22/08/2024
Version: 0.9.2
Revive potions have been added into the game.
*When a character is downed, if any of your characters have a revive potion in their inventory.
The downed character will go grey and semi transparent and their character icon on the left side will also go grey.
The downed character Icon will have a count down timer until the character actually dies (3 turns).
The character that has a revive potion will show their potion on their character icon, so you know right away which character has to go and revive the downed character.
To revive the character. You'll have to be right next to the downed character, with a character that has a revive potion. Right side will be a button that says revive.
Reviving a character will use the turn from the character reviving the downed character.
The downed character will have half health and will begin it's turns at the start of their next turn.*
Level up arrow has been moved from ability icons on the right side, to the character icon on the left side. This icon will show if you can upgrade stats, abilities, or both.
Credits screens have been added to the main menu.
Disabled the escape key on the shop and dialog screens fixing a game crash issue.
Scrollbars added to character icon list in all shop areas as well as character left side icons in game.
Upgrading the health stat will now give 3 health instead of the 1.
Game no longer runs in the background. If the window is not in focus, the game does not progress.
Changed the background color of the bars above the characters.
Levels 7, 10, 11, 14, 15, 18 ,19 have been updated.
Slight adjustment to level 10 dialog.
Enemy AI algorithm slightly adjusted to focus less on it's last target.
Many bosses have been added to the map creator: Levels 3,4,5,6,8,9,11,12B,13A,13B,15,17,18_1, and 18_2.
*The bosses are not yet in their levels. These have to be added in on a later patch.