Makaju Dai Ko Devlog

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Makaju Dai Ko Devlog Devlog of how I learned to create 2D Game. Its design, Animation and Coding.

My advice is to learn code C # which can make our sprits movewith our keyboard keys. When I learned to make my 1st Sprit...
03/08/2022

My advice is to learn code C # which can make our sprits move
with our keyboard keys. When I learned to make my 1st Sprit move I watched many Tutriol the best one was:
2D CHARACTER MOVEMENT IN UNITY - By Dani Krossing
link = https://youtu.be/w9NmPShzPpE

2D Movement [Rigidbody vs Transform] Mastery Tutorial Unity - By GAME GLiTcH
link = https://youtu.be/fcKGqxUuENk

Currently I am Working on my 1st Project. Here is the Character Design and its Wepon. I learned it with the help of tuto...
25/07/2022

Currently I am Working on my 1st Project. Here is the Character Design and its Wepon.
I learned it with the help of tutorial called "Game Development/Art - Create a 2D Action Game with Unity/C #"
I made this Character with "Adobe illustraror", using Shapes. I exported it to PNG Format.
I used a web site "Colour Hunt" for the colour reference.
I use "Pinterest" for image reference.

First I Learned the Basic of all the Software. It’s Tools and its functions. I watched many tutorial for the software’s ...
25/07/2022

First I Learned the Basic of all the Software. It’s Tools and its functions. I watched many tutorial for the software’s tools. My advice to open the Software, list the tools and watch its function’s tutorial individually. Remember “YouTube” is ours best friend. If you can afford you can buy paid course at “udemy” .

The Software that I use to make games are:Game character design and Arts = Photoshop and Adobe illustratorGame Compiler ...
25/07/2022

The Software that I use to make games are:
Game character design and Arts = Photoshop and Adobe illustrator
Game Compiler or Game Engine = Unity

25/07/2022

Namaste, Welcome to my DevLog. I created this DevLog to keep me motivated to create Game. If you see this page then, here you will see all my progress and all the things I had to learn to make Games.

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