NIRA Drift New England track release!
NIRA is a future purpose built drift track located in Lempster, NH. This is the version I made for Assetto Corsa for the IRL track creator. The IRL track is supposed to be starting construction very soon and is hoping to be complete by next year. I truly enjoyed making this track for them, and I can't wait to see this place in person IRL when it is done. This track has been released for a little bit now, I just now got around to making a release video for it.
NIRA Circuit Drift New England: https://drive.google.com/file/d/1HucFAgwKweVCPAAm43AxM0Lhs3XiYPcu/view?usp=drive_link
The man DialsFPV joined us yesterday in my server for some drone chasing of our tandem trains. There were more cars in the train later in the video, but he was tired and stopped before then. Here is just a little clip of the action. Come join my streams for a great time and some awesome doors guys!
Doors at Rythem N Flow with the boyz on stream. Follow me on Twitch to watch and/or join us for doors!
Chase in VR around Grove Falls! Make sure to grab the track on Vosan, it looks great for pics and is fun to slide as well.
Lap around tunnel track with track cams!
Quick little edit of a lap around the new track from the track cams perspective. I made the cams today, so also kind of a test for them. Thoughts on the cams and track? Coming soon for free, but feel free to check out my patreon for ealry access!
HELP: So I was asked to add some pit boxes to Mikawa Touge. I unpacked the kn5 file and loaded it into blender. There were already 2 pit boxes in there, so I copied, moved and renamed the extra ones I need. All good, but then I loaded it into kseditor. Unfortunately the persistence file wouldn't load, so I had to go through every object on the track to redo the shaders and values, on a track I didn't make, so not sure what they had. On to the problem, I did everything in kseditor, exported the kn5, put in the track folder and loaded into the track. The pits are fine and working, but now I'm getting this flickering and I have no clue where it came from. Anyone have any thoughts on what I could look into that may be causing this?
We are moving along, it keeps just getting better!
So I finally figured out how track animations work and added with spinning billboard to my tunnel/waterfall track I have been plugging away at. I'm pumped to finally understand this animation stuff somewhat at least. Can only get better from here!
Another quick video of the waterfall. I made a couple little changes and added some smoke to replicate the water hitting rocks. Also recorded in much better quality so you can see what it actually looks like. Thoughts guys? It's not done, but getting better