31/12/2023
Sheffield continues to be regarded as the Steel City, renowned for its heritage and reputation in steel production. After the city’s post-war manufacturing decline, the 80s witnessed an industrial revolution of information, and leading the way for British videogames were Alligata Software, Gremlin Graphics and a host of bedroom coders emerging from her womb. Mark Aldrich, Nick Aldrich and Richard Stevenson were the first, writing text adventures from a leafy Sheffield suburb.
There were no computers at all in school when Mark Aldrich entered his first year at Jordanthorpe Secondary School in 1977. On the cusp of the computer age an interested teacher, Mr Spencer, lobbied to obtain the school’s first machines. With the blessing of the Head Master he started the first computer club, and it became so popular with kids that bookings had to be taken in 20 minute slots to use the devices.
The club was to affect the lives of many youngsters at the school, including Mark’s brother Nicholas and friends Richard Stevenson and Phil Durbidge – all who lived close to each other in the Sheffield suburb of Bradway.
Other Jordanthorpe pupils, who went on to work in the games industry included Chris Kerry and Paul Hiley.
While attending Jordanthorpe, Chris wrote Jack and the Beanstalk and during its development, brought the game into school for class mates to test it. Chris went on to work for Gremlin Graphics and was involved in the development of a number of their titles, including Monty is Innocent, Metabolis, Bounder and Way of the Tiger.
Former pupil, Paul Hiley also went on to work for Gremlin Graphics and his list of programming credits included development work on Hogs of War, Actua Soccer, Top Gear 2 and Zool.
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Taken from Mark Hardisty’s Sheffield Text Adventures Signposts
https://markhardisty.wordpress.com/2018/11/09/sheffields-adventure-signposts/