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19/07/2021
We talked about elements of this over the last couple TIRcasts, but Nintendo have always banked on the Japanese market carrying them. They are overwhelmingly dominant in the region, in both hardware sales, and digital & physical game sales. Now that Steamdeck is poised to impact the global handheld market, I don't know how much longer Nintendo can keep ignoring the competition. It's unlikely we'll see a significant impact in Japan, but globally the SteamDeck has a lot of draw - assuming it manages to deliver.
Higher initial costs are offset by the ability to offer a much larger library for much less - which is a huge asset for Valve. Conversely, Nintendo's offerings (by choice) don't depreciate in value in the same way that others do, seeing much smaller price drops, if any. The biggest thing standing in the way of Valve right now is availability. After a momentous initial preorder period, orders for the Steamdeck are pushed back to Q2 2022 for the 64GB and 256GB versions, and as late as Q3 2022 for the 512GB, though they are still taking preorders.
tl;dr - SteamDeck is unlikely to be a Switch killer, though it may eventually be enough to make Nintendo reevaluate their current business plans, pricing strategies, and overall place in the global market.
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Variety streamer from NY, live Mondays, Thursdays, and Saturdays. I'm a pirate enthusiast, and deli meat. Never attribute to malice that which is adequately explained by stupidity.