Scannerian

Scannerian A page about LiDAR, Photogrammetry and Neural Radiance Fields(NeRF) Gaussian Splatting techniques. There are three techniques for doing this 3D capturing. Ian

Ian George is an experienced 3D creator and developer with over 25 years of experience in virtual reality 360 storytelling using photography, videography and even Google Maps! For the last five years, he has been using emerging 3D smartphone-based scanning technologies such as LiDAR and photogrammetry to add 3D models to his 360-degree environments. He is an active beta tester of NeRF-creation sma

rtphone Apps and a prolific creator of NeRFs under the handle

Copying objects in 3D has become really easy thanks to improved technologies in our mobile phones. One uses a specialised depth sensor and another a laser called LiDAR that - so far - are only available in Apple devices after the iPhone 10. The other technique is called photogrammetry and uses photography from any phone or camera. When I started this adventure into mobile scanning I used a Samsung S10 a few years ago and at that time there was an app called Display Land. It used photogrammetry. The app was awesome but for reasons known only to the makers of it it stopped and disappointed a few nerds like me who enjoyed being able to take a historic monument home to put in our games or 3D software for building worlds. I looked at alternatives to make scans but found them to be to complex in coding and installing them. At about this time (Spring 2020) Apple released their iPad pro with a built in LiDAR. The word LiDAR itself breaks down into either Light and raDAR or Light Distancing And Range. Simplified its a laser that sprays hundreds of light beams at an object and they reflect back from the surfaces they're pointed at. These pulses of light are then interpreted into the 3D shapes they are hitting, unless they are shiny or reflective. There is a way to get around this by using a chalk spray on a shiny surface but then you need to be able to replace the surface later inside a 3D editor like Blender (Free) or Cinema 4D/Maya (Expensive) and that will require time and assertion to learn the parameters. Photogrammetry on the other hand uses an overlap of 10-20% between each photograph you take of an object and compiles these on a powerful computer to extrapolate the central 3D object. This can be done on your computer if it's beefy enough, or online using someone else's powerful computer. For the most part of what I am doing with mobile scanning I will focus on the online apps that allow for terrific results with this technique. Also, I'm a beta and alpha tester for a few software developers of these mobile apps because I wrote to them and asked to help develop. It's that easy to be an app tester so never be afraid to contact the people behind the software, they're always happy for our input. Be realistic though and prepare yourself for bugs and long upload times and waits to see results that will rock you and others worlds. The pro of app testing is getting your hands on apps that when released will cost a fee to own or just for the scanned results of each individual scan that you are happy with. You will probably get these app reduced or gratis when they are released to and I know personally over the time I have been helping this is a significant sum not only for the free renders, but the worth of those objects as NFT's and/or stock for the forthcoming 3D internet called the Metaverse. Most people getting into this fun are nervous and excited but once you become familiar with the ease in which scans can be made and later used to build your own scenes that you have visions for and on scales you never thought possible. As an example I can scan a large building, pop it in a 3D editor and add an animated character, various lights, cinematic cameras and effects. Sure, it looked really complicated when I was learning but it took hours not days or weeks to achieve, mostly by following tutorial videos. This is the beauty of mobile scanning and the mostly free resources such as Mixamo, Godot Games Tools, GIS, Unreal Engine, Unity and of course the utterly amazing Blender. Join me on this journey to building the Metaverse, or at least your real estate within it. If you get really good the rewards are outstanding fiscally, but if you're just a hobbyist then you're going to be having a ton of fun and playing a God like role in making things you never thought possible. Feel free to hit me up with questions. Cheers!

05/03/2024

Well folks. I had a blast the last 2.5 years posting here and it did me well in some cases with work so I am upgrading the kit, company and future with my new company Cosmic Oak Media Ltd which can be found on the page link below (if you'd like to follow my scans an other media deliverables over there). https://www.facebook.com/profile.php?id=61550276249404

For now though I don't have plans to add media to this page.

Thanks for all your likes, comments and questions.

Cheers!

Ian

Virtualising tomorrow's 3D content today

26/02/2024

Old cars as splats look great eh?

21/02/2024

A memorial from Axbridge church made with 3DGS.

