Customizable Strategy Simulation Framework

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Customizable Strategy Simulation Framework In CSSF you are the one who defines the rules. Our framework allows to easily create your own world

Most of the recent videos were showing the automated simulation, where units are controled by AI. This time we would lik...
10/12/2023

Most of the recent videos were showing the automated simulation, where units are controled by AI. This time we would like to concentrate on movements done by human players, movement types and general rules.

CSSF version 0.3.2This time we would like to show you what are the general rules for unit movements and their types.Project fanpage: https://www.facebook.com...

Some natural resource renewal (5%) seems to result in building stable provinces (Attached visualizations of states, prov...
03/10/2023

Some natural resource renewal (5%) seems to result in building stable provinces (Attached visualizations of states, provinces and natural resources). Results come from turn 186, but it seems that even after 400 turns the situation doesn't change much.

EDIT: I've also added an image presenting the natural resource values during nomadic expansion. The expanding tribes (between red lines) have almost no resources, while in the area behind them you can already notice partial renewal (this is exactly the area with "stable" provinces).

Some further information about application architecture and data source
26/08/2023

Some further information about application architecture and data source

People traveling and consuming until there is nothing left... or just the newest version of the Simulator :)
24/08/2023

People traveling and consuming until there is nothing left... or just the newest version of the Simulator :)

The video presents current version of our simulation framework More details can be found on our fanpage: https://www.facebook.com/CSSimulationsMain new featu...

Current version of our Simulator:
04/12/2022

Current version of our Simulator:

The video presents current version of our simulation framework More details can be found on our fanpage: https://www.facebook.com/CSSimulations

Simple path finding (in gray)
31/10/2022

Simple path finding (in gray)

Few weeks ago I started developing the Simulator itself.
15/08/2022

Few weeks ago I started developing the Simulator itself.

...and finally alpine tundra 🗻🗻🗻
30/05/2022

...and finally alpine tundra 🗻🗻🗻

Highland tundra
26/05/2022

Highland tundra

Another tileset from cooler areas❄️
17/05/2022

Another tileset from cooler areas❄️

New tileset for simulating cooler areas :)
30/04/2022

New tileset for simulating cooler areas :)

I'm happy to announce, that our video about creation of accurate maps is finally available. The result is generated in t...
18/03/2022

I'm happy to announce, that our video about creation of accurate maps is finally available. The result is generated in the Editor basing on 4 bitmap files containing: climate, topography, forest coverage and river courses. All those data can be found online and after fast image processing we have the input files.

https://www.youtube.com/watch?v=A2InZiXbFQ0

Our facebook fanpage:https://www.facebook.com/gaming/CSSimulationsNorth American Environmental Atlas:https://www.cec.org/files/atlas/

We are currently working on a video presenting the feature allowing to generate maps based on the accurate data.The firs...
14/03/2022

We are currently working on a video presenting the feature allowing to generate maps based on the accurate data.
The first country to be visualized this way will be Mexico :)

The Set of tropical tiles with forest. Now we can finally concentrate on the processing logic again :)
09/01/2022

The Set of tropical tiles with forest. Now we can finally concentrate on the processing logic again :)

The set of semi-arid tiles. One of the steps required to simulate Mexico :)
26/12/2021

The set of semi-arid tiles. One of the steps required to simulate Mexico :)

As some of you noticed we have recently created YT channel, so that's quite good oportunity to publish next video showin...
17/11/2021

As some of you noticed we have recently created YT channel, so that's quite good oportunity to publish next video showing the project progress.

The video presents current version of the map editor.More details can be found on our fanpage: https://www.facebook.com/gaming/CSSimulations

15/11/2021
The last set of tropical tiles without trees. Now everything has to be splitted into separate images and after extending...
09/11/2021

The last set of tropical tiles without trees. Now everything has to be splitted into separate images and after extending of configuration file new climate will be incorporated into editor.

Final version of tropical lowlands and highlands without forest
01/11/2021

Final version of tropical lowlands and highlands without forest

Prototype of tropical tiles (with and without forest)
15/10/2021

Prototype of tropical tiles (with and without forest)

Some screenshots from the latest version. Hopefully soon we will be able to provide a video featuring all new functional...
29/09/2021

Some screenshots from the latest version. Hopefully soon we will be able to provide a video featuring all new functionalities.

19/08/2021

From time to time it's good to show some progress to confirm, that the project is still alive. We are happy to present current stage of the development.

As a part of the project we are also preparing a map editor operating on 256-color bitmaps. It allows to import images c...
04/05/2021

As a part of the project we are also preparing a map editor operating on 256-color bitmaps. It allows to import images corresponding to real maps as well as process them in a convenient manner. GUI tiles used for the project will be later reused for the main simulation program.

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