30/03/2021
VIPER, YORU and KILLJOY incoming changes PATCH 2.06
Viper
Toxin (passive)
Enemies that cross through Viper's Poison Cloud, Toxic Screen, or Viper's Pit are instantly inflicted with at least 50 decay. Their decay level increased the longer they remain in contact with toxin
While in cloud, Decay over decreased from 15 to 10.
When out of Viper's cloud, delay before health regen decreased from 2.5 to 1.5.
Poison Cloud (Q)
Can now immediately be redeployed when picked up, but grants a temporary charge instead of a permanent charge
If active when Viper dies, Poison Cloud now remains up for an additional 2 seconds, or until Viper runs out of fuel
Pickup distance increased from 200 to 400.
Toxic Screen (E)
If active when Viper dies, Toxic Screen now remains up for an additional 2 seconds before deactivating.
Full blind distance from the wall increased to better match the blind distance from the edge of smokes.
Snakebite (C)
Equip time decreased from 1.1 to .8 seconds.
Yoru
Blindside (Q)
Flash activation time decreased from .8 to .6 seconds.
Flash duration increased from 1.1 to 1.5 seconds.
Gatecrash (E)
Gatecrash is no longer refreshed on kills and is instead replenished every 35 seconds
Lift time of the Gatecrash fragment increased from 20 to 30 seconds.
The range at which the Gatecrash fragment is revealed from stealth decreased from 7m to 4m.
Visuals for visibility range added to the moving fragment.
Dimensional Drift (X)
Ultimate Points reduced from 7 to 6.
Yoru can now reactivate Gatecrash while in Dimensional Drift.
Killjoy
Nanoswarm (C)
Killjoy can now pick up deployed Nanoswarm grenades during the buy phase to get the charge back.