That's No Moon

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That's No Moon The official Facebook of That’s No Moon⁠—a new independent AAA development studio founded by award-winning game makers and storytellers.

Visit ThatsNoMoon.com to learn all about our team, see our open positions, and more.

Last week we welcomed the entire That's No Moon team to join us in our LA studio to connect, reflect, and celebrate a tr...
15/12/2023

Last week we welcomed the entire That's No Moon team to join us in our LA studio to connect, reflect, and celebrate a tremendous year!

We appreciate your endless passion and determination, and much love to those who traveled from across the globe to be here in-person!

Join our team of nearly 100 talented developers and make your mark on our upcoming AAA narrative-driven game. See all of...
18/08/2022

Join our team of nearly 100 talented developers and make your mark on our upcoming AAA narrative-driven game. See all of our current positions and apply: https://buff.ly/3xH05fT

📢 NEW JOB OPENING 📢  We're looking for a Narrative Lead to help shape the story, characters, tone, and world of our upco...
01/07/2022

📢 NEW JOB OPENING 📢 We're looking for a Narrative Lead to help shape the story, characters, tone, and world of our upcoming AAA third-person action-adventure game! Learn more and apply: https://buff.ly/3ytVMHp

24/06/2022
This week in support of   month, we were fortunate to partner with the GLAAD Media Institute to host a talk with our sta...
14/06/2022

This week in support of month, we were fortunate to partner with the GLAAD Media Institute to host a talk with our staff about the history and evolution of LGBTQIA+ representation in video games. Thank you to Nick Adams and Blair Durkee for leading this incredible session! Learn more about the institute and its work here: https://www.glaad.org/institute

10/06/2022

We're growing almost every week! Please welcome the latest additions to our team:

Khalid Nait-Zlay, Expert VFX Artist (previously Ubisoft)
Eva Krzeminski, Lead Lighting Artist (previously Certain Affinity)
Gabe Thurau, Assocociate Systems Admin
William Belden Brown, Associate Rendering Engineer (previously Dire Wolf Digital)

Learn more about our team https://thatsnomoon.com/who-we-are
See all of our open positions and apply: https://thatsnomoon.com/careers

01/06/2022

Today marks the beginning of in the U.S.! We're proud to celebrate the LGBTQIA+ community and share our support for equal rights, inclusion, equity, and representation in the industry, in the medium, and in the world.

Thank you to IGN for inviting us to share our perspective on developing on Unreal Engine 5 and the powerful tech that's ...
18/05/2022

Thank you to IGN for inviting us to share our perspective on developing on Unreal Engine 5 and the powerful tech that's driving our debut project. Hear from our team and others in their latest video: https://buff.ly/3lhFFX1

What can a cutting-edge engine do to make the games you play better? We interviewed the game developers using Unreal Engine 5 to find out!Ever since the Unre...

Thank you to IGN for inviting us to share our perspective on developing on Unreal Engine 5 and the powerful tech that's ...
18/05/2022

Thank you to IGN for inviting us to share our perspective on developing on Unreal Engine 5 and the powerful tech that's driving our debut project. Hear from our team and others in their latest video: https://t.co/Bi9w3RcfAw

What can a cutting-edge engine do to make the games you play better? We interviewed the game developers using Unreal Engine 5 to find out!Ever since the Unre...

Thank you to IGN  for inviting us to share our perspective on developing on Unreal Engine  5 and the powerful tech that'...
18/05/2022

Thank you to IGN for inviting us to share our perspective on developing on Unreal Engine 5 and the powerful tech that's driving our debut project. Hear from our team and others in their latest video: https://buff.ly/3lhFFX1

What can a cutting-edge engine do to make the games you play better? We interviewed the game developers using Unreal Engine 5 to find out!Ever since the Unre...

08/04/2022

We're excited to welcome Chase Ashbaker as Audio Director! Chase joins us from Crystal Dynamics, where he helped shape the soundscapes of games like Marvel's Avengers and the next installment in the Tomb Raider franchise. Learn more about our team: https://thatsnomoon.com/who-we-are

It's April and with a new month comes new opportunities! We've just opened 16 (❗️) new positions across many disciplines...
01/04/2022

It's April and with a new month comes new opportunities! We've just opened 16 (❗️) new positions across many disciplines. Come join our growing team and make your mark on our upcoming AAA narrative-driven game: thatsnomoon.com/careers

Our very own Taylor Kurosaki presenting the awards for Action Game of the Year and Adventure Game of the Year at the  . ...
25/02/2022

Our very own Taylor Kurosaki presenting the awards for Action Game of the Year and Adventure Game of the Year at the . Congrats to 343 Industries and Eidos Montreal for your wins for Halo Infinite and Marvel's Guardians of the Galaxy!

