15/07/2022
Hey everyone! Thanks for your support so far and bearing with our slow updates. Unfortunately, those updates are going to become even slower.
We need to go heads down and focus on development for the next few months. We recently learned a lot more about the gaming industry and how to give our project the best possible chance for success. There are certain steps that need to be taken at the right time and in the right order, otherwise, we risk working against ourselves and possibly setting our project up for failure.
What does that mean? It just means we need to focus on development and hold off on announcing the game name, revealing the logo, website, etc… until we’ve completed enough development to make exciting screenshots, an epic game trailer, and a playable demo for marketing and PR.
BUT! We do want to share at least some info for those who have been waiting patiently. We appreciate all of you and can’t wait to fully announce even more details!
Here are the bare minimum details we can share: We’re developing a stylized open world survival game with crafting and buildling that will feature both single player and online multiplayer PVE (player vs environment) and PVP (player vs environment and other players) modes. We plan to release on PC (Steam), XBOX, and PlayStation. We are still at least two years away from launch. Possibly three. And depending on a few factors, PVP may instead be released as the first free DLC.
That’s it for now. No more updates for a while as we hunker down and focus solely on game development! Thanks for your patience!