ficuno

ficuno passion projects;

LIQUORANCE a liquor ordering system—developed with java swing and sql for a computer science project.thanks to my groupm...
22/01/2024

LIQUORANCE
a liquor ordering system—developed with java swing and sql for a computer science project.

thanks to my groupmates. final stretch this week!

source code:
https://github.com/eironch/liquorance

2023 has now wrapped.
31/12/2023

2023 has now wrapped.

can't complain
05/11/2023

can't complain

02/11/2023

cosmos

29/10/2023

gold

26/10/2023

magnify

22/10/2023

david

19/10/2023

something

15/10/2023

none

12/10/2023

toxic

08/10/2023

be

06/10/2023

wave

// tryna learn motion graphics, gonna start posting them

A year had passed since my descent into this rabbit hole called game development. A lot has happened; many things have c...
24/05/2023

A year had passed since my descent into this rabbit hole called game development. A lot has happened; many things have changed, but the passion has kept burning.

To honor this day, I'd like to show a little of what I have been doing. A game project for college called Frostfell.

17/04/2023

rand

eight
08/03/2023

eight

06/03/2023

how

nostalgia
20/01/2023

nostalgia

beaut
17/01/2023

beaut

BLACKBOX has now been downloaded 100 times! 🎉To commemorate this milestone, I created a guide to help you become the bes...
09/12/2022

BLACKBOX has now been downloaded 100 times! 🎉

To commemorate this milestone, I created a guide to help you become the best system! Check it out and get ready to take it to the next level! 🏴⬛️

──── COMPONENTS ──── // SOLAR PANEL Provides power to 3 more components before requiring to build another one. an icon in the top-left corner indicates insufficient power. ────...

06/12/2022

BLACKBOX is out now on itch! 🏴⬛
ficuno.itch.io/blackbox

🎉 Another game jam done! 🎉

The past 3 days was significantly calmer than the last one (can't believe that was 5 months ago!).

This time the theme was "Crank it, till you make it" and since this was for the Playdate console, making use of the crank and designing a game around it was what I initially did. Then, I had an idea, which was "to make and crank out stuff" and since the main project I'm working on is about automation, I was easily sold on the idea. It was certainly a challenge to do a simulation game within just a few days; it was ambitious, and I admit that I bit off more than I could chew. Nevertheless, I have finished making it, and I'm actually genuinely having fun playing! 😊

Also rate it here! 🌟
https://itch.io/jam/playjam-2/rate/1823103

26/11/2022

been working on this for 2 months

cakeday
15/11/2022

cakeday

25/10/2022
22/10/2022

gifs now work again

Olivia
12/09/2022

Olivia

11/09/2022

dreamer— a space dreamer

autumn, leaves
31/08/2022

autumn, leaves

time adventure
27/08/2022

time adventure

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