08/02/2022

Please join us in welcoming Euna Park to That's No Moon as a Gameplay Animator! Euna joins us from Santa Monica Studio, where she worked on God of War Ragnarök. Learn more about Euna and our team: https://thatsnomoon.com/who-we-are

We're looking for an Audio Director to define the audible identity of our upcoming AAA narrative-driven action-adventure...
01/02/2022

We're looking for an Audio Director to define the audible identity of our upcoming AAA narrative-driven action-adventure game! Learn more and apply: https://buff.ly/35u6NgM

Another exciting role has opened on our art team! We're looking for an Environment Material Artist for our debut project...
21/01/2022

Another exciting role has opened on our art team! We're looking for an Environment Material Artist for our debut project. Learn more, apply, and see our other open positions here: https://buff.ly/33vR7IZ

20/01/2022

We're thrilled to welcome Jolyon Myers as Principal World Builder! Jolyon joins us from The Initiative and brings decades of experience crafting levels in games like The Saboteur, Call of Duty: Modern Warfare, Call of Duty: Infinite Warfare, and more.

Learn more about him and our team here: https://thatsnomoon.com/who-we-are

🚨 New Job Opening 🚨 We're hiring for a Senior Concept Artist! Want to bring your incredible talent to our upcoming AAA n...
18/01/2022

🚨 New Job Opening 🚨

We're hiring for a Senior Concept Artist! Want to bring your incredible talent to our upcoming AAA narrative-driven game? Learn more and apply here: https://buff.ly/3FoupzO

As 2021 winds down, we wanted to take a look back at our first year, including a few updates about our team, studio, and...
29/12/2021

As 2021 winds down, we wanted to take a look back at our first year, including a few updates about our team, studio, and project. Read here: https://buff.ly/3z1mmr0

17/12/2021

We're excited to announce our final group of new team members for 2021! Please join us in welcoming:

Molly Bittner, Technical Producer (Formerly NASA JPL)
Denyce Griffin, HR Manager (Formerly PlayStation)
Meghan Wissler, Environment Modeler (Formerly Santa Monica Studio)
Nathanial Winckler, Technical Gameplay Animator (Formerly Skydance)
Brittany Graham, Environment Modeler (Formerly Striking Distance)
Jimmy Lu, Associate Game Designer (Recent UC Santa Cruz Grad)
Jordyn Lukomski, Environment Outsource Artist (Formerly PlayStation)

See all of our open positions and apply: https://thatsnomoon.com/careers

03/12/2021

We've been thrilled to welcome many incredible new team members over the last several weeks. Please meet just a few of the latest additions to That's No Moon:

Aria Bonczek, Senior Animation Engineer (Previously Santa Monica Studio)
Sam Khong, Animation Engineer (Previously Obsidian)
Aaron Snyder, Senior Animation TD (Previously Santa Monica Studio)
Alyssa Harrison, Associate Producer (Previously MVM)
Alison Wilkes, Associate Prop and Cloth Tech Artist (Previously Niantic)
Adrian Castro, Expert Biome Artist (Previously Naughty Dog)
Christian Vasquez, Material Artist (Previously Iron Galaxy)
Noah Davis, Associate AI Engineer (Recent Notre Dame grad)

See all of our open positions here: https://lnkd.in/gKfmZtQJ

We're hiring for a Lead Character Rigging TD position on our team and looking for passionate and diverse candidates! Lea...
02/12/2021

We're hiring for a Lead Character Rigging TD position on our team and looking for passionate and diverse candidates! Learn more about the role and our studio here: https://buff.ly/3luFyYH

Happy Halloween! We hope you all have a safe and spooky day.
31/10/2021

Happy Halloween! We hope you all have a safe and spooky day.

13/10/2021

We're proud to be taking part in the first-ever gamescom asia with a keynote session and Q&A from our very own Michael Mumbauer this evening. Attendees can watch live starting at 7:10pm PT/10:10pm ET. Ticket info and more can be found here: https://gamescom.asia/

08/10/2021

Winding down another incredible week by welcoming three new team members to That's No Moon: Jose Astacio, Virtual Production Lead (formerly DreamWorks, PlayStation); Jared Clark, Associate Gameplay Engineer; and Vincenzo Barkasy, Expert Concept Artist (formerly of Crystal Dynamics)!

06/10/2021

Please say hello to our new Lead Animation Engineer, Andrew Marrè! Drew brings nearly 20 years of experience working on legendary games, including the Assassin's Creed franchise and Fortnite, at Ubisoft, Epic Games, Disney, Warner Bros., and more. Welcome to the team!

We're looking for a talented HR professional to help shape and support our team! Learn more and apply here: https://buff...
24/09/2021

We're looking for a talented HR professional to help shape and support our team! Learn more and apply here: https://buff.ly/39xMttN

15/09/2021

We're excited to welcome Jordan Williams, Virtual Production Assistant; Adam Shay, Outsource Art Producer (previously PlayStation); Gun Park, Senior Character Artist (Cloud Imperium, EA, PlayStation); and Pavel Pranevsky, Senior Material Artist (Bend Studio, Digital Domain, Blur) to That's No Moon!

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