
09/16/2024
Ever since I played my first video game I had been fascinated with how they were built and the idea of building a software experience capable of evoking emotions from the user. My career lead me down a path in software, but not one that included electronic entertainment. When the pandemic started I set aside time each morning before work to self learn Unity/Unreal C # and C++.
Today I am able to announce that those early morning and weekend sessions have paid off! LunaBeat reached out to me for help bringing their haunted traps to life in their upcoming VR horror game "You Can't Scare Me". It's an innovative idea that allows players to layout a haunted house for their friends and scare them silly. Swarming locusts, angry clowns and angry animatronics are a few of the chilling traps I brought life to! If you want to support a great team and a really unique VR idea, I encourage you to checkout the trailer and wish list the game on the Meta Store.
Trailer: https://www.youtube.com/watch?v=tv1xx9HRFCQ
Wishlist: https://www.meta.com/en-us/experiences/you-cant-scare-me/6491117354320449/
Big thanks to LunaBeat for the opportunity to work on this exciting title and achieve a childhood dream I've had since I first played Pac Man on my families Atari.
Scare or be scared in You Can't Scare Me - the haunted house game where you can frighten your friends! Set scary traps or transform into terrible monsters to try and scare the living daylights out of your friends. If they scream, you win!