- In the empty agit state, the guild with the largest number of people in it's agit will increase the occupation's progress bar by about 10% per second. When their number is not the greatest within it's region, then their guild's occupation progress will decrease by 10% per second. The first to occupy 100% will occupy the agit.
- In an occupied agit state, only when the guild's occupation progress bar reaches 0 will then the agit be unoccupied.
- The color of the progress bar is divided into 2 colors, blue for your own, and red for enemy guilds. Adventurers without guilds are not counted.
- Only guild members that belong to that guild battle channel can deal damage to the main emperium and occupy agits.
- Destroying the main emperium will make you occupy that agit, and turn your guild into defenders (calculated by last hit)
- There is a 30 second cooldown between rotation of the attackers and defenders, during which the attackers cannot enter the agit's map.
Resurrection and Expulsion:
- When the adventurer dies twice in less than 15 seconds, their resurrection cooldown will increase by 5 seconds, and the cooldown is reset back to 0 if they do not die for another 15 seconds.
- When the adventurer is dead and is not resurrected, they will be forced to be expelled after 15 seconds.
7. Guild Goals and Rewards
* Added a tier 4 level for guild artifacts.
- Every after end of GVG, the guild occupying the agit will get the artifact material reward, which could be used to create tier 4 weapon artifacts.
* Added artifact material exchange currency reward
- After attaining the agit rewards in GVG, the guild will get these currency. The guild leader can use these to purchase materials at the artifact obelisk building.
- The guild that occupies an agit can buy the [Gorgeous Treasure Chest] with BCC.
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* Added seasonal equipment
- Adventurers who participate in GVG and complete personal quests can receive [War Coin] as rewards, which can be used to exchange for seasonal equipment.
- Seasonal Equipment can be purchased at the guild's vending machine.
- Seasonal Equipment are only rented, not owned, and as such will be returned at every end of the guild battle season. All [War Coin] will also be returned.
- Seasonal Equipment cannot be refined, but can be enchanted and upgraded. The enchantment cannot be transferred, and the upgrade cannot be transferred as well. The equipment refine level will automatically increase after upgrading.
- Seasonal Equipment can only take effect in the GVG and on the WOC map.
* Added mount rwards
- All members of a guild occupying a Large agit can receive a limited time mount at the end of GVG.
- Limited for 7 days, it will be returned at the end of the next guild battle.
- Time limited mounts cannot be deposited or unlocked.
* Added season rewards
Trophies: At the end of the saeson, depending on the guild's ranking, all members of a guild will be awarded [Trophy] rewards
Mounts: At the end of the season, depending on the guild's ranking, all members of a guild will be awarded [Mount] rewards
- New members must have joined the guild for at least a week to be able to receive rewards.
* Occupation Rewards
- Occupying an agit will grant you [Certificate of Honor]s as reward
These can be used to increase the [Holy Blessing] and improve stats of adventurers.
These can also be excahnged to new consumables.
8. Guild Adjustment
* Increase maximum amount of gorgeous treasure chests that can be purchased with BCC
* Fixed treasure chests to open their corresponding area's shards, rather than a 'fixed' artifact shards
* The contents of a random treasure chest will be the same as the random treasure chest of gorgeous treasure cehst
* Added a new function [Holy Blessing] to the guild's valkyrie
- Consuming [Rainbow Chips] can upgrade various dimensions of divine blessing, which increases the attributes of adventurers.
- [Rainbow Chips] can be purchased at the Vending Machine with [Certificate of Honor]