Eleio Gaming

Eleio Gaming "You play me with your jazz & leave me with the blues"
A streamer of MOBILE LAGEND & CLASH OF CLAN
T

13/12/2022

Diamond ML berminat boleh roger

Buat kenangan selepas lama tak join tour 😀
18/03/2022

Buat kenangan selepas lama tak join tour 😀

Assalamualaikum all clasher malaysia..Ada yang berminat .?Hanya untuk 50pcs yang terawal, open order hingga 22hb March 2...
17/03/2022

Assalamualaikum all clasher malaysia..
Ada yang berminat .?
Hanya untuk 50pcs yang terawal, open order hingga 22hb March 2022 sahaja yer..

untuk maklumat lanjut boleh hubungi (whatsapp):
Yana - 0189463516
Tika - 0132274123

ASIA WAR LEAGUEBOCIL NOOB VS PENGLIPUR LARAJAM 10.00 P.M
10/01/2022

ASIA WAR LEAGUE

BOCIL NOOB VS PENGLIPUR LARA

JAM 10.00 P.M

Hello community.There will be a new update on Magic Chess!There is a new mechanism on Magic Chess: EvolutionEvery synerg...
02/01/2022

Hello community.
There will be a new update on Magic Chess!

There is a new mechanism on Magic Chess: Evolution

Every synergy that requires 4 ot 6 unique heroes, once completed, can trigger Evolution, which allows you to choose one of the two evolution paths to customize the synergy as you desire.

Weapon Master (requires 6 unique heroes to trigger)

Evolution 1: Bloodlust - Weapon Masters restore HP equal to 100% of the target's HP each time they kill a target.
Evolution 2: Mania - Weapon Masters gain 1% extra Physical Attack for every 1% HP Lost.

Archer (requires 6 unique heroes to trigger)

Evolution 1: Stealth - Archers become invisible for 1s at the beginning of each round.
Evolution 2: Projectile - Archers deal 8% extra damage for every 1 tile(s) the target is away from them.

Elementalist (requires 6 unique heroes to trigger)

Evolution 1: Charge - Elementalists restore 20% Mana for allied non-Elementalists each time they cast a skill.
Evolution 2: Duet - Elementalists can trigger the synergy effect when they cast skills for the second time.

Mage (requires 6 unique heroes to trigger)

Evolution 1: Barrier - Mages gain a shield equal to 10 time(s) their Max Mana each time they cast a skill.
Evolution 2: Airborne - Mages knock a random enemy hero airborne for 3s each time they cast a skill.

Gunner (requires 6 unique heroes to trigger)

Evolution 1: Buckshot - Gunners gain a 25% Max HP shield when their Basic Attacks critically strike.
Evolution 2: Duelist - Gunners gain 20% extra Crit Chance when there are no allies in the adjacent tiles.

Wrestler (requires 6 unique heroes to trigger)

Evolution 1: Bash - Wrestlers deal 200% damage to controlled enemies.
Evolution 2: Regen - Upon successfully stunning a target, Wrestlers restore HP equal to 2 time(s) the damage dealt.

Assassin (requires 4 unique heroes to trigger)

Evolution 1: Assassin - Assassins' Basic Attack deals 150% damage when they're not directly in front of the target.
Evolution 2: Evasion - Assassins have a 40% chance to dodge the enemy's Basic Attack when they're not directly in front of the enemy.

Swordsman (requires 4 unique heroes to trigger)

Evolution 1: Evolve - Swordsman can summon golden orbiting swords with 1.5 time(s) the effects.
Evolution 2: Awaken - Swordsmen can summon orbiting swords on their basic attack

Nature Spirit (requires 6 unique heroes to trigger)

Evolution 1: Unity - All allies share HP and gain 5% Damage Reduction for each allied non-Nature Spirit.
Evolution 2: Thornmail - Upon taking damage, Nature Spirits return 20% of the damage taken to the attacker.

Los Pecados (requires 4 unique heroes to trigger)

Evolution 1: Bandit - Los Pecados heroes no longer gain Gold on hero kills but have a 10% chance to acquire equipmrny
Evolution 2: Worship - The Los Pecados hero with the highest star rank joins the synergy with the most heroes at the beginning of each round.

Astro Power (requires 6 unique heroes to trigger)

Evolution 1: Legacy - Upon death, the hero enchanced by Astro Power will pass the Astro Power to the farthest Astro Power hero from them.
Evolution 2: Sacrifice - Upon taking lethal damage, the hero encahnced by Astro Power will sacrifice a random Astro Power hero and restore 20% HP.

Superhero (requires 6 unique heroes to trigger)

Evolution 1: Enhance - Superheroes gain 15% extra Attack Speed upon killing a marked enemy hero.
Evolution 2: Paralysis - The first marked enemy heroes will have their HP reduced by 90%.

V.E.N.O.M. (requires 4 unique heroes to trigger)

Evolution 1: Smog - V.E.N.O.M. heroes release smog and apply 4 poison stack(s) to all ememy heroes at the beginning of each round
Evolution 2: Toxin - V.E.N.O.M. heroes can apply up to 15 poison stacks.

Cadia Riverlands (requires 6 unique heroes to trigger)

Evolution 1: Share - All heroes gain the Cadia Riverlands synergy at the beginning of each round.
Evolution 2: Ascension - Cadia Riverlands heroes can gain up to 9 stacks of Cadia Riverlands synergy effects.

Lightborn (requires 6 unique heroes to trigger)

Evolution 1: Blessing - Lightborn heroes' shields grant invincibility instead, while the duration is reduced by 60%
Evolution 2: Aegis - All Lightborn heroes gain a shield at the beginning of each round.

Abyss (requires 6 unique heroes to trigger)

Evolution 1: Stasis - Abyss heroes' Basic Attack reduces the target's Attack Speed by 5% (up to 50%).
Evolution 2: Ex*****on - Abyss heroes gain 20% extra Attack Speed on each Basic Attack (stacks indefinitely until switching targets).

Mech Era (requires 6 unique heroes to trigger)

Evolution 1: Siphon - Mech era heroes reduce the attacker's Mana by 10 each time they're hit by a Basic Attack.
Evolution 2: Drain - Mech Era heroes' Basic Attack deal extra True Damage equal to 10 time(s) the amouny of Mana reduced.

Release date is not yet determined.

Hehehehe

Austus, Magic Chess Commander yang bakal tiba, bakal rosak??? Nantikan!!!!
29/12/2021

Austus, Magic Chess Commander yang bakal tiba, bakal rosak??? Nantikan!!!!

Sweet dream 666Global 275Local 1Road to 100 global
29/11/2021

Sweet dream 666
Global 275
Local 1
Road to 100 global

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