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McBedrock.com MINECRAFT POCKET EDITION/BEDROCK 1.18.10.24 Beta Released15th December 2021Bedrock News 66  3A Bedrock Bet...
16/12/2021

McBedrock.com

MINECRAFT POCKET EDITION/BEDROCK 1.18.10.24 Beta Released
15th December 2021Bedrock News 66 3

A Bedrock Beta Changelog

Welcome to a very special Bedrock Beta! I didn’t want to get my hops up and to be honest I was a tad worried that it was just a fever dream. But what if I toad you that this week we’re releasing a new mob into the Overworld’s ecosystem. I don’t mean to be amphibious, er… I mean ambiguous. Sorry, I am practically jumping out of my skin because we have a very exciting surprise for you.

This week’s Bedrock Beta introduces…

Drumroll…

Wait for it…

Logs to the game!

Isn’t that exciting? Finally! Wait. What? We already have logs in the game? But why is everyone at the studio so excited? Oooooh, because we’ve added frogs to the Beta! I hope you enjoy them more than you did these puns, to try out these new features all you have to do is enable The Wild Update Experimental Toggle! Please leave us any specific feedback or suggestions in the thread at aka.ms/MCFrogFeedback, and as always please search and report any bugs you may find at bugs.mojang.com.

EXPERIMENTAL FEATURES
FROG
Frogs will spawn in Swamp biomes
Frogs can croak, jump, swim, and walk on land
Frogs can eat small Slimes, causing a Slime Ball to drop
Frogs can be tempted and bred using Seagrass, but this is just a placeholder food for now
Frogs lay eggs after mating
Frog eggs that hatch spawn Tadpoles
Tadpoles can swim in water
Tadpoles “jump around” like fishes when on land, and eventually die
Tadpoles that grow up will turn into a Frog
Tadpoles grow into a different type of Frog based on the biome they are born in
Tadpoles can be caught in a Bucket
FEATURES AND BUG FIXES
GAMEPLAY
Players no longer gain a particle effect when obtaining Bad Omen from Pillager Captains
Sleeping in a Bed will once again trigger the fade to black screen (MCPE-148504)
The camera now will interpolate its position again when the player sneaks (MCPE-148482)
VILLAGERS
Villagers now make a “No” sound when attempting to make a trade when they are out of stock (MCPE-113788)
RENDERING
Fixed a bug where the Ender Dragon would become invisible when flying towards the portal fountain after dying (MCPE-149119)
STABILITY AND PERFORMANCE
Fixed a crash that could occur when the player is near a village
Fixed a crash that could occur when shift-clicking Armor in the Crafting Table while using Pocket UI (MCPE-144863)
USER INTERFACE
Added appropriate padding to “Item Text Name” box UI for when players have Armor equipped in Survival mode and select items via the hotbar (MCPE-143928)
Fixed an issue where text shadows had a reduced offset when text message contains button glyph
VANILLA PARITY
Added the Globe Banner Pattern on Bedrock
COMMANDS
Fixed a bug that caused the ‘/kill’ command to not kill entities with the Absorption effect (MCPE-142763)
When using ‘/replaceitem’ on a Donkey’s or Mule’s Chest, the item will now go to the correct slot
EDUCATION EDITION FEATURES
Axolotls, Bees, Boats, Cats, Dolphins, Glow Squids, Goats, Hoglins, Iron Golems, Ocelots, Pandas, Parrots, Pigs, Polar Bears, Squids, Striders, Wolves, and Zoglins can now have Balloons attached to them. Wow, that’s a lot of mobs!
TECHNICAL UPDATES
ANDROID
Target API has been updated to API 30 for Google Play Store
COMMANDS
The game no longer crashes when you nest schedule commands in functions (MCPE-144730)
DATA-DRIVEN MOBS
The random chance for a wild adult Ocelot to spawn with two children is now handled by components added in the entity JSON definition
MOLANG
Access of missing public variables on other entities will return 0.0 and not cause an error
Fix loading of public variables containing capital letters to not cause an error
Added “slot.equippable” as a slot option for WearableItemComponent and Molang
RANDOMSTROLLGOAL
Improved performance in RandomStrollGoal
GAMETEST FRAMEWORK (EXPERIMENTAL)
Dimension

Updated Dimension:spawnEntityto take a Location or a BlockLocation
BlockBreakEvent

Added property brokenBlockPermutation to indicate which kind of block was broken
PLEASE READ before participating in the Minecraft Beta:

Joining the beta will replace your game with a work in progress version of Minecraft
You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
Beta builds can be unstable and are not representative of final version quality
The beta is available only on Xbox, Windows, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
As always, you can check out the latest full changelog at aka.ms/MinecraftBeta. Good luck and enjoy the beta update!

source: https://www.minecraft.net/en-us/article/minecraft-beta-1-18-10-24

15/12/2021

Guys Kong magawa nyo ito ng Isang beses my 50peso load reward wag po kayong madaya madami po tayo Minecraft players so good luck guys and send your video pag nagawa nyo Ng maayos sa fb page natin

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15/12/2021

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Late uploadMcBedrock.com MINECRAFT POCKET EDITION/BEDROCK 1.18.1 UPDATE RELEASED6th December 2021 99  11Posted: December...
15/12/2021

Late upload

McBedrock.com

MINECRAFT POCKET EDITION/BEDROCK 1.18.1 UPDATE RELEASED
6th December 2021 99 11

Posted: December 2, 2021

A new update is now available for Minecraft that addresses some issues found since the release of Caves & Cliffs: Part II.

