26/04/2020
There is a long list of hand-held video game consoles. The Nintendo Switch, PSP, Nintendo DS, and the GameBoy ruled the 90’s as systems that played a wide variety of games and were much more sophisticated than their predecessors. These systems used LCDs, which became cheap to make in the 80s. Before then, hand-held video games had much simpler screens, usually featuring simple red-LED displays.
The first one I ever saw was a classmate's at school - Mattel’s Auto Race, released in 1976. This magical game-in-your-hand required you to complete four “laps” before time ran out. You did this by steering your car (the *bright* red LED) between three lanes as it moved to the top of the screen.
Your obstacle in achieving this was oncoming traffic (the *dim* red LEDs). As you dodged them, you advanced toward the top but if you hit one, it pushed you back toward the bottom of the screen until you changed lanes. It was tricky, especially when you were near the top of the screen, but it could be done.
Auto Race was quickly adapted into a horizontal Football game where you controlled your player (the *bright* red LED) between three lanes as it moved to the side of the screen, steering through oncoming players from the opposing teams (the *dim* red LEDs). This first Football game didn’t even have a passing option, you either made it on the ground or you didn’t make it. Eventually Football II arrived, which allowed passing and of course, Baseball.
Mattel wasn't the only company cranking out hand-held games. Coleco also joined the fray with a series of head-to-head games for football, baseball, hockey, and soccer. I ended up getting the baseball game from an Aunt or Uncle for a birthday and it was a blast. You had options to throw different pitches and your opponent had to time their swing accordingly.
All those games were fun, but my all-time, favorite hand-held came out in 1978. Merlin, technically, ‘Merlin The Electronic Wizard’, could play six different games. SIX! And it was invented by a former NASA scientist! This was a huge advancement and something that I could really pitch to my parents as cost effective. AND educational.
Merlin also looked different than anything that had come before. Instead of LEDs under a painted screen, Merlin had, well, a whole bunch of buttons. I remember seeing the commercial for Merlin and having no idea what all those buttons could do, but the kid had such a hard time getting his Merlin back from all his family members, I just *knew* it had to be fun. That commercial was everywhere, too. Although, to be fair, there were far fewer channels then, so ‘everywhere’ was a lot smaller.
Merlin’s six games were Tic-Tac-Toe, Blackjack, Music Machine, Echo, Magic Square, and Mindbender. Music Machine turned Merlin into a musical instrument which could record and play back the tunes you played. Echo was a memory game and Magic Square a pattern game, but the best game on that little plastic box was Mindbender. Mindbender was a Mastermind clone, where you had to guess the pattern of a 2 to 9 digit code through deduction and analysis of previous guesses. I loved this game and spent hours at a time working through the logic over and over again. The best I ever achieved was getting the 7-digit code, though I tried for 8 a lot. Who knew what joy a bunch of buttons could bring a kid?
Video games these days are a lot different, as they should be. My hope here is to celebrate all our favorites.
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-Tim, your Oldest School Gamer