07/02/2024

I took a walk between Stonehenge and Woodhenge the other day and captured some parallax video, dropped it into Polycam and then added a few prompts for lightning in kaiber.ai for this video.
Music by Coma-Media on Pixaby.

06/02/2024

LumalabsAI have another app called Flythroughs and these are basically NeRF based video renders. It cost a couple of quid a month but it has possibilities for real estate and museums etc. Here's a result from a charity shop in Glastonbury.

05/02/2024

There are some very nice new interfaces for editing radiance fields in and this is one of my favs for changing contrast, brightness, etc etc https://darbyjohnston.github.io/DJV/
The scan is from the George & Pilgrim, Glastonbury.

04/02/2024

Putting some of my video stock to better use in kaiber.ai with a few colourful prompts.
The original clip is from Godrevy beach, Cornwall.

02/02/2024

Last summer I was commissioned as a .
Nunney castle in Somerset was produced from video shot on a 4K cinema camera (Pro Res 422HQ codecs = a fast6Gb per min) with Leica lens and a crane stabilised gimbal on a long pole and then added to app.
Lumalabs was created by one of the head designers on the Apple Vision Pro who teamed up with Shutterstock money to form one of the top ten apps of the year. I won;t drop names, but it was with great delight that he named me personally to them as a top level professional with scanning. I am currently contracted to them as a vendor.

02/02/2024

Looks like I get some traffic (the pair of you😆) I'll start posting some of my scans and new tutorials here this month.

31/01/2024

Catherine St, Frome, Somerset.

https://poly.cam/
12/01/2024

https://poly.cam/

Polycam captures by - Scanning tomorrow’s world today. - Polycam - LiDAR & 3D Scanner

24/11/2023

Ok folks, thanks for your support over the last couple of years but there will be no more uploads on this page ever due to being criminally under viewed. It's just too much time and effort that I need for taking charge of my company Cosmic Oak Media Ltd as Director, from next month.
I already have a page for that but will not be populating it until early next year. That will be more about filmmaking and cinema animations in 3 and 4D.

If you're interested in following my Twitter .

Happy scanning!

Ian

21/11/2023

I used Scaniverse for this scan because I find I need to use LiDAR to ensure a decent mesh for working with later.
Nerfs and splats don't have the best meshes although that isn't going to be forever with apps like 3dpresso.ai/create3d who have turned out very good meshes from NeRFs over Luma and other apps that do a similar job.
This is a scan from a museum in Devizes in Wiltshire.
Wiltshire Museums Group "Working together"

20/11/2023

Black light possibilities with NeRFs and Splats work really well.
This is a scan from a Drum n' Bass gig called Pollen Tribe I was jogging on the bassline to Saturday past.

18/11/2023

A demo for a buddy about how easy it is to bring in animations to Blender via Mixamo for rigging to any t-pose figure of yourself, a friend or a character..and it's free.

17/11/2023

Antiques on the street.

16/11/2023

As above...so bellow🤣
An exhibit from Y Gaer museum in Brecon, Wales.

15/11/2023

St John, Devizes, Wiltshire.

14/11/2023

These toll houses make great targets for scanning (this one with but the app kaiber.ai with some 'imaginative' prompts delivered this bit of fun.
The owner is very pleased and wowed out as well.

13/11/2023

I'm going to be doing more with Unreal Engine these coming months. The newest version 5.3.2 supports Apple silicon for M2 upwards and offers more of the full features that were previously only available to Intel chips.
This scan was made last week with photogrammetry. This is the Glastonbury assembly rooms.

10/11/2023

I thought I'd give photogrammetry on an iphone15 pro a try with Polycam app. They offer upto 1000 shots now which improves fidelity a lot. Plus, you can have a much better mesh than a NeRF or Splat.

08/11/2023

The Green Streets of somewhere.
Ai prompts on reframed 360 fottage I nerfd first.

06/11/2023

Shame about the little artefact of the radiance field but still quite a nice scan.
Anglesey, Wales.

02/11/2023

A Butcher's Empire Number One from the 1920's is a 35mm projector with a manual shutter gate.
This is a 4K reframe from a recent 3D .

01/11/2023

A long pole and a 360 camera gave this nice result from a recently.
This is St John, Spotted In Devizes.

30/10/2023

A NeRF render of Stanton Drew standing stones.

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