The update is currently available on most Bedrock Edition platforms. An update for Nintendo Switch will be available in the coming days.

Fixes:

Fixed a crash that could occur when copying a world backup in certain languages on PlayStation
Fixed a crash that could occur when chatting and playing on Realms
Decreased the amount of Diamond Ore that generates to match Java Edition
Fixed lighting bugs when removing light sources after returning to the Overworld from other dimensions (MCPE-145828)
Players no longer have problems moving after respawning or getting out of a Bed
Added a warning prompt explaining potential loss of data when setting File Storage Location to External on Android devices
Fixed various crashes and storage-related issues with Android multi-user functionality and Amazon Kids/Freetime (MCPE-106524, MCPE-107503, MCPE-37685)
Fixed simulation stopping in multiplayer sessions when other players move away from one player’s render distance (MCPE-147391)
The teleport command will no longer succeed when ‘checkForBlocks’ is true and the destination is obstructed
Fixed an issue that could cause a faulty purchase page for Realms when the maximum number of Realms are already owned
Optimized the Marketplace Inventory screen and improved loading of content images
Please search for any bugs you find on bugs.mojang.com and let us know what you think at feedback.minecraft.net.

source: https://feedback.minecraft.net/hc/en-us/articles/4415394258317-Minecraft-1-18-1-Bedrock-

11/12/2021
MINECRAFT POCKET EDITION/BEDROCK 1.18.2 UPDATE RELEASED10th December 2021Bedrock News 32  1A new update is now available...
11/12/2021

MINECRAFT POCKET EDITION/BEDROCK 1.18.2 UPDATE RELEASED
10th December 2021Bedrock News 32 1

A new update is now available for Minecraft that addresses some issues found since the release of Caves & Cliffs: Part II.

Please search for any bugs you find on bugs.mojang.com and let us know what you think at feedback.minecraft.net.

Fixes:

Fixed an issue that affected some large world saves on PlayStation, resulting in corrupted textures and loss of data, in some cases (MCPE-149193)
Interacting with certain containers will once again properly open the inventory screen (MCPE-148531)
Fixed issue where breaking blocks, opening chests, and entering portals would be delayed/not work when there are lots of mobs nearby (MCPE-149214)
Fixed some worlds not correctly replacing Bedrock blocks with Deepstone blocks after upgrading to 1.18 (MCPE-149251)
source: https://feedback.minecraft.net/hc/en-us/articles/4416080068109-Minecraft-1-18-2-Bedrock-

McBedrock.com MINECRAFT POCKET EDITION/BEDROCK 1.18.10.22 Beta Released9th December 2021Bedrock News 22  1PLEASE READ be...
10/12/2021

McBedrock.com

MINECRAFT POCKET EDITION/BEDROCK 1.18.10.22 Beta Released
9th December 2021Bedrock News 22 1

PLEASE READ before participating in the Minecraft Beta:

Joining the beta will replace your game with a work-in-progress version of Minecraft
You will not have access to Realms and will not be able to join non-beta players while you’re previewing the beta
Any worlds played while in the beta cannot be opened in previous versions of the game, so please make copies of worlds to prevent losing them
Beta builds can be unstable and are not representative of final version quality
This beta is available only on Xbox and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.

It’s time for another Bedrock Beta! As always, we really appreciate all the feedback you send to aka.ms/CavesCliffsFeedback and please report any bugs you may find at bugs.mojang.com. As we often do, we have a handful of small Vanilla Parity bugs in this week’s beta. If you would like to tell us what other small parity fixes and features you would like to see added to the game, please let us know in this player survey, which will be open for the next few days: https://aka.ms/MCParitySurvey

NOTE: Due to quality issues, this week’s beta is not available on Windows devices.

Features and Bug Fixes
Blocks
Worlds with inconsistent layers of bedrock between Y=1 and Y=4, inclusive, (such as those where non-bedrock has generated or been placed in those layers) now correctly and consistently replace bedrock with deepslate. (MCPE-149251)
Light Blocks can now be placed on other Light Blocks while sneaking (MCPE-137744)
Gameplay
Fixed a crash that could occur when trading Maps with Cartographer Villagers (MCPE-142388)
Fixed food giving effects 20 times too long (MCPE-148553)
Fixed Honey Bottles not removing poison effect
Fixed players not teleporting after eating Chorus Fruit
Players’ viewing direction will no longer snap when facing South in a Boat (MCPE-148460)
When a player dies, the camera now tilts to the right instead of the left (MCPE-148604)
Lava hitbox no longer extends beyond lava
Graphical
Updated Dirt Path side texture (MCPE-148568)
Changed ‘door_oak’ texture filename back to ‘door_wood’ (MCPE-148502)
Reversed Parrot head and wing bottom textures (MCPE-148573)
Moved Beetroot and Melon Seed textures 1 pixel row down to match Java Edition (MCPE-148561)
Removed unused pixels in Cocoa Beans stage 0 and stage 1 textures to match Java Edition
Updated Smooth Stone texture in Armor Stand base (MCPE-148565)
Removed horizontal lines in Oak and Iron upper Door textures (MCPE-148566)
Removed hood in Witch, Evoker, and Vindicator textures to match Java Edition
Changed alpha values of Red and Blue Stained Glass textures to match Java Edition (Vanilla Parity)
Fixed the hammer icon’s color palette on the Anvil screen (MCPE-148575)
Updated Dark Oak Planks on the Cartography table textures (MCPE-148562)
Updated Spruce Planks on the Barrel bottom texture
Updated Planks on the Lectern base texture (MCPE-148567)
Fixed highlight inconsistencies in Gold and Diamond Armor textures (MCPE-148591)
Removed wandering pixel in the Carrot stage 3 texture (MCPE-148563)
Centered the back texture of Axolotls (MCPE-148571)
Updated Glass Pane top to match the new texture on Java Edition (MCPE-148572)
Fixed the top texture of Dark Oak Logs (MCPE-148577)
Updated Stripped Dark Oak side texture to match the new texture on Java Edition (MCPE-148576)
Fixed a bug where End Crystal beams would stop rendering when an End Crystal is out of the players sight (MCPE-149159)
Fixed an issue with Drowned textures on some devices with RenderDragon not correctly discarding alpha/transparent pixels
Mobs
Slimes are once again aggressive towards Snow Golems (MCPE-146651)
User Interface
Fixed the player visual on the inventory screen while gliding. It was previously off-center and could hide elements of the interface
The “Invite to Game” button on the pause screen now disables correctly when a server is full
Technical Updates
General
Reduced the number of network packets sent with the subchunk request system and packet optimizations
Graphics
Testing RenderDragon on all Android devices
Items
Added 9 new shapeless recipe JSON files, replacing hard-coded Smithing Table crafting recipes
Molang
Add non-experimental is_name_any, is_item_name_any, and is_owner_identifier_any queries
Fixed relative_block_has_all_tags block_neighbor_has_all_tags and biome_has_all_tags queries to require all tags rather than just any tags
Fixed nested conditional (ternary) operator parsing to go right-to-left instead of left-to-right
This is a Molang Versioned Change that only takes effect for Molang expressions in packs that use a min_engine_version of 1.18.10 or higher
Previously nested conditional expressions like A?B:C?D:Ewould evaluate as (A?B:C)?D:E, now they evaluate as A?B:(C?D:E)
Experimental Features
GameTest Framework
Added new entity query capabilities in the form of new methods on Dimension and World.

World object
Replaced function getPlayers : Player[] with function getPlayers(options: EntityQueryOptions = undefined) : EntityIterator- Returns an iterator to a collection containing all players in the dimension. Optionally, options can be used to filter the result
Added optional argument to events.addEffect. This argument will limit the callback to only fire for specific entities (see EntityEventOptions)
Dimension object
Added function getPlayers(options: EntityQueryOptions = undefined) : EntityIterator- Returns an iterator to a collection containing all players. Optionally, options can be used to filter the result
Added function getEntities(options: EntityQueryOptions = undefined) : EntityIterator- Returns an iterator to a collection containing all entities in the dimension. Optionally, options can be used to filter the result
EntityQueryOptions
Added class EntityQueryOptions- Provides additional filtering options when calling getEntities and getPlayers
EntityQueryScoreOptions
Added class EntityQueryScoreOptions- Used with EntityQueryOptions to provide scoreboard filtering
EntityEventOptions
Used to filter events that fire on entities to restrict the callback to only certain ones.
Property entity: Entity[] – If specified, will restrict to just this entity
Property entityTypes: string[] – If specified, will restrict to entities with the specified type (e.g., minecraft:creeper)
source: https://feedback.minecraft.net/hc/en-us/articles/4416062048397

08/12/2021
08/12/2021
08/12/2021
Hi guys please support this page we will update every beta and also full release of Minecraft and also I will post trick...
08/12/2021

Hi guys please support this page we will update every beta and also full release of Minecraft and also I will post tricks and glitch that you can use on your survival world and If you like Minecraft animation just comment I will post it... please follow and share if you like this content